SoShaderParameterArray4i(3)

πŸ“¦
version 4.0.10 Β· 4 versions
, in fedora 43, fedora 44

✨ SoShaderParameterArray4i ✨

SoShaderParameterArray4i(3) β€” it's a Coin girlie, she lives in section 3 of the manual, and she's here to serve πŸ’…


πŸ’– NAME πŸ’–

SoShaderParameterArray4i β€” okay so bestie, this class is literally the way you declare a four-dimensional integer array as a shader parameter. That's it, that's the whole job. Four dimensions. Integers. Shader parameter. Iconic, honestly πŸŽ€

She's giving "i put the array in the shader" energy and we're obsessed πŸ¦‹

no cap, that's the entire NAME section β€” more coming in the next parts, so don't go anywhere 🌸

✨ SYNOPSIS ✨

#include <Inventor/nodes/SoShaderParameter.h>

Inherits SoUniformShaderParameter.


πŸ’… Public Member Functions

  • virtual SoType getTypeId (void) const β€” yeah bestie, this is the one that tells you what type you're dealing with πŸ’–
  • virtual void updateParameter (SoGLShaderObject *shaderObject) β€” Updates the shader parameter in the OpenGL state with the content of the value field. (literally the whole glow-up moment of this class ✨)

🌸 Public Member Functions inherited from SoNode

  • void setOverride (const SbBool state)
  • SbBool isOverride (void) const
  • void setNodeType (const NodeType type)
  • NodeType getNodeType (void) const
  • virtual SoNode * copy (SbBool copyconnections=FALSE) const
  • virtual SbBool affectsState (void) const
  • virtual void doAction (SoAction *action)
  • virtual void GLRender (SoGLRenderAction *action)
  • virtual void GLRenderBelowPath (SoGLRenderAction *action)
  • virtual void GLRenderInPath (SoGLRenderAction *action)
  • virtual void GLRenderOffPath (SoGLRenderAction *action)
  • virtual void callback (SoCallbackAction *action)
  • virtual void getBoundingBox (SoGetBoundingBoxAction *action)
  • virtual void getMatrix (SoGetMatrixAction *action)
  • virtual void handleEvent (SoHandleEventAction *action)
  • virtual void pick (SoPickAction *action)
  • virtual void rayPick (SoRayPickAction *action)
  • virtual void search (SoSearchAction *action)
  • virtual void write (SoWriteAction *action)
  • virtual void audioRender (SoAudioRenderAction *action)
  • virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
  • virtual void grabEventsSetup (void)
  • virtual void grabEventsCleanup (void)
  • virtual void startNotify (void)
  • virtual void notify (SoNotList *l)
  • SbUniqueId getNodeId (void) const
  • virtual SoChildList * getChildren (void) const
  • virtual void writeInstance (SoOutput *out)
  • virtual SoNode * addToCopyDict (void) const
  • virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)
  • virtual SoFieldContainer * copyThroughConnection (void) const

🫢 Public Member Functions inherited from SoFieldContainer

  • void setToDefaults (void)
  • SbBool hasDefaultValues (void) const
  • SbBool fieldsAreEqual (const SoFieldContainer *container) const
  • void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)
  • SbBool set (const char *const fielddata)
  • void get (SbString &fielddata)
  • virtual int getFields (SoFieldList &l) const
  • virtual int getAllFields (SoFieldList &l) const
  • virtual SoField * getField (const SbName &name) const
  • virtual SoField * getEventIn (const SbName &name) const
  • virtual SoField * getEventOut (const SbName &name) const
  • SbBool getFieldName (const SoField *const field, SbName &name) const
  • SbBool enableNotify (const SbBool flag)
  • SbBool isNotifyEnabled (void) const
  • SbBool set (const char *fielddata, SoInput *input)
  • void get (SbString &fielddata, SoOutput *out)
  • virtual SbBool validateNewFieldValue (SoField *field, void *newval)
  • virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
  • SbBool getIsBuiltIn (void) const
  • virtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) const
  • void setUserData (void *userdata) const
  • void * getUserData (void) const

