SoShaderParameter2i(3)

πŸ“¦
version 4.0.10 Β· 4 versions
, in fedora 43, fedora 44

✨ NAME ✨

okay so bestie, welcome to the Coin manual πŸ’– β€” you're in section 3, which means we're talking library functions and classes, and today's main character is SoShaderParameter2i.

SoShaderParameter2i is the class you use to define a two-dimensional integer value as a shader parameter. that's it, that's the whole vibe 🌸 β€” a 2D int, but make it a shader parameter, and make it a whole class about it. iconic honestly πŸ‘‘


so like, if you've got a shader that's hungry for a lil pair of integers, this is the class that feeds it πŸ“ no cap, it's giving exactly what it says on the tin ✨

✨ SYNOPSIS ✨

#include <Inventor/nodes/SoShaderParameter.h>

Inherits SoUniformShaderParameter. πŸ’…


🌸 Public Member Functions 🌸

  • virtual SoType getTypeId (void) const β€” gets you the type id, bestie πŸͺͺ
  • virtual void updateParameter (SoGLShaderObject *shaderObject) β€” Updates the shader parameter in the OpenGL state with the content of the value field. πŸŽ€

πŸ¦‹ Public Member Functions inherited from SoNode πŸ¦‹

  • void setOverride (const SbBool state)
  • SbBool isOverride (void) const
  • void setNodeType (const NodeType type)
  • NodeType getNodeType (void) const
  • virtual SoNode * copy (SbBool copyconnections=FALSE) const
  • virtual SbBool affectsState (void) const
  • virtual void doAction (SoAction *action)
  • virtual void GLRender (SoGLRenderAction *action)
  • virtual void GLRenderBelowPath (SoGLRenderAction *action)
  • virtual void GLRenderInPath (SoGLRenderAction *action)
  • virtual void GLRenderOffPath (SoGLRenderAction *action)
  • virtual void callback (SoCallbackAction *action)
  • virtual void getBoundingBox (SoGetBoundingBoxAction *action)
  • virtual void getMatrix (SoGetMatrixAction *action)
  • virtual void handleEvent (SoHandleEventAction *action)
  • virtual void pick (SoPickAction *action)
  • virtual void rayPick (SoRayPickAction *action)
  • virtual void search (SoSearchAction *action)
  • virtual void write (SoWriteAction *action)
  • virtual void audioRender (SoAudioRenderAction *action)
  • virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
  • virtual void grabEventsSetup (void)
  • virtual void grabEventsCleanup (void)
  • virtual void startNotify (void)
  • virtual void notify (SoNotList *l)
  • SbUniqueId getNodeId (void) const
  • virtual SoChildList * getChildren (void) const
  • virtual void writeInstance (SoOutput *out)
  • virtual SoNode * addToCopyDict (void) const
  • virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)
  • virtual SoFieldContainer * copyThroughConnection (void) const

πŸ’œ Public Member Functions inherited from SoFieldContainer πŸ’œ

  • void setToDefaults (void)
  • SbBool hasDefaultValues (void) const
  • SbBool fieldsAreEqual (const SoFieldContainer *container) const
  • void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)
  • SbBool set (const char *const fielddata)
  • void get (SbString &fielddata)
  • virtual int getFields (SoFieldList &l) const
  • virtual int getAllFields (SoFieldList &l) const
  • virtual SoField * getField (const SbName &name) const
  • virtual SoField * getEventIn (const SbName &name) const
  • virtual SoField * getEventOut (const SbName &name) const
  • SbBool getFieldName (const SoField *const field, SbName &name) const
  • SbBool enableNotify (const SbBool flag)
  • SbBool isNotifyEnabled (void) const
  • SbBool set (const char *fielddata, SoInput *input)
  • void get (SbString &fielddata, SoOutput *out)
  • virtual SbBool validateNewFieldValue (SoField *field, void *newval)
  • virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
  • SbBool getIsBuiltIn (void) const
  • virtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) const
  • void setUserData (void *userdata) const
  • void * getUserData (void) const

