SoSFRotation(3)

πŸ“¦
version 4.0.10 Β· 4 versions
, in fedora 43, fedora 44

πŸ’– SoSFRotation πŸ’– β€” the Coin manual page, but make it cute

okay bestie, sit down, hydrate, and let's talk about SoSFRotation(3) β€” that's section 3 of the Coin manual, and yes it's giving "I am a tiny container class and I will change your whole 3D scene" energy. πŸŽ€


✨ NAME ✨

SoSFRotation β€” the class that is literally just a container for an SbRotation. one (1) rotation. that's the whole job. slay. πŸ’…


πŸ¦‹ SYNOPSIS πŸ¦‹

#include <Inventor/fields/SoSFRotation.h>

Inherits SoSField. yes bestie, it's a whole family tree situation. 🌳

πŸ‘‘ Public Member Functions

  • virtual SoType getTypeId (void) const
  • virtual void copyFrom (const SoField &field)
  • const SoSFRotation & operator= (const SoSFRotation &field)
  • virtual SbBool isSame (const SoField &field) const
  • const SbRotation & getValue (void) const
  • void setValue (const SbRotation &newvalue)
  • const SbRotation & operator= (const SbRotation &newvalue)
  • int operator== (const SoSFRotation &field) const
  • int operator!= (const SoSFRotation &field) const
  • void getValue (SbVec3f &axis, float &angle) const
  • void setValue (const float q0, const float q1, const float q2, const float q3)
  • void setValue (const float q[4])
  • void setValue (const SbVec3f &axis, const float angle)

🌸 Public Member Functions inherited from SoSField

  • virtual ~SoSField ()

🌸 Public Member Functions inherited from SoField

  • virtual ~SoField ()
  • void setIgnored (SbBool ignore)
  • SbBool isIgnored (void) const
  • void setDefault (SbBool defaultVal)
  • SbBool isDefault (void) const
  • SbBool isOfType (const SoType type) const
  • void enableConnection (SbBool flag)
  • SbBool isConnectionEnabled (void) const
  • SbBool connectFrom (SoEngineOutput *master, SbBool notnotify=FALSE, SbBool append=FALSE)
  • SbBool appendConnection (SoEngineOutput *master, SbBool notnotify=FALSE)
  • void disconnect (SoEngineOutput *engineoutput)
  • SbBool isConnectedFromEngine (void) const
  • SbBool getConnectedEngine (SoEngineOutput *&master) const
  • SbBool connectFrom (SoField *master, SbBool notnotify=FALSE, SbBool append=FALSE)
  • SbBool appendConnection (SoField *master, SbBool notnotify=FALSE)
  • void disconnect (SoField *field)
  • SbBool isConnectedFromField (void) const
  • SbBool getConnectedField (SoField *&master) const
  • int getNumConnections (void) const
  • int getForwardConnections (SoFieldList &slavelist) const
  • int getConnections (SoFieldList &masterlist) const
  • void disconnect (void)
  • SbBool isConnected (void) const
  • void setContainer (SoFieldContainer *cont)
  • SoFieldContainer * getContainer (void) const
  • SbBool set (const char *valuestring)
  • void get (SbString &valuestring)
  • SbBool shouldWrite (void) const
  • virtual void touch (void)
  • virtual void startNotify (void)
  • virtual void notify (SoNotList *nlist)
  • SbBool enableNotify (SbBool on)
  • SbBool isNotifyEnabled (void) const
  • void addAuditor (void *f, SoNotRec::Type type)
  • void removeAuditor (void *f, SoNotRec::Type type)
  • int operator== (const SoField &f) const
  • int operator!= (const SoField &f) const
  • virtual void connectionStatusChanged (int numconnections)
  • SbBool isReadOnly (void) const
  • virtual void fixCopy (SbBool copyconnections)
  • virtual SbBool referencesCopy (void) const
  • void copyConnection (const SoField *fromfield)
  • virtual SbBool read (SoInput *input, const SbName &name)
  • virtual void write (SoOutput *out, const SbName &name) const
  • virtual void countWriteRefs (SoOutput *out) const
  • void setFieldType (int type)
  • int getFieldType (void) const
  • SbBool getDirty (void) const
  • void setDirty (SbBool dirty)
  • void evaluate (void) const

⭐ Static Public Member Functions

  • static void * createInstance (void)
  • static SoType getClassTypeId (void)
  • static void initClass (void)

⭐ Static Public Member Functions inherited from SoSField

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static void atexit_cleanup (void)