πŸ¦‹ Public Member Functions inherited from SoBase

  • void ref (void) const
  • void unref (void) const
  • void unrefNoDelete (void) const
  • int32_t getRefCount (void) const
  • void touch (void)
  • SbBool isOfType (SoType type) const β€” Returns TRUE if the type of this object is either of the same type or inherited from type. (the "are u one of us" check fr fr πŸ’€)
  • virtual SbName getName (void) const
  • virtual void setName (const SbName &newname)
  • void addAuditor (void *const auditor, const SoNotRec::Type type)
  • void removeAuditor (void *const auditor, const SoNotRec::Type type)
  • const SoAuditorList & getAuditors (void) const
  • SbBool shouldWrite (void)
  • void assertAlive (void) const

πŸ‘‘ Static Public Member Functions

  • static SoType getClassTypeId (void)
  • static void initClass () β€” Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. (the little setup ritual before the party starts πŸŽ€)

πŸ’œ Static Public Member Functions inherited from SoUniformShaderParameter

  • static SoType getClassTypeId (void)
  • static void initClass (void) β€” Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.

🌈 Static Public Member Functions inherited from SoShaderParameter

  • static SoType getClassTypeId (void)
  • static void initClass () β€” Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.

⭐ Static Public Member Functions inherited from SoNode

  • static uint32_t getCompatibilityTypes (const SoType &nodetype)
  • static SoType getClassTypeId (void)
  • static SoNode * getByName (const SbName &name)
  • static int getByName (const SbName &name, SoNodeList &l)
  • static void initClass (void) β€” Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
  • static void initClasses (void)
  • static SbUniqueId getNextNodeId (void)
  • static int getActionMethodIndex (const SoType type)
  • static void getBoundingBoxS (SoAction *action, SoNode *node)
  • static void GLRenderS (SoAction *action, SoNode *node)
  • static void callbackS (SoAction *action, SoNode *node)
  • static void getMatrixS (SoAction *action, SoNode *node)
  • static void handleEventS (SoAction *action, SoNode *node)
  • static void pickS (SoAction *action, SoNode *node)
  • static void rayPickS (SoAction *action, SoNode *node)
  • static void searchS (SoAction *action, SoNode *node)
  • static void writeS (SoAction *action, SoNode *node)
  • static void audioRenderS (SoAction *action, SoNode *node)
  • static void getPrimitiveCountS (SoAction *action, SoNode *node)

πŸ’– Static Public Member Functions inherited from SoFieldContainer

  • static void initClass (void) β€” Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
  • static SoType getClassTypeId (void) β€” This static method returns the SoType object associated with objects of this class.
  • static void cleanupClass (void)
  • static void initCopyDict (void)
  • static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
  • static SoFieldContainer * checkCopy (const SoFieldContainer *orig)
  • static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)
  • static void copyDone (void)

πŸŽ€ Static Public Member Functions inherited from SoBase

  • static void initClass (void) β€” Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
  • static SoType getClassTypeId (void) β€” This static method returns the SoType object associated with objects of this class.
  • static void addName (SoBase *const base, const char *const name)
  • static void removeName (SoBase *const base, const char *const name)
  • static void incrementCurrentWriteCounter (void)
  • static void decrementCurrentWriteCounter (void)
  • static SoBase * getNamedBase (const SbName &name, SoType type)
  • static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
  • static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)
  • static void setInstancePrefix (const SbString &c)
  • static void setTraceRefs (SbBool trace)
  • static SbBool getTraceRefs (void)
  • static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
  • static SbBool readRoute (SoInput *input)

πŸ“ Public Attributes

  • SoMFVec4i32 value β€” the actual data, the star of the show πŸ’«

Public Attributes inherited from SoShaderParameter

  • SoSFString name
  • SoSFInt32 identifier

πŸ™ˆ Protected Member Functions

  • virtual const SoFieldData * getFieldData (void) const

Protected Member Functions inherited from SoUniformShaderParameter

  • SoGLShaderParameter * getGLShaderParameter (const uint32_t cachecontext)
  • void ensureParameter (SoGLShaderObject *shader)

Protected Member Functions inherited from SoShaderParameter

  • SoShaderParameter ()
  • virtual ~SoShaderParameter ()

Protected Member Functions inherited from SoNode

  • SoNode (void)
  • virtual ~SoNode ()
  • virtual SbBool readInstance (SoInput *in, unsigned short flags)