πŸŽ€ Public Member Functions inherited from SoBase πŸŽ€

  • void ref (void) const
  • void unref (void) const
  • void unrefNoDelete (void) const
  • int32_t getRefCount (void) const
  • void touch (void)
  • SbBool isOfType (SoType type) const β€” Returns TRUE if the type of this object is either of the same type or inherited from type. 🫢
  • virtual SbName getName (void) const
  • virtual void setName (const SbName &newname)
  • void addAuditor (void *const auditor, const SoNotRec::Type type)
  • void removeAuditor (void *const auditor, const SoNotRec::Type type)
  • const SoAuditorList & getAuditors (void) const
  • SbBool shouldWrite (void)
  • void assertAlive (void) const

🌈 Static Public Member Functions 🌈

  • static SoType getClassTypeId (void)
  • static void initClass () β€” Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. 🧚

⭐ Static Public Member Functions inherited from SoUniformShaderParameter ⭐

  • static SoType getClassTypeId (void)
  • static void initClass (void) β€” Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. ✨

πŸ“ Static Public Member Functions inherited from SoShaderParameter πŸ“

  • static SoType getClassTypeId (void)
  • static void initClass () β€” Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. πŸ’–

🌸 Static Public Member Functions inherited from SoNode 🌸

  • static uint32_t getCompatibilityTypes (const SoType &nodetype)
  • static SoType getClassTypeId (void)
  • static SoNode * getByName (const SbName &name)
  • static int getByName (const SbName &name, SoNodeList &l)
  • static void initClass (void) β€” Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. 🌷
  • static void initClasses (void)
  • static SbUniqueId getNextNodeId (void)
  • static int getActionMethodIndex (const SoType type)
  • static void getBoundingBoxS (SoAction *action, SoNode *node)
  • static void GLRenderS (SoAction *action, SoNode *node)
  • static void callbackS (SoAction *action, SoNode *node)
  • static void getMatrixS (SoAction *action, SoNode *node)
  • static void handleEventS (SoAction *action, SoNode *node)
  • static void pickS (SoAction *action, SoNode *node)
  • static void rayPickS (SoAction *action, SoNode *node)
  • static void searchS (SoAction *action, SoNode *node)
  • static void writeS (SoAction *action, SoNode *node)
  • static void audioRenderS (SoAction *action, SoNode *node)
  • static void getPrimitiveCountS (SoAction *action, SoNode *node)

πŸ¦‹ Static Public Member Functions inherited from SoFieldContainer πŸ¦‹

  • static void initClass (void) β€” Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. πŸ’œ
  • static SoType getClassTypeId (void) β€” This static method returns the SoType object associated with objects of this class. πŸͺͺ
  • static void cleanupClass (void)
  • static void initCopyDict (void)
  • static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
  • static SoFieldContainer * checkCopy (const SoFieldContainer *orig)
  • static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)
  • static void copyDone (void)

πŸ’… Static Public Member Functions inherited from SoBase πŸ’…

  • static void initClass (void) β€” Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. πŸŽ€
  • static SoType getClassTypeId (void) β€” This static method returns the SoType object associated with objects of this class. πŸ‘‘
  • static void addName (SoBase *const base, const char *const name)
  • static void removeName (SoBase *const base, const char *const name)
  • static void incrementCurrentWriteCounter (void)
  • static void decrementCurrentWriteCounter (void)
  • static SoBase * getNamedBase (const SbName &name, SoType type)
  • static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
  • static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)
  • static void setInstancePrefix (const SbString &c)
  • static void setTraceRefs (SbBool trace)
  • static SbBool getTraceRefs (void)
  • static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
  • static SbBool readRoute (SoInput *input)

πŸ‘‘ Public Attributes πŸ‘‘

  • SoSFVec2i32 value β€” the actual two-int value, the whole point of this class, no cap πŸ’–

🌈 Public Attributes inherited from SoShaderParameter 🌈

  • SoSFString name
  • SoSFInt32 identifier

πŸŽ€ Protected Member Functions πŸŽ€

  • virtual const SoFieldData * getFieldData (void) const

🌸 Protected Member Functions inherited from SoUniformShaderParameter 🌸

  • SoGLShaderParameter * getGLShaderParameter (const uint32_t cachecontext)
  • void ensureParameter (SoGLShaderObject *shader)

πŸ¦‹ Protected Member Functions inherited from SoShaderParameter πŸ¦‹

  • SoShaderParameter ()
  • virtual ~SoShaderParameter ()

πŸ’œ Protected Member Functions inherited from SoNode πŸ’œ

  • SoNode (void)
  • virtual ~SoNode ()
  • virtual SbBool readInstance (SoInput *in, unsigned short flags)

