int(3erl)

πŸ“¦
version 25.3.2.8 Β· 4 versions
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πŸ’– Interpreter Interface β€” Erlang Module Definition πŸ’–

okay bestie, welcome to int(3erl), the Erlang Module Definition, and it is literally the interpreter-interface page. This is part 1, so we are doing the whole thing, no cap. πŸŽ€


✨ NAME ✨

int β€” Interpreter Interface. That's the name, that's the vibe, iconic. 🫢


πŸ’… DESCRIPTION πŸ’…

okay so the Erlang interpreter provides mechanisms for breakpoints and stepwise execution of code. It is primarily intended to be used by Debugger, see the User's Guide and debugger(3erl). Slay.

The following can be done from the shell:

  • Specify the modules to be interpreted.
  • Specify breakpoints.
  • Monitor the current status of all processes executing code in interpreted modules, also processes at other Erlang nodes.

By attaching to a process executing interpreted code, it is possible to examine variable bindings and order stepwise execution. This is done by sending and receiving information to/from the process through a third process, called the meta process. You can implement your own attached process. See int.erl for available functions and dbg_wx_trace.erl for possible messages. πŸ’–

BIG WARNING VIBE: The interpreter depends on the Kernel, STDLIB, and GS applications. This means that modules belonging to any of these applications are not allowed to be interpreted, as it could lead to a deadlock or emulator crash. This also applies to modules belonging to the Debugger application.

πŸŽ€ BREAKPOINTS πŸŽ€

Breakpoints are specified on a line basis. When a process executing code in an interpreted module reaches a breakpoint, it stops. This means that a breakpoint must be set at an executable line, that is, a code line containing an executable expression. periodt.

A breakpoint has the following:

  • A status, which is active or inactive. An inactive breakpoint is ignored.
  • A trigger action. When a breakpoint is reached, the trigger action specifies if the breakpoint is to continue as active (enable), or to become inactive (disable), or to be removed (delete).
  • Optionally an associated condition. A condition is a tuple {Module,Name}. When the breakpoint is reached, Module:Name(Bindings) is called. If it evaluates to true, execution stops. If it evaluates to false, the breakpoint is ignored. Bindings contains the current variable bindings. To retrieve the value for a specified variable, use get_binding.

By default, a breakpoint is active, has trigger action enable, and has no associated condition. For details about breakpoints, see the User's Guide. 🌸


πŸ¦‹ EXPORTS πŸ¦‹

okay these are the exports, and yes there are a lot, but we're doing all of them, no cap. πŸ’…

πŸ’– i/1 and ni/1 β€” interpret modules πŸ’–

i(AbsModule) -> {module,Module} | error
i(AbsModules) -> ok
ni(AbsModule) -> {module,Module} | error
ni(AbsModules) -> ok

Types:

                 AbsModules = [AbsModule]
                 AbsModule = Module | File | [Module | File]
                  Module = atom()
                  File = string()

Interprets the specified module(s). i/1 interprets the module only at the current node. ni/1 interprets the module at all known nodes. 🫢

A module can be specified by its module name (atom) or filename.

If specified by its module name, the object code Module.beam is searched for in the current path. The source code Module.erl is searched for first in the same directory as the object code, then in an src directory next to it.

If specified by its filename, the filename can include a path and the .erl extension can be omitted. The object code Module.beam is searched for first in the same directory as the source code, then in an ebin directory next to it, and then in the current path.

Note: The interpreter requires both the source code and the object code. The object code must include debug information, that is, only modules compiled with option debug_info set can be interpreted.

The function returns {module,Module} if the module was interpreted, otherwise error is returned.

The argument can also be a list of modules or filenames, in which case the function tries to interpret each module as specified earlier. The function then always returns ok, but prints some information to stdout if a module cannot be interpreted.

πŸŽ€ n/1 and nn/1 β€” stop interpreting πŸ’€

n(AbsModule) -> ok
nn(AbsModule) -> ok

Types:

                 AbsModule = Module | File | [Module | File]
                  Module = atom()
                  File = string()

Stops interpreting the specified module. n/1 stops interpreting the module only at the current node. nn/1 stops interpreting the module at all known nodes.

As for i/1 and ni/1, a module can be specified by its module name or filename.

