SoProto(3)

πŸ“¦
version 4.0.10 Β· 4 versions
, in fedora 43, fedora 44

✨ SoProto(3) β€” Coin ✨

🌸 NAME 🌸

SoProto β€” The SoProto class handles PROTO definitions. periodt πŸ’…


πŸ¦‹ SYNOPSIS πŸ¦‹

#include <Inventor/misc/SoProto.h>

Inherits SoNode.

πŸ‘‘ Public Member Functions πŸ‘‘

  • SoProto (const SbBool externproto=FALSE)
  • virtual SoType getTypeId (void) const β€” Returns the type identification of an object derived from a class inheriting SoBase. This is used for runtime type checking and downward"casting. 🫢
  • SoProtoInstance * createProtoInstance (void)
  • void addISReference (SoNode *container, const SbName &fieldname, const SbName &interfacename)
  • SbName findISReference (const SoFieldContainer *container, const SbName &fieldname)
  • void addReference (const SbName &name, SoBase *base)
  • void removeReference (const SbName &name)
  • SoBase * findReference (const SbName &name) const
  • void addRoute (const SbName &fromnode, const SbName &fromfield, const SbName &tonode, const SbName &tofield)
  • SbName getProtoName (void) const
  • virtual SbBool readInstance (SoInput *input, unsigned short flags)
  • virtual void write (SoWriteAction *action)

πŸ‘― Public Member Functions inherited from SoNode πŸ‘―

  • void setOverride (const SbBool state)
  • SbBool isOverride (void) const
  • void setNodeType (const NodeType type)
  • NodeType getNodeType (void) const
  • virtual SoNode * copy (SbBool copyconnections=FALSE) const
  • virtual SbBool affectsState (void) const
  • virtual void doAction (SoAction *action)
  • virtual void GLRender (SoGLRenderAction *action)
  • virtual void GLRenderBelowPath (SoGLRenderAction *action)
  • virtual void GLRenderInPath (SoGLRenderAction *action)
  • virtual void GLRenderOffPath (SoGLRenderAction *action)
  • virtual void callback (SoCallbackAction *action)
  • virtual void getBoundingBox (SoGetBoundingBoxAction *action)
  • virtual void getMatrix (SoGetMatrixAction *action)
  • virtual void handleEvent (SoHandleEventAction *action)
  • virtual void pick (SoPickAction *action)
  • virtual void rayPick (SoRayPickAction *action)
  • virtual void search (SoSearchAction *action)
  • virtual void audioRender (SoAudioRenderAction *action)
  • virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
  • virtual void grabEventsSetup (void)
  • virtual void grabEventsCleanup (void)
  • virtual void startNotify (void)
  • virtual void notify (SoNotList *l)
  • SbUniqueId getNodeId (void) const
  • virtual SoChildList * getChildren (void) const
  • virtual void writeInstance (SoOutput *out)
  • virtual SoNode * addToCopyDict (void) const
  • virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)
  • virtual SoFieldContainer * copyThroughConnection (void) const

🧚 Public Member Functions inherited from SoFieldContainer 🧚

  • void setToDefaults (void)
  • SbBool hasDefaultValues (void) const
  • SbBool fieldsAreEqual (const SoFieldContainer *container) const
  • void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)
  • SbBool set (const char *const fielddata)
  • void get (SbString &fielddata)
  • virtual int getFields (SoFieldList &l) const
  • virtual int getAllFields (SoFieldList &l) const
  • virtual SoField * getField (const SbName &name) const
  • virtual SoField * getEventIn (const SbName &name) const
  • virtual SoField * getEventOut (const SbName &name) const
  • SbBool getFieldName (const SoField *const field, SbName &name) const
  • SbBool enableNotify (const SbBool flag)
  • SbBool isNotifyEnabled (void) const
  • SbBool set (const char *fielddata, SoInput *input)
  • void get (SbString &fielddata, SoOutput *out)
  • virtual SbBool validateNewFieldValue (SoField *field, void *newval)
  • virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
  • SbBool getIsBuiltIn (void) const
  • virtual const SoFieldData * getFieldData (void) const
  • virtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) const
  • void setUserData (void *userdata) const
  • void * getUserData (void) const

πŸ’œ Public Member Functions inherited from SoBase πŸ’œ

  • void ref (void) const
  • void unref (void) const
  • void unrefNoDelete (void) const
  • int32_t getRefCount (void) const
  • void touch (void)
  • SbBool isOfType (SoType type) const β€” Returns TRUE if the type of this object is either of the same type or inherited from type. πŸ’…
  • virtual SbName getName (void) const
  • virtual void setName (const SbName &newname)
  • void addAuditor (void *const auditor, const SoNotRec::Type type)
  • void removeAuditor (void *const auditor, const SoNotRec::Type type)
  • const SoAuditorList & getAuditors (void) const
  • SbBool shouldWrite (void)
  • void assertAlive (void) const

⭐ Static Public Member Functions ⭐

  • static void setFetchExternProtoCallback (SoFetchExternProtoCB *cb, void *closure)
  • static SoType getClassTypeId (void)
  • static SoProto * findProto (const SbName &name)
  • static void initClass (void)

πŸ‘ Static Public Member Functions inherited from SoNode πŸ‘

  • static uint32_t getCompatibilityTypes (const SoType &nodetype)
  • static SoType getClassTypeId (void)
  • static SoNode * getByName (const SbName &name)
  • static int getByName (const SbName &name, SoNodeList &l)
  • static void initClass (void) β€” Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. ✨
  • static void initClasses (void)
  • static SbUniqueId getNextNodeId (void)
  • static int getActionMethodIndex (const SoType type)
  • static void getBoundingBoxS (SoAction *action, SoNode *node)
  • static void GLRenderS (SoAction *action, SoNode *node)
  • static void callbackS (SoAction *action, SoNode *node)
  • static void getMatrixS (SoAction *action, SoNode *node)
  • static void handleEventS (SoAction *action, SoNode *node)
  • static void pickS (SoAction *action, SoNode *node)
  • static void rayPickS (SoAction *action, SoNode *node)
  • static void searchS (SoAction *action, SoNode *node)
  • static void writeS (SoAction *action, SoNode *node)
  • static void audioRenderS (SoAction *action, SoNode *node)
  • static void getPrimitiveCountS (SoAction *action, SoNode *node)

🌊 Static Public Member Functions inherited from SoFieldContainer 🌊

  • static void initClass (void) β€” Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. πŸ’–
  • static SoType getClassTypeId (void) β€” This static method returns the SoType object associated with objects of this class. 🫢
  • static void cleanupClass (void)
  • static void initCopyDict (void)
  • static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
  • static SoFieldContainer * checkCopy (const SoFieldContainer *orig)
  • static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)
  • static void copyDone (void)

🌿 Static Public Member Functions inherited from SoBase 🌿

  • static void initClass (void) β€” Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. ✨
  • static SoType getClassTypeId (void) β€” This static method returns the SoType object associated with objects of this class. πŸ’…
  • static void addName (SoBase *const base, const char *const name)
  • static void removeName (SoBase *const base, const char *const name)
  • static void incrementCurrentWriteCounter (void)
  • static void decrementCurrentWriteCounter (void)
  • static SoBase * getNamedBase (const SbName &name, SoType type)
  • static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
  • static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)
  • static void setInstancePrefix (const SbString &c)
  • static void setTraceRefs (SbBool trace)
  • static SbBool getTraceRefs (void)
  • static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
  • static SbBool readRoute (SoInput *input)

πŸ”₯ Protected Member Functions πŸ”₯

  • virtual ~SoProto ()
  • virtual void destroy (void)

🌸 Protected Member Functions inherited from SoNode 🌸

  • SoNode (void)
  • virtual ~SoNode ()

πŸŽ€ Protected Member Functions inherited from SoFieldContainer πŸŽ€

  • SoFieldContainer (void)
  • virtual ~SoFieldContainer ()

πŸ¦‹ Protected Member Functions inherited from SoBase πŸ¦‹

  • SoBase (void)
  • virtual ~SoBase ()
  • SbBool hasMultipleWriteRefs (void) const
  • SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
  • void writeFooter (SoOutput *out) const
  • virtual const char * getFileFormatName (void) const
  • virtual SoNotRec createNotRec (void)

🌈 Additional Inherited Members 🌈

πŸ‘‘ Public Types inherited from SoNode πŸ‘‘

enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002, INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010, INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080, COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 = 0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000, COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000, COIN_4_0 = 0x20000 }

πŸ’œ Protected Types inherited from SoBase πŸ’œ

enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }

🧚 Static Protected Member Functions inherited from SoNode 🧚

  • static const SoFieldData ** getFieldDataPtr (void)
  • static void setNextActionMethodIndex (int index)
  • static int getNextActionMethodIndex (void)
  • static void incNextActionMethodIndex (void)
  • static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)

🌿 Static Protected Member Functions inherited from SoBase 🌿

  • static uint32_t getCurrentWriteCounter (void)
  • static void staticDataLock (void)
  • static void staticDataUnlock (void)

πŸ‘ Protected Attributes inherited from SoNode πŸ‘

  • SbUniqueId uniqueId

🌊 Protected Attributes inherited from SoFieldContainer 🌊

  • SbBool isBuiltIn

⭐ Static Protected Attributes inherited from SoNode ⭐

static SbUniqueId nextUniqueId = 1
static int nextActionMethodIndex = 0

✨ Detailed Description ✨

okay so bestie, the SoProto class? It's the one that handles PROTO definitions. periodt. πŸ’…