⭐ Static Public Member Functions inherited from SoField

  • static void initClass (void)
  • static void initClasses (void)
  • static void cleanupClass (void)
  • static SoType getClassTypeId (void)

πŸ”’ Protected Attributes

  • SbRotation value

🧚 Additional Inherited Members

Public Types inherited from SoField

enum FieldType { NORMAL_FIELD = 0, EVENTIN_FIELD, EVENTOUT_FIELD, EXPOSED_FIELD }

Protected Member Functions inherited from SoSField

  • SoSField (void)

Protected Member Functions inherited from SoField

  • SoField (void)
  • void valueChanged (SbBool resetdefault=TRUE)
  • virtual void evaluateConnection (void) const
  • virtual SbBool readConnection (SoInput *in)
  • virtual void writeConnection (SoOutput *out) const
  • SbBool isDestructing (void) const
  • virtual SoNotRec createNotRec (SoBase *cont)

🌈 Detailed Description 🌈

okay so. the SoSFRotation class is a container for an SbRotation. that's it. that's the tweet. 🐦

this field is used where nodes, engines or other field containers need to store a single rotation definition. one rotation. no more, no less. main character energy but make it minimal. πŸ’…

Fields of this type stores their value to file as a rotation axis vector plus a rotation angle: "axis0 axis1 axis2 angle". no cap.

⚠️ bestie listen to me very carefully. there is one very common mistake that is easy to make when setting the value of an SoSFRotation field, and that is to inadvertently use the wrong SbRotation constructor. this example should clarify the problem:
mytransformnode->rotation.setValue(0, 0, 1, 1.5707963f);

The programmer clearly tries to set a PI/2 rotation around the Z axis, but this will fail, as the SbRotation constructor invoked above is the one that takes as arguments the 4 floats of a quaternion. What the programmer almost certainly wanted to do was to use the SbRotation constructor that takes a rotation vector and a rotation angle, which is invoked like this:

mytransformnode->rotation.setValue(SbVec3f(0, 0, 1), 1.5707963f);

like... the way that 0, 0, 1, 1.5707963f looks right and is so wrong. it's giving quaternion jumpscare. 😭 please use the SbVec3f version. i'm begging. 🫢

πŸ‘€ See also

SoMFRotation β€” the multi version, for when one rotation simply isn't enough drama. ✨


πŸ› οΈ Member Function Documentation πŸ› οΈ

void * SoSFRotation::createInstance (void ) [static]

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. (so like... not for you bestie, but okay go off πŸ‘‘)

Creates a new instance of the class type corresponding to the SoType object.

SoType SoSFRotation::getClassTypeId (void ) [static]

This static method returns the SoType object associated with objects of this class. it's the class's little name tag. 🏷️

SoType SoSFRotation::getTypeId (void ) const [virtual]

Returns the type identification of an object derived from a class inheriting SoField. This is used for runtime type checking and "downward" casting.

Implements SoField.

void SoSFRotation::copyFrom (const SoField & f) [virtual]

Copy value(s) from f into this field. f must be of the same type as this field. no mixing, no matching, we're not doing that today. πŸ™…

Implements SoField.

SbBool SoSFRotation::isSame (const SoField & f) const [virtual]

Check for equal type and value(s). vibe check, but for fields. βœ…

Implements SoField.

void SoSFRotation::initClass (void ) [static]

Internal method called upon initialization of the library (from SoDB::init()) to set up the type system. it's backstage work, you don't see it, but the show doesn't happen without it. 🎭

void SoSFRotation::getValue (SbVec3f & axis, float & angle) const

Return value of rotation as an axis and an angle around this axis.

void SoSFRotation::setValue (const float q0, const float q1, const float q2, const float q3)

Set the rotation from a set of quaternion values. (remember the jumpscare above, bestie β€” this is that constructor's friend 🫣)

void SoSFRotation::setValue (const float q[4])

Set the rotation from a set of quaternion values. same deal, but as an array. iconic of it.

void SoSFRotation::setValue (const SbVec3f & axis, const float angle)

Set the rotation from an axis and an angle around this axis. this is the one. this is the good one. use this one. 🫢✨


✍️ Author

Generated automatically by Doxygen for Coin from the source code. the robots wrote it, i just added the glitter. πŸ€–πŸ’–


so yeah, that's the whole page bestie. no notes, 10/10, would rotate again. πŸŒΈπŸ¦‹πŸ’…

Version 4.0.10 β€” Thu Jun 25 2026 00:00:00 β€” and that's your SoSFRotation(3) era, periodt. πŸ‘‘πŸ’œ

πŸ“¦ where this page comes from