πŸ¦‹ interpreted/0 πŸ¦‹

interpreted() -> [Module]

Types:

                 Module = atom()

Returns a list with all interpreted modules. cute.

🌸 file/1 🌸

file(Module) -> File | {error,not_loaded}

Types:

                 Module = atom()
                 File = string()

Returns the source code filename File for an interpreted module Module.

πŸ’… interpretable/1 πŸ’…

interpretable(AbsModule) -> true | {error,Reason}

Types:

                 AbsModule = Module | File
                  Module = atom()
                  File = string()
                 Reason = no_src | no_beam | no_debug_info | badarg | {app,App}
                  App = atom()

Checks if a module can be interpreted. The module can be specified by its module name Module or its source filename File. If specified by a module name, the module is searched for in the code path.

The function returns true if all of the following apply:

  • Both source code and object code for the module is found.
  • The module has been compiled with option debug_info set.
  • The module does not belong to any of the applications Kernel, STDLIB, GS, or Debugger.

The function returns {error,Reason} if the module cannot be interpreted. Reason can have the following values:

  • no_src β€” No source code is found. It is assumed that the source code and object code are located either in the same directory, or in src and ebin directories next to each other.
  • no_beam β€” No object code is found. It is assumed that the source code and object code are located either in the same directory, or in src and ebin directories next to each other.
  • no_debug_info β€” The module has not been compiled with option debug_info set.
  • badarg β€” AbsModule is not found. This could be because the specified file does not exist, or because code:which/1 does not return a BEAM filename, which is the case not only for non-existing modules but also for modules that are preloaded or cover-compiled.
  • {app,App} β€” App is kernel, stdlib, gs, or debugger if AbsModule belongs to one of these applications.

Notice that the function can return true for a module that in fact is not interpretable in the case where the module is marked as sticky or resides in a directory marked as sticky. The reason is that this is not discovered until the interpreter tries to load the module. πŸ™ˆ

🧚 auto_attach/0, auto_attach/1, auto_attach/2 🧚

auto_attach() -> false | {Flags,Function}
auto_attach(false)
auto_attach(Flags, Function)

Types:

                 Flags = [init | break | exit]
                 Function = {Module,Name,Args}
                  Module = Name = atom()
                  Args = [term()]

Gets and sets when and how to attach automatically to a process executing code in interpreted modules. false means never attach automatically, this is the default. Otherwise automatic attach is defined by a list of flags and a function. The following flags can be specified:

  • init β€” Attach when a process for the first time calls an interpreted function.
  • break β€” Attach whenever a process reaches a breakpoint.
  • exit β€” Attach when a process terminates.

When the specified event occurs, the function Function is called as:

spawn(Module, Name, [Pid | Args])

Pid is the pid of the process executing interpreted code.

πŸ”₯ stack_trace/0, stack_trace/1 πŸ”₯

stack_trace() -> Flag
stack_trace(Flag)

Types:

                 Flag = all | no_tail | false

Gets and sets how to save call frames in the stack. Saving call frames makes it possible to inspect the call chain of a process, and is also used to emulate the stack trace if an error (an exception of class error) occurs. The following flags can be specified:

  • all β€” Save information about all current calls, that is, function calls that have not yet returned a value.
  • no_tail β€” Save information about current calls, but discard previous information when a tail recursive call is made. This option consumes less memory and can be necessary to use for processes with long lifetimes and many tail recursive calls. This is the default.
  • false β€” Save no information about current calls.

πŸ’€ break/2 πŸ’€

break(Module, Line) -> ok | {error,break_exists}

Types:

                 Module = atom()
                 Line = int()

Creates a breakpoint at Line in Module.

πŸ“ delete_break/2 πŸ“

delete_break(Module, Line) -> ok

Types:

                 Module = atom()
                 Line = int()

Deletes the breakpoint at Line in Module.

🌈 break_in/3 🌈

break_in(Module, Name, Arity) -> ok | {error,function_not_found}

Types:

                 Module = Name = atom()
                 Arity = int()

Creates a breakpoint at the first line of every clause of function Module:Name/Arity.

πŸ’œ del_break_in/3 πŸ’œ

del_break_in(Module, Name, Arity) -> ok | {error,function_not_found}

Types:

                 Module = Name = atom()
                 Arity = int()

Deletes the breakpoints at the first line of every clause of function Module:Name/Arity.

