rtcEnableGeometry(3)

πŸ“¦ version 3.13.5, in epel 9, fedora 43, fedora 44

✨ rtcEnableGeometry ✨

okay bestie, welcome to the Embree Ray Tracing Kernels manual, page rtcEnableGeometry(3) πŸ’– this one is short and sweet and honestly iconic β€” it's the "turn the lights ON" button for your geometry 🫢


🌸 NAME 🌸

rtcEnableGeometry β€” enables the geometry πŸ‘‘


πŸŽ€ SYNOPSIS πŸŽ€

#include <embree3/rtcore.h>

void rtcEnableGeometry(RTCGeometry geometry);

πŸ¦‹ DESCRIPTION πŸ¦‹

so. the rtcEnableGeometry function enables the geometry you hand it (that's the geometry argument, she's right there πŸ’…).

the way that only enabled geometries get rendered?? yeah. that's the whole vibe. if she's not enabled, she's not showing up. not on screen, not anywhere. ✨

and here's the cute part: every geometry is enabled by default at construction time πŸŽ€ so if you never touch this function at all, your geometry is already living her best life and rendering away. this function is for when you (or someone else) turned her off and you need to bring her back. main character energy restored. πŸ’–

⚠️ okay important, listen up: after you enable a geometry, the scene containing that geometry must be committed using rtcCommitScene for the change to actually have effect. like, no cap, if you skip the commit, nothing changes. the enable is just a vibe until you commit. πŸ”₯

πŸ’€ EXIT STATUS πŸ’€

if it fails, an error code gets set β€” and you can go query that with rtcGetDeviceError. so if something's giving weird, that's where you look πŸ”πŸ˜­


🌈 SEE ALSO 🌈

  • rtcNewGeometry β€” make a brand new geometry ✨
  • rtcDisableGeometry β€” the opposite move, turn her off πŸ™ˆ
  • rtcCommitScene β€” commit the scene so your changes actually land πŸ’…

and that's the whole page bestie, we ate and left no crumbs πŸ“ this was rtcEnableGeometry(3) from the Embree Ray Tracing Kernels manual, signing off β€” mwah πŸ’œπŸ§š

πŸ“¦ where this page comes from