SoProfilerOverlayKit(3)
π SoProfilerOverlayKit π
hey bestie, welcome in π this is the manpage for SoProfilerOverlayKit(3), straight outta Coin, and yes she is a whole lot of inherited member functions and we are going to get through every single one of them together. grab a snack. hydrate. we're doing this. π«Ά
πΈ NAME πΈ
SoProfilerOverlayKit β the SoProfilerOverlayKit element class is yet to be documented. (not me being the class that shows up with no description π the Coin devs said "she's mysterious" and moved on.)
β¨ SYNOPSIS β¨
#include <Inventor/annex/Profiler/nodekits/SoProfilerOverlayKit.h>
- Inherits SoBaseKit.
- Inherited by SoProfilerTopKit.
so yeah, she's a nodekit that's a subclass of SoBaseKit, and SoProfilerTopKit is her literal child. family tree ate. π
π Public Member Functions π
virtual SoType getTypeId (void) constvirtual const SoNodekitCatalog * getNodekitCatalog (void) constSoProfilerOverlayKit (void)void addOverlayGeometry (SoNode *node)
four (4) whole functions of her own, and honestly the rest is all inheritance, which we are about to list in its full, unedited, no-skipping glory. π
π Public Member Functions inherited from SoBaseKit π
SoBaseKit (void)virtual SoNode * getPart (const SbName &partname, SbBool makeifneeded)SbString getPartString (const SoBase *part)virtual SoNodeKitPath * createPathToPart (const SbName &partname, SbBool makeifneeded, const SoPath *pathtoextend=NULL)virtual SbBool setPart (const SbName &partname, SoNode *from)SbBool set (const char *namevaluepairliststring)SbBool set (const char *partnamestring, const char *parameterstring)virtual void doAction (SoAction *action)virtual void callback (SoCallbackAction *action)virtual void GLRender (SoGLRenderAction *action)virtual void getBoundingBox (SoGetBoundingBoxAction *action)virtual void getMatrix (SoGetMatrixAction *action)virtual void handleEvent (SoHandleEventAction *action)virtual void rayPick (SoRayPickAction *action)virtual void search (SoSearchAction *action)virtual void write (SoWriteAction *action)virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)virtual SoChildList * getChildren (void) constvoid printDiagram (void)void printSubDiagram (const SbName &rootname, int level)void printTable (void)virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)virtual void forceChildDrivenWriteRefs (SoOutput *out)β wait, no, hold on, let me check: it'sSbBool forceChildDrivenWriteRefs (SoOutput *out), novirtual, my bad bestie, corrected below. π
okay for real, without the typo chaos:
SbBool forceChildDrivenWriteRefs (SoOutput *out)
there. all twenty-two of them. no cap. π
π¦ Public Member Functions inherited from SoNode π¦
void setOverride (const SbBool state)SbBool isOverride (void) constvoid setNodeType (const NodeType type)NodeType getNodeType (void) constvirtual SoNode * copy (SbBool copyconnections=FALSE) constvirtual SbBool affectsState (void) constvirtual void GLRenderBelowPath (SoGLRenderAction *action)virtual void GLRenderInPath (SoGLRenderAction *action)virtual void GLRenderOffPath (SoGLRenderAction *action)virtual void pick (SoPickAction *action)virtual void audioRender (SoAudioRenderAction *action)virtual void grabEventsSetup (void)virtual void grabEventsCleanup (void)virtual void startNotify (void)virtual void notify (SoNotList *l)SbUniqueId getNodeId (void) constvirtual void writeInstance (SoOutput *out)virtual SoFieldContainer * copyThroughConnection (void) const
π Public Member Functions inherited from SoFieldContainer π
void setToDefaults (void)SbBool hasDefaultValues (void) constSbBool fieldsAreEqual (const SoFieldContainer *container) constvoid copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)SbBool set (const char *const fielddata)void get (SbString &fielddata)virtual int getFields (SoFieldList &l) constvirtual int getAllFields (SoFieldList &l) constvirtual SoField * getField (const SbName &name) constvirtual SoField * getEventIn (const SbName &name) constvirtual SoField * getEventOut (const SbName &name) constSbBool getFieldName (const SoField *const field, SbName &name) constSbBool enableNotify (const SbBool flag)SbBool isNotifyEnabled (void) constSbBool set (const char *fielddata, SoInput *input)void get (SbString &fielddata, SoOutput *out)virtual SbBool validateNewFieldValue (SoField *field, void *newval)SbBool getIsBuiltIn (void) constvirtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) constvoid setUserData (void *userdata) constvoid * getUserData (void) const
look at all those overloaded set and get twins, it's giving matching outfits, iconic. π―
π Public Member Functions inherited from SoBase π
