rtcDetachGeometry(3)
π rtcDetachGeometry(3) π
okay bestie, welcome to the Embree Ray Tracing Kernels 3 glow-up corner, where today we're learning how to break up with a geometry πβ¨ no cap, this one's short and sweet.
πΈ NAME πΈ
rtcDetachGeometry β detaches a geometry from the scene π«Ά
literally it's the "it's not you, it's the scene" function.
β¨ SYNOPSIS β¨
#include <embree3/rtcore.h>
void rtcDetachGeometry(RTCScene scene, unsigned int geomID);
look at her. two args. no return value. iconic behavior. π
π¦ DESCRIPTION π¦
so the way this works is: you hand it a scene (the scene argument) and a geometry ID (the geomID argument), and it detaches that geometry from that scene. once it's detached, the geometry is no longer contained in the scene β she's out, she's gone, she said bye. πͺπ¨
and here's the part that's lowkey the best: this function is thread-safe π which means multiple threads can detach geometries from a scene at the exact same time and nobody's gonna crash the party. multitasking queens only. π§β¨
π EXIT STATUS π
if something goes wrong, an error code gets set β and you can go peek at it with rtcGetDeviceError. so like, always check on your girl, fr fr. π
π SEE ALSO π
- [
rtcAttachGeometry] - [
rtcAttachGeometryByID]
(the attach girlies β the ones who put it there in the first place π«Ά)
aaaand that's the whole page bestie, no filler, all facts, we ate and left no crumbs π₯π
rtcDetachGeometry(3) β straight outta the Embree Ray Tracing Kernels 3 manual, version vibes of the classic rtcDetachGeometry(3) page. mwah π go detach something (responsibly). πβπ
π¦ where this page comes from
- epel 9: embree 3.13.5-4.el9 Β· Apache-2.0
- fedora 43: embree3 3.13.5-9.fc41 Β· Apache-2.0
- fedora 44: embree3 3.13.5-16.fc44 Β· Apache-2.0
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms