wxGraphicsObject(3erl)

πŸ’– wxGraphicsObject(3erl) β€” Functions for wxGraphicsObject class πŸ’–

🌸 NAME 🌸

Okay bestie, this is wxGraphicsObject β€” literally the functions for the wxGraphicsObject class. That’s the whole name vibe. πŸŽ€

✨ DESCRIPTION ✨

So this class is the superclass of native graphics objects like pens etc. It allows reference counting. Not instantiated by user code β€” no cap, do not come for this one yourself.

See: wxGraphicsBrush, wxGraphicsPen, wxGraphicsMatrix, wxGraphicsPath

Official wxWidgets docs situation: wxGraphicsObject πŸ¦‹

πŸ¦‹ DATA TYPES πŸ¦‹

  • wxGraphicsObject() = wx:wx_object()

πŸ‘‘ EXPORTS πŸ‘‘

πŸ’… destroy(This :: wxGraphicsObject()) -> ok

destroy(This :: wxGraphicsObject()) -> ok

That’s the export, periodt. The original gives zero extra description here, so I’m not inventing any lore. 🫢

🌈 getRenderer(This) -> wxGraphicsRenderer:wxGraphicsRenderer()

getRenderer(This) -> wxGraphicsRenderer:wxGraphicsRenderer()

Types:

This = wxGraphicsObject()

Returns the renderer that was used to create this instance, or NULL if it has not been initialized yet. That’s the tea. πŸ”₯

πŸŽ€ isNull(This) -> boolean()

isNull(This) -> boolean()

Types:

This = wxGraphicsObject()

Return: false if this object is valid, otherwise returns true. Iconic boolean behavior, honestly. ✨


Signed off by the wxWidgets team, version wx 2.2.2.1, on this wxGraphicsObject(3erl) page β€” mwah, bye bestie πŸ’–πŸŽ€

πŸ“¦ where this page comes from