void ref (void) constvoid unref (void) constvoid unrefNoDelete (void) constint32_t getRefCount (void) constvoid touch (void)SbBool isOfType (SoType type) constβ returnsTRUEif the type of this object is either of the same type or inherited from type. so basically: "are you one of us, or descended from us" β vibe check, but for types. πvirtual SbName getName (void) constvirtual void setName (const SbName &newname)void addAuditor (void *const auditor, const SoNotRec::Type type)void removeAuditor (void *const auditor, const SoNotRec::Type type)const SoAuditorList & getAuditors (void) constSbBool shouldWrite (void)void assertAlive (void) const
β Static Public Member Functions β
static SoType getClassTypeId (void)static const SoNodekitCatalog * getClassNodekitCatalog (void)static void initClass (void)
π Static Public Member Functions inherited from SoBaseKit π
static SoType getClassTypeId (void)static void initClass (void)static const SoNodekitCatalog * getClassNodekitCatalog (void)static SbBool isSearchingChildren (void)static void setSearchingChildren (const SbBool newval)
π₯ Static Public Member Functions inherited from SoNode π₯
static uint32_t getCompatibilityTypes (const SoType &nodetype)static SoType getClassTypeId (void)static SoNode * getByName (const SbName &name)static int getByName (const SbName &name, SoNodeList &l)static void initClass (void)β sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. (the classic "hi Coin, it's me" handshake π€)static void initClasses (void)static SbUniqueId getNextNodeId (void)static int getActionMethodIndex (const SoType type)static void getBoundingBoxS (SoAction *action, SoNode *node)static void GLRenderS (SoAction *action, SoNode *node)static void callbackS (SoAction *action, SoNode *node)static void getMatrixS (SoAction *action, SoNode *node)static void handleEventS (SoAction *action, SoNode *node)static void pickS (SoAction *action, SoNode *node)static void rayPickS (SoAction *action, SoNode *node)static void searchS (SoAction *action, SoNode *node)static void writeS (SoAction *action, SoNode *node)static void audioRenderS (SoAction *action, SoNode *node)static void getPrimitiveCountS (SoAction *action, SoNode *node)
π§ Static Public Member Functions inherited from SoFieldContainer π§
static void initClass (void)β sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. (same ritual, different class β¨)static SoType getClassTypeId (void)β this static method returns theSoTypeobject associated with objects of this class.static void cleanupClass (void)static void initCopyDict (void)static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)static SoFieldContainer * checkCopy (const SoFieldContainer *orig)static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)static void copyDone (void)
π«Ά Static Public Member Functions inherited from SoBase π«Ά
static void initClass (void)β sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.static SoType getClassTypeId (void)β this static method returns theSoTypeobject associated with objects of this class.static void addName (SoBase *const base, const char *const name)static void removeName (SoBase *const base, const char *const name)static void incrementCurrentWriteCounter (void)static void decrementCurrentWriteCounter (void)static SoBase * getNamedBase (const SbName &name, SoType type)static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)static void setInstancePrefix (const SbString &c)static void setTraceRefs (SbBool trace)static SbBool getTraceRefs (void)static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)static SbBool readRoute (SoInput *input)
π Public Attributes π
SoSFVec3f viewportSize
one single public attribute and it's a whole SoSFVec3f. she said "I'll give you exactly one field and it will be three floats." minimalist queen. π
π Protected Member Functions π
virtual const SoFieldData * getFieldData (void) constvirtual ~SoProfilerOverlayKit (void)
π©· Protected Member Functions inherited from SoBaseKit π©·
virtual ~SoBaseKit ()virtual SoNode * addToCopyDict (void) constvirtual void copyContents (const SoFieldContainer *fromfc, SbBool copyconnections)SoGroup * getContainerNode (const SbName &listname, SbBool makeifneeded=TRUE)virtual SoNode * getAnyPart (const SbName &partname, SbBool makeifneeded, SbBool leafcheck=FALSE, SbBool publiccheck=FALSE)virtual SoNodeKitPath * createPathToAnyPart (const SbName &partname, SbBool makeifneeded, SbBool leafcheck=FALSE, SbBool publiccheck=FALSE, const SoPath *pathtoextend=NULL)virtual SbBool setAnyPart (const SbName &partname, SoNode *from, SbBool anypart=TRUE)void createNodekitPartsList (void)void createFieldList (void)virtual void createDefaultParts (void)const SoNodekitParts * getNodekitPartsList (void) constconst SbList< SoSFNode * > & getCatalogInstances (void) constvoid catalogError (void)virtual SbBool setUpConnections (SbBool onoff, SbBool doitalways=FALSE)virtual SbBool readInstance (SoInput *in, unsigned short flags)virtual void setDefaultOnNonWritingFields (void)void countMyFields (SoOutput *out)virtual SbBool setPart (const int partNum, SoNode *node)