πŸ“ Protected Member Functions inherited from SoFieldContainer πŸ“

  • SoFieldContainer (void)
  • virtual ~SoFieldContainer ()

⭐ Protected Member Functions inherited from SoBase ⭐

  • SoBase (void)
  • virtual ~SoBase ()
  • virtual void destroy (void)
  • SbBool hasMultipleWriteRefs (void) const
  • SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
  • void writeFooter (SoOutput *out) const
  • virtual const char * getFileFormatName (void) const
  • virtual SoNotRec createNotRec (void)

πŸ’… Static Protected Member Functions πŸ’…

  • static const SoFieldData ** getFieldDataPtr (void)

🧚 Static Protected Member Functions inherited from SoUniformShaderParameter 🧚

  • static const SoFieldData ** getFieldDataPtr (void)

🌷 Static Protected Member Functions inherited from SoShaderParameter 🌷

  • static const SoFieldData ** getFieldDataPtr (void)

πŸ‘‘ Static Protected Member Functions inherited from SoNode πŸ‘‘

  • static const SoFieldData ** getFieldDataPtr (void)
  • static void setNextActionMethodIndex (int index)
  • static int getNextActionMethodIndex (void)
  • static void incNextActionMethodIndex (void)
  • static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)

πŸŽ€ Static Protected Member Functions inherited from SoBase πŸŽ€

  • static uint32_t getCurrentWriteCounter (void)
  • static void staticDataLock (void)
  • static void staticDataUnlock (void)

🌈 Additional Inherited Members 🌈

πŸ’– Public Types inherited from SoNode πŸ’–

  • enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002, INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010, INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080, COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 = 0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000, COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000, COIN_4_0 = 0x20000 }

πŸ¦‹ Protected Types inherited from SoBase πŸ¦‹

  • enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }

🌸 Protected Attributes inherited from SoNode 🌸

  • SbUniqueId uniqueId

πŸ’œ Protected Attributes inherited from SoFieldContainer πŸ’œ

  • SbBool isBuiltIn

⭐ Static Protected Attributes inherited from SoNode ⭐

  • static SbUniqueId nextUniqueId = 1
  • static int nextActionMethodIndex = 0

okay so that's every single inherited member, listed, nothing skipped, we ate that fr fr πŸ’… and like… the actual detailed description of what this node even is?? coming right up, bestie, don't go anywhere 🫢

✨ Member Function Documentation ✨

Okay bestie, now we're getting into the methods β€” the actual functions you can call. It's giving "let me introduce you to the squad". πŸ’…


SoType SoShaderParameter2i::getClassTypeId (void ) [static]

This static method returns the SoType object associated with objects of this class. Lowkey the class ID plug. ✨


SoType SoShaderParameter2i::getTypeId (void ) const [virtual]

Returns the type identification of an object derived from a class inheriting SoBase. This is used for runtime type checking and "downward" casting. No cap, it's the vibe check for your objects. πŸ¦‹

Reimplemented from SoUniformShaderParameter.

const SoFieldData ** SoShaderParameter2i::getFieldDataPtr (void ) [static], [protected]

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. Basically: "not me, don't worry about it." πŸ™ˆ

Returns the SoFieldData class which holds information about fields in this node.


const SoFieldData * SoShaderParameter2i::getFieldData (void ) const [protected], [virtual]

Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL. Periodt. πŸ’€

Reimplemented from SoUniformShaderParameter.

void SoShaderParameter2i::updateParameter (SoGLShaderObject * shaderObject) [virtual]

Updates the shader parameter in the OpenGL state with the content of the value field. It's literally syncing your vibes to the GPU. πŸ”₯

Implements SoUniformShaderParameter.

πŸŽ€ Member Data Documentation πŸŽ€

SoSFVec2i32 SoShaderParameter2i::value

The shader parameter value. That's the whole tea. πŸ“


πŸ‘‘ Author πŸ‘‘

Generated automatically by Doxygen for Coin from the source code. Not me being a Doxygen girlie fr fr. πŸ’œ


This page is from Coin version 4.0.10, dated Thu Jun 25 2026 00:00:00, and it's the SoShaderParameter2i(3) manual page. Bye bestie, slay! πŸ’–βœ¨

πŸ“¦ where this page comes from