πŸ‘‘ no_break/0, no_break/1 πŸ‘‘

no_break() -> ok
no_break(Module) -> ok

Deletes all breakpoints, or all breakpoints in Module.

πŸŽ€ disable_break/2 πŸŽ€

disable_break(Module, Line) -> ok

Types:

                 Module = atom()
                 Line = int()

Makes the breakpoint at Line in Module inactive.

✨ enable_break/2 ✨

enable_break(Module, Line) -> ok

Types:

                 Module = atom()
                 Line = int()

Makes the breakpoint at Line in Module active.

πŸ’– action_at_break/3 πŸ’–

action_at_break(Module, Line, Action) -> ok

Types:

                 Module = atom()
                 Line = int()
                 Action = enable | disable | delete

Sets the trigger action of the breakpoint at Line in Module to Action.

πŸ¦‹ test_at_break/3 πŸ¦‹

test_at_break(Module, Line, Function) -> ok

Types:

Okay so picking up right where we left off β€” here are the types for the thing we were just describing:

Module = atom()
Line = int()
Function = {Module,Name}
 Name = atom()

This one sets the conditional test of the breakpoint at Line in Module to Function. And like, the function has to fulfill all the requirements listed back in the BREAKPOINTS section β€” no cutting corners, bestie. πŸ’…


πŸ” get_binding

get_binding(Var, Bindings) -> {value,Value} | unbound

Types:

Var = atom()
Bindings = term()
Value = term()

Retrieves the binding of Var. This function is literally intended to be used by the conditional function of a breakpoint β€” that's its whole moment, its main character energy. ✨


πŸŽ€ all_breaks

all_breaks() -> [Break]
all_breaks(Module) -> [Break]

Types:

Break = {Point,Options}
 Point = {Module,Line}
 Module = atom()
 Line = int()
 Options = [Status,Trigger,null,Cond|]
 Status = active | inactive
 Trigger = enable | disable | delete
 Cond = null | Function
 Function = {Module,Name}
 Name = atom()

Gets all the breakpoints, or all the breakpoints in Module if you pass one. Like a full roster. πŸ“‹


πŸ“Έ snapshot

snapshot() -> [Snapshot]

Types:

Snapshot = {Pid, Function, Status, Info}
 Pid = pid()
 Function = {Module,Name,Args}
 Module = Name = atom()
 Args = [term()]
 Status = idle | running | waiting | break | exit | no_conn
 Info = {} | {Module,Line} | ExitReason
 Line = int()
 ExitReason = term()

Gets info about all processes executing interpreted code. The tea on everyone currently in the interpreter, fr fr. πŸ«–

Here's what each field is giving:

  • Pid β€” Process identifier.
  • Function β€” First interpreted function called by the process.
  • Status β€” Current status of the process.
  • Info β€” More information.

And Status is one of these six vibes:

  • idle β€” The process is no longer executing interpreted code. Info={}.
  • running β€” The process is running. Info={}.
  • waiting β€” The process is waiting at a receive. Info={}.
  • break β€” Process execution is stopped, normally at a breakpoint. Info={Module,Line}.
  • exit β€” The process is terminated. Info=ExitReason.
  • no_conn β€” The connection is down to the node where the process is running. Info={}.

🧹 clear

clear() -> ok

Clears information about processes executing interpreted code by removing all information about terminated processes. Spring cleaning for your debugger, basically. 🧼✨


▢️ continue

continue(Pid) -> ok | {error,not_interpreted}
continue(X,Y,Z) -> ok | {error,not_interpreted}

Types:

Pid = pid()
X = Y = Z = int()

Resumes process execution for Pid or c:pid(X,Y,Z). Let 'em cook. πŸ”₯

Heads up: if the thing isn't interpreted, you're getting {error,not_interpreted} back β€” not ok. Don't say I didn't warn you. 😭

And that's the whole page, bestie! πŸ¦‹ Big slay to Ericsson AB for this one β€” it's the debugger 5.3.1.2 version of the int(3erl) page, and honestly? Iconic. πŸ’– Go forth and set some breakpoints, you've got this. πŸŽ€

πŸ“¦ where this page comes from