SoProto and SoProtoInstance are mostly internal classes. They're designed to read and handle VRML97 PROTOs. But β€” and this is the fun part β€” it's totally possible to define your PROTOs in C++. You just have to define your PROTO in a char array, and then read that char array using SoInput::setBuffer() and SoDB::readAllVRML(). Here's the vibe:

char myproto[] =
"#VRML V2.0 utf8\n"
"PROTO ColorCube [\n"
"  field SFColor color 1 1 1\n"
"  field SFVec3f size 1 1 1\n"
"]\n"
"{\n"
"  Shape {\n"
"    appearance Appearance {\n"
"      material Material {\n"
"        diffuseColor IS color\n"
"      }\n"
"    }\n"
"    geometry Box { size IS size }\n"
"  }\n"
"}\n"
"ColorCube { color 1 0 0 size 2 1 1 }\n";

SoInput in;
in.setBuffer(myproto, strlen(myproto));
SoVRMLGroup * protoroot = SoDB::readAllVRML(&in);

Now you can create new instances of the ColorCube PROTO using SoProto::findProto() and SoProto::createProtoInstance(). And if you wanna insert PROTO instances into your scene graph, you should insert the node returned from SoProtoInstance::getRootNode(). 🌸

See http://www.web3d.org/documents/specifications/14772/V2.0/part1/concepts.html#4.8 for more info about PROTOs in VRML97. πŸ¦‹


πŸŽ€ Constructor & Destructor Documentation πŸŽ€

SoProto::SoProto (const SbBool externproto = FALSE) 🍼

Constructor. That's it. That's the tweet. ✨

SoProto::~SoProto () [protected], [virtual] πŸ’€

Destructor. It's protected and virtual, bestie. Handle with care. 🫢


πŸ” Member Function Documentation πŸ”

SoType SoProto::getTypeId (void ) const [virtual] πŸ”₯

Returns the type identification of an object derived from a class inheriting SoBase. This is used for runtime type checking and "downward" casting. Usage example:

void foo(SoNode * node)
{
  if (node->getTypeId() == SoFile::getClassTypeId()) {
    SoFile * filenode = (SoFile *)node;  // safe downward cast, knows the type
  }
}

For all my application devs who wanna extend the library with new nodes, engines, nodekits, draggers or whatever β€” this method? You gotta override it in every single subclass. It's typically done as part of setting up the full type system for extension classes, and you usually do that with the predefined macros available through, like, Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes), and so on. πŸ’…

Wanna know more about writing Coin extensions? Check the class documentation of the top level superclasses for the various class groups. πŸ‘‘

Implements SoBase.

SoProto * SoProto::findProto (const SbName & name) [static] πŸ”Ž

Returns the PROTO definition named name or NULL if not found. No cap. πŸ’–

SoProtoInstance * SoProto::createProtoInstance (void ) ✨

Creates an instance of the PROTO. Obsessed. πŸŽ€

void SoProto::addISReference (SoNode * container, const SbName & fieldname, const SbName & interfacename) πŸ”—

Adds an IS reference for this PROTO definition. Slay. πŸ’…

SbName SoProto::findISReference (const SoFieldContainer * container, const SbName & fieldname) πŸ•΅οΈ

If container is a PROTO definition node with an IS interface field named fieldname, return the interface name, otherwise return an empty SbName. Iconic behavior. 🌈

void SoProto::addReference (const SbName & name, SoBase * base) πŸ“Ž

Adds a reference for this PROTO definition. πŸ’œ

void SoProto::removeReference (const SbName & name) βœ‚οΈ

Removes a reference for this PROTO definition. Bye bestie. πŸ‘‹

SoBase * SoProto::findReference (const SbName & name) const πŸ”

Finds a reference for this PROTO definition. Sherlock vibes. 🧚

void SoProto::addRoute (const SbName & fromnode, const SbName & fromfield, const SbName & tonode, const SbName & tofield) πŸ›£οΈ

Adds a ROUTE for this PROTO definition. Main character energy. πŸš€

SbName SoProto::getProtoName (void ) const 🏷️

Returns the PROTO name. Simple. Cute. ✨

SbBool SoProto::readInstance (SoInput * in, unsigned short flags) [virtual] πŸ“₯

This method is mainly intended for internal use during file import operations.

It reads a definition of an instance from the input stream in. The input stream state points to the start of a serialized / persistent representation of an instance of this class type.

TRUE or FALSE is returned, depending on if the instantiation and configuration of the new object of this class type went OK or not. The import process should be robust and handle corrupted input streams by returning FALSE.

flags is used internally during binary import when reading user extension nodes, group nodes or engines.

Reimplemented from SoNode.

void SoProto::write (SoWriteAction * action) [virtual] ✍️

Action method for SoWriteAction.

Writes out a node object, and any connected nodes, engines etc, if necessary.

Reimplemented from SoNode.

void SoProto::destroy (void ) [protected], [virtual] πŸ’₯

Cleans up all hanging references to and from this instance, and then commits suicide.

Called automatically when the reference count goes to zero.

Reimplemented from SoBase.


πŸ‘‘ Author πŸ‘‘

Generated automatically by Doxygen for Coin from the source code.


And that's a wrap! This was Version 4.0.10, dated Thu Jun 25 2026 00:00:00. SoProto(3), out. πŸ’–βœ¨

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