coin_engines(3)
π coin_engines(3) π
okay bestie, sit DOWN, because we're doing the coin_engines(3) page together and it's genuinely so much. π
β¨ NAME β¨
coin_engines β Engine Classes π§
- Engines are scene based objects that convert between field values of various types or performs computations on them. π¦
πΈ SYNOPSIS πΈ
π Classes π
no cap, this is the whole roster, every single one, don't skip a single queen:
class SoBoolOperationβ The SoBoolOperation engine evaluates expressions of boolean logic.class SoCalculatorβ General purpose calculator for floats and 3D float vectors.class SoComposeMatrixβ The SoComposeMatrix class is used to compose a matrix from miscellaneous transformations.class SoComposeRotationβ The SoComposeRotation class is used to compose rotations from angle and axis.class SoComposeRotationFromToβ The SoComposeRotationFromTo class is used to compose rotations based on from and to vectors.class SoComposeVec2fβ The SoComposeVec2f class is used to compose 2D vectors from two floats.class SoComposeVec3fβ The SoComposeVec3f class is used to compose 3D vectors from floats.class SoComposeVec4fβ The SoComposeVec4f class is used to compose 4D vectors from four floats.class SoComputeBoundingBoxβ The SoComputeBoundingBox class is used to calculate a bounding box.class SoConcatenateβ The SoConcatenate class is used to concatenate several inputs into one output.class SoCounterβ The SoCounter class is an integer counter engine.class SoDecomposeMatrixβ The SoDecomposeMatrix class is used to decompose a matrix into simple transformations.class SoDecomposeRotationβ The SoDecomposeRotation class is used to decompose a rotation into angle and axis.class SoDecomposeVec2fβ The SoDecomposeVec2f class is used to decompose 2D vectors into two floats.class SoDecomposeVec3fβ The SoDecomposeVec3f class is used to decompose 3D vectors into three floats.class SoDecomposeVec4fβ The SoDecomposeVec4f class is used to decompose 4D vectors into four floats.class SoElapsedTimeβ The SoElapsedTime class is a controllable time source engine.class SoEngineβ SoEngine is the base class for Coin engines.class SoEngineOutputβ The SoEngineOutput class is the output slots in SoEngine instances.class SoFieldConverterβ The SoFieldConverter class is the abstract base class for field converters.class SoGateβ The SoGate class is used to selectively copy values from input to output.class SoInterpolateβ The SoInterpolate class is the base class for all interpolator engines.class SoInterpolateFloatβ The SoInterpolateFloat class is used to interpolate two floating point values.class SoInterpolateRotationβ The SoInterpolateRotation class is used to interpolate between two rotations.class SoInterpolateVec2fβ The SoInterpolateVec2f class is used to interpolate between pairs of 2D vectors.class SoInterpolateVec3fβ The SoInterpolateVec3f class is used to interpolate between pairs of 3D vectors.class SoInterpolateVec4fβ The SoInterpolateVec4f class is used to interpolate between pairs of 4D vectors.class SoNodeEngineβ SoNodeEngine is the base class for Coin node engines.class SoOnOffβ The SoOnOff engine is a simple on/off switch.class SoOneShotβ The SoOneShot class is a timer that runs for a configurable time and then stops.class SoEngineOutputDataβ The SoEngineOutputData class is a container for a prototype set of outputs.class SoSelectOneβ The SoSelectOne class is used to select one value from a set of values.class SoTimeCounterβ The SoTimeCounter class is an integer counter engine.class SoTransformVec3fβ The SoTransformVec3f class transforms 3D vectors by a matrix.class SoTriggerAnyβ The SoTriggerAny class is a fan-in engine for triggers.class SoTexture2Convertβ Abstract base class for texture filtering engines.class SoHeightMapToNormalMapβ Engine for computing a normal map from a height map.class SoEngineListβ The SoEngineList class is a container for SoEngine objects.class SoEngineOutputListβ The SoEngineOutputList class is a container for SoEngineOutput objects.
π Detailed Description π
Engines are scene based objects that convert between field values of various types or performs computations on them. π«Ά
The most versatile engine is the SoCalculator engine, which you can write your own mathematical expressions to get it to do almost anything. The other engines are more custom-tailored for specific purposes. β¨
π Author π
Generated automatically by Doxygen for Coin from the source code. (not a human author, just a lil robot doing its thing π€π)
Version 4.0.10 π Thu Jun 25 2026 00:00:00 π
and that's the whole page bestie, every class, every vibe, we ate and left no crumbs π β¨ mwah, bye! π¦π
π¦ where this page comes from
- fedora 43: Coin4-devel 4.0.10-1.fc43 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 43: Coin4-devel 4.0.10-1.fc43 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 Β· BSD-3-Clause AND GPL-3.0-or-later
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms