SoShaderParameter2i(3)
β¨ NAME β¨
okay so bestie, welcome to the Coin manual π β you're in section 3, which means we're talking library functions and classes, and today's main character is SoShaderParameter2i.
SoShaderParameter2i is the class you use to define a two-dimensional integer value as a shader parameter. that's it, that's the whole vibe πΈ β a 2D int, but make it a shader parameter, and make it a whole class about it. iconic honestly π
so like, if you've got a shader that's hungry for a lil pair of integers, this is the class that feeds it π no cap, it's giving exactly what it says on the tin β¨
β¨ SYNOPSIS β¨
#include <Inventor/nodes/SoShaderParameter.h>
Inherits SoUniformShaderParameter. π
πΈ Public Member Functions πΈ
virtual SoType getTypeId (void) constβ gets you the type id, bestie πͺͺvirtual void updateParameter (SoGLShaderObject *shaderObject)β Updates the shader parameter in the OpenGL state with the content of the value field. π
π¦ Public Member Functions inherited from SoNode π¦
void setOverride (const SbBool state)SbBool isOverride (void) constvoid setNodeType (const NodeType type)NodeType getNodeType (void) constvirtual SoNode * copy (SbBool copyconnections=FALSE) constvirtual SbBool affectsState (void) constvirtual void doAction (SoAction *action)virtual void GLRender (SoGLRenderAction *action)virtual void GLRenderBelowPath (SoGLRenderAction *action)virtual void GLRenderInPath (SoGLRenderAction *action)virtual void GLRenderOffPath (SoGLRenderAction *action)virtual void callback (SoCallbackAction *action)virtual void getBoundingBox (SoGetBoundingBoxAction *action)virtual void getMatrix (SoGetMatrixAction *action)virtual void handleEvent (SoHandleEventAction *action)virtual void pick (SoPickAction *action)virtual void rayPick (SoRayPickAction *action)virtual void search (SoSearchAction *action)virtual void write (SoWriteAction *action)virtual void audioRender (SoAudioRenderAction *action)virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)virtual void grabEventsSetup (void)virtual void grabEventsCleanup (void)virtual void startNotify (void)virtual void notify (SoNotList *l)SbUniqueId getNodeId (void) constvirtual SoChildList * getChildren (void) constvirtual void writeInstance (SoOutput *out)virtual SoNode * addToCopyDict (void) constvirtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)virtual SoFieldContainer * copyThroughConnection (void) const
π Public Member Functions inherited from SoFieldContainer π
void setToDefaults (void)SbBool hasDefaultValues (void) constSbBool fieldsAreEqual (const SoFieldContainer *container) constvoid copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)SbBool set (const char *const fielddata)void get (SbString &fielddata)virtual int getFields (SoFieldList &l) constvirtual int getAllFields (SoFieldList &l) constvirtual SoField * getField (const SbName &name) constvirtual SoField * getEventIn (const SbName &name) constvirtual SoField * getEventOut (const SbName &name) constSbBool getFieldName (const SoField *const field, SbName &name) constSbBool enableNotify (const SbBool flag)SbBool isNotifyEnabled (void) constSbBool set (const char *fielddata, SoInput *input)void get (SbString &fielddata, SoOutput *out)virtual SbBool validateNewFieldValue (SoField *field, void *newval)virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)SbBool getIsBuiltIn (void) constvirtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) constvoid setUserData (void *userdata) constvoid * getUserData (void) const
π Public Member Functions inherited from SoBase π
void ref (void) constvoid unref (void) constvoid unrefNoDelete (void) constint32_t getRefCount (void) constvoid touch (void)SbBool isOfType (SoType type) constβ ReturnsTRUEif the type of this object is either of the same type or inherited from type. π«Άvirtual SbName getName (void) constvirtual void setName (const SbName &newname)void addAuditor (void *const auditor, const SoNotRec::Type type)void removeAuditor (void *const auditor, const SoNotRec::Type type)const SoAuditorList & getAuditors (void) constSbBool shouldWrite (void)void assertAlive (void) const
π Static Public Member Functions π
static SoType getClassTypeId (void)static void initClass ()β Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. π§
β Static Public Member Functions inherited from SoUniformShaderParameter β
static SoType getClassTypeId (void)static void initClass (void)β Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. β¨
π Static Public Member Functions inherited from SoShaderParameter π
static SoType getClassTypeId (void)static void initClass ()β Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. π
πΈ Static Public Member Functions inherited from SoNode πΈ
static uint32_t getCompatibilityTypes (const SoType &nodetype)static SoType getClassTypeId (void)static SoNode * getByName (const SbName &name)static int getByName (const SbName &name, SoNodeList &l)static void initClass (void)β Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. π·static void initClasses (void)static SbUniqueId getNextNodeId (void)static int getActionMethodIndex (const SoType type)static void getBoundingBoxS (SoAction *action, SoNode *node)static void GLRenderS (SoAction *action, SoNode *node)static void callbackS (SoAction *action, SoNode *node)static void getMatrixS (SoAction *action, SoNode *node)static void handleEventS (SoAction *action, SoNode *node)static void pickS (SoAction *action, SoNode *node)static void rayPickS (SoAction *action, SoNode *node)static void searchS (SoAction *action, SoNode *node)static void writeS (SoAction *action, SoNode *node)static void audioRenderS (SoAction *action, SoNode *node)static void getPrimitiveCountS (SoAction *action, SoNode *node)
π¦ Static Public Member Functions inherited from SoFieldContainer π¦
static void initClass (void)β Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. πstatic SoType getClassTypeId (void)β This static method returns theSoTypeobject associated with objects of this class. πͺͺstatic void cleanupClass (void)static void initCopyDict (void)static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)static SoFieldContainer * checkCopy (const SoFieldContainer *orig)static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)static void copyDone (void)
π
Static Public Member Functions inherited from SoBase π
static void initClass (void)β Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. πstatic SoType getClassTypeId (void)β This static method returns theSoTypeobject associated with objects of this class. πstatic void addName (SoBase *const base, const char *const name)static void removeName (SoBase *const base, const char *const name)static void incrementCurrentWriteCounter (void)static void decrementCurrentWriteCounter (void)static SoBase * getNamedBase (const SbName &name, SoType type)static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)static void setInstancePrefix (const SbString &c)static void setTraceRefs (SbBool trace)static SbBool getTraceRefs (void)static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)static SbBool readRoute (SoInput *input)
π Public Attributes π
SoSFVec2i32 valueβ the actual two-int value, the whole point of this class, no cap π
π Public Attributes inherited from SoShaderParameter π
SoSFString nameSoSFInt32 identifier
π Protected Member Functions π
virtual const SoFieldData * getFieldData (void) const
πΈ Protected Member Functions inherited from SoUniformShaderParameter πΈ
SoGLShaderParameter * getGLShaderParameter (const uint32_t cachecontext)void ensureParameter (SoGLShaderObject *shader)
π¦ Protected Member Functions inherited from SoShaderParameter π¦
SoShaderParameter ()virtual ~SoShaderParameter ()
π Protected Member Functions inherited from SoNode π
SoNode (void)virtual ~SoNode ()virtual SbBool readInstance (SoInput *in, unsigned short flags)
π Protected Member Functions inherited from SoFieldContainer π
SoFieldContainer (void)virtual ~SoFieldContainer ()
β Protected Member Functions inherited from SoBase β
SoBase (void)virtual ~SoBase ()virtual void destroy (void)SbBool hasMultipleWriteRefs (void) constSbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) constvoid writeFooter (SoOutput *out) constvirtual const char * getFileFormatName (void) constvirtual SoNotRec createNotRec (void)
π Static Protected Member Functions π
static const SoFieldData ** getFieldDataPtr (void)
π§ Static Protected Member Functions inherited from SoUniformShaderParameter π§
static const SoFieldData ** getFieldDataPtr (void)
π· Static Protected Member Functions inherited from SoShaderParameter π·
static const SoFieldData ** getFieldDataPtr (void)
π Static Protected Member Functions inherited from SoNode π
static const SoFieldData ** getFieldDataPtr (void)static void setNextActionMethodIndex (int index)static int getNextActionMethodIndex (void)static void incNextActionMethodIndex (void)static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
π Static Protected Member Functions inherited from SoBase π
static uint32_t getCurrentWriteCounter (void)static void staticDataLock (void)static void staticDataUnlock (void)
π Additional Inherited Members π
π Public Types inherited from SoNode π
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002, INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010, INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080, COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 = 0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000, COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000, COIN_4_0 = 0x20000 }
π¦ Protected Types inherited from SoBase π¦
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
πΈ Protected Attributes inherited from SoNode πΈ
SbUniqueId uniqueId
π Protected Attributes inherited from SoFieldContainer π
SbBool isBuiltIn
β Static Protected Attributes inherited from SoNode β
static SbUniqueId nextUniqueId = 1static int nextActionMethodIndex = 0
okay so that's every single inherited member, listed, nothing skipped, we ate that fr fr π and likeβ¦ the actual detailed description of what this node even is?? coming right up, bestie, don't go anywhere π«Ά
β¨ Member Function Documentation β¨
Okay bestie, now we're getting into the methods β the actual functions you can call. It's giving "let me introduce you to the squad". π
SoType SoShaderParameter2i::getClassTypeId (void ) [static]
This static method returns the SoType object associated with objects of this class. Lowkey the class ID plug. β¨
SoType SoShaderParameter2i::getTypeId (void ) const [virtual]
Returns the type identification of an object derived from a class inheriting SoBase. This is used for runtime type checking and "downward" casting. No cap, it's the vibe check for your objects. π¦
Reimplemented from SoUniformShaderParameter.
const SoFieldData ** SoShaderParameter2i::getFieldDataPtr (void ) [static], [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. Basically: "not me, don't worry about it." π
Returns the SoFieldData class which holds information about fields in this node.
const SoFieldData * SoShaderParameter2i::getFieldData (void ) const [protected], [virtual]
Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL. Periodt. π
Reimplemented from SoUniformShaderParameter.
void SoShaderParameter2i::updateParameter (SoGLShaderObject * shaderObject) [virtual]
Updates the shader parameter in the OpenGL state with the content of the value field. It's literally syncing your vibes to the GPU. π₯
Implements SoUniformShaderParameter.
π Member Data Documentation π
SoSFVec2i32 SoShaderParameter2i::value
The shader parameter value. That's the whole tea. π
π Author π
Generated automatically by Doxygen for Coin from the source code. Not me being a Doxygen girlie fr fr. π
This page is from Coin version 4.0.10, dated Thu Jun 25 2026 00:00:00, and it's the SoShaderParameter2i(3) manual page. Bye bestie, slay! πβ¨
π¦ where this page comes from
- fedora 43: Coin4-devel 4.0.10-1.fc43 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 43: Coin4-devel 4.0.10-1.fc43 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 Β· BSD-3-Clause AND GPL-3.0-or-later
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