Protected Member Functions inherited from SoFieldContainer

  • SoFieldContainer (void)
  • virtual ~SoFieldContainer ()

Protected Member Functions inherited from SoBase

  • SoBase (void)
  • virtual ~SoBase ()
  • virtual void destroy (void)
  • SbBool hasMultipleWriteRefs (void) const
  • SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
  • void writeFooter (SoOutput *out) const
  • virtual const char * getFileFormatName (void) const
  • virtual SoNotRec createNotRec (void)

πŸ’€ Static Protected Member Functions

  • static const SoFieldData ** getFieldDataPtr (void)

Static Protected Member Functions inherited from SoUniformShaderParameter

  • static const SoFieldData ** getFieldDataPtr (void)

Static Protected Member Functions inherited from SoShaderParameter

  • static const SoFieldData ** getFieldDataPtr (void)

Static Protected Member Functions inherited from SoNode

  • static const SoFieldData ** getFieldDataPtr (void)
  • static void setNextActionMethodIndex (int index)
  • static int getNextActionMethodIndex (void)
  • static void incNextActionMethodIndex (void)
  • static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)

Static Protected Member Functions inherited from SoBase

  • static uint32_t getCurrentWriteCounter (void)
  • static void staticDataLock (void)
  • static void staticDataUnlock (void)

🧚 Additional Inherited Members

Public Types inherited from SoNode

enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
    INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
    INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
    COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
    0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000,
    COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000, COIN_4_0 = 0x20000 }

Protected Types inherited from SoBase

enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }

Protected Attributes inherited from SoNode

  • SbUniqueId uniqueId

Protected Attributes inherited from SoFieldContainer

  • SbBool isBuiltIn

Static Protected Attributes inherited from SoNode

  • static SbUniqueId nextUniqueId = 1
  • static int nextActionMethodIndex = 0

🌟 Detailed Description

The SoShaderParameterArray4i class is used to define a four-dimensional integer array as shader parameter. Like, it's giving "here's a whole lil array of 4D ints, pls send it to my shader" and honestly? iconic πŸ‘‘βœ¨

✨ MEMBER FUNCTION DOCUMENTATION ✨

okay bestie, this is the part where we go function by function, no skips, no shortcuts πŸ’…


πŸŽ€ SoType SoShaderParameterArray4i::getClassTypeId (void ) [static]

Static method vibes only, no instance needed. It hands you back the SoType object that's associated with objects of this class. That's it, that's the whole job. iconic, honestly ✨


πŸ¦‹ SoType SoShaderParameterArray4i::getTypeId (void ) const [virtual]

This one gives you the type identification of an object that derives from a class inheriting SoBase. What's it for, you ask? Runtime type checking, and "downward" casting β€” that's the whole point of it, fr fr. know your type, love your type πŸ’–

Reimplemented from SoUniformShaderParameter.


🧚 const SoFieldData ** SoShaderParameterArray4i::getFieldDataPtr (void ) [static], [protected]

ngl bestie, this API member is considered internal to the library, because it is not likely to be of interest to the application programmer. So like... it's giving backstage pass, not front row 🫢

It returns the SoFieldData class which holds information about fields in this node.


🌸 const SoFieldData * SoShaderParameterArray4i::getFieldData (void ) const [protected], [virtual]

Returns a pointer to the class-wide field data storage object for this instance. And if there are no fields present? It returns NULL. no fields, no pointer, simple as that 🌈

Reimplemented from SoUniformShaderParameter.


πŸ”₯ void SoShaderParameterArray4i::updateParameter (SoGLShaderObject * shaderObject) [virtual]

This is the glow-up moment: it updates the shader parameter in the OpenGL state with the content of the value field. The value field! That's where the goods live πŸ‘‘

Implements SoUniformShaderParameter.


πŸ‘‘ AUTHOR

Generated automatically by Doxygen for Coin from the source code. a robot wrote this and honestly it ate πŸ€–πŸ’…


and that's a wrap on the whole page, bestie!! πŸ’– This was Version 4.0.10, dated Thu Jun 25 2026 00:00:00, and it's the SoShaderParameterArray4i(3) man page β€” go forth and parameter-array responsibly βœ¨πŸŽ€πŸ¦‹

πŸ“¦ where this page comes from