π£ Protected Member Functions inherited from SoNode π£
SoNode (void)virtual ~SoNode ()
π Protected Member Functions inherited from SoFieldContainer π
SoFieldContainer (void)virtual ~SoFieldContainer ()
π· Protected Member Functions inherited from SoBase π·
SoBase (void)virtual ~SoBase ()virtual void destroy (void)SbBool hasMultipleWriteRefs (void) constSbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) constvoid writeFooter (SoOutput *out) constvirtual const char * getFileFormatName (void) constvirtual SoNotRec createNotRec (void)
π§Έ Static Protected Member Functions π§Έ
static const SoFieldData ** getFieldDataPtr (void)static const SoNodekitCatalog ** getClassNodekitCatalogPtr (void)
π Static Protected Member Functions inherited from SoBaseKit π
static const SoFieldData ** getFieldDataPtr (void)static const SoNodekitCatalog ** getClassNodekitCatalogPtr (void)
π» Static Protected Member Functions inherited from SoNode π»
static const SoFieldData ** getFieldDataPtr (void)static void setNextActionMethodIndex (int index)static int getNextActionMethodIndex (void)static void incNextActionMethodIndex (void)static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
and that, bestie, is the entire SYNOPSIS dump β every single member function, static or otherwise, public, protected, inherited and otherwise, all present and accounted for, not one skipped. β¨ but hold up, don't go anywhere, because this page is long and part 2 is right behind this one with the rest of the sections, so keep scrolling ππ¦
β¨ Static Protected Member Functions inherited from SoBase β¨
bestie, these three are the static protected helpers that come down to you from SoBase, and the docs are staying mysterious about them β no descriptions given, they're just here, living their truth:
static uint32_t getCurrentWriteCounter(void)β returns auint32_t. that's literally all we know. iconic behaviour, no notes πstatic void staticDataLock(void)β locks... something static. the manpage said nothing else so neither will I πstatic void staticDataUnlock(void)β the unlock counterpart to the one above. slay, symmetry π
π«Ά Protected Attributes π«Ά
these are the fields your kit keeps all to itself (well, to itself and its subclasses). all seven are SoSFNode:
SoSFNode topSeparatorβ the top separator node field.SoSFNode profilingStatsβ the profiling stats node field.SoSFNode viewportInfoβ the viewport info node field.SoSFNode overlayCameraβ the overlay camera node field.SoSFNode depthTestOffβ depth test off node field.SoSFNode overlaySepβ the overlay separator node field.SoSFNode depthTestOnβ depth test on node field.
πΈ Protected Attributes inherited from SoBaseKit πΈ
SoSFNode callbackListSoChildList * childrenSbBool connectionsSetUp
π Protected Attributes inherited from SoNode π
SbUniqueId uniqueId
π Protected Attributes inherited from SoFieldContainer π
SbBool isBuiltIn
π Additional Inherited Members π
bestie this is the family tree section, and it's giving legacy code realness:
π¦ Public Types inherited from SoNode π¦
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000,
COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000, COIN_4_0 = 0x20000 }
look at that hex ladder, every generation of the format got its own little bit flag. a whole timeline in one enum, we love to see it β¨
π§ Protected Types inherited from SoBase π§
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
two flags, zero drama.
β Static Protected Attributes inherited from SoNode β
static SbUniqueId nextUniqueId = 1β starts at1, counting up forever.static int nextActionMethodIndex = 0β starts at0, also counting up forever.
π Detailed Description π
The SoProfilerOverlayKit element class is yet to be documented.
not me reading that and being like... okay so we're all just figuring it out together π the docs literally say "yet to be documented" and honestly? relatable. moving on, bestie π«Ά
π Constructor & Destructor Documentation π
SoProfilerOverlayKit::SoProfilerOverlayKit(void )
Constructor. that's it, that's the whole thing β it makes one π
SoProfilerOverlayKit::~SoProfilerOverlayKit(void ) [protected], [virtual]
Destructor. it's protected and it's virtual, so no just deleting it from the outside, bestie, and subclasses get to have their own moment when it goes π
π₯ Member Function Documentation π₯
SoType SoProfilerOverlayKit::getClassTypeId(void ) [static]
This static method returns the SoType object associated with objects of this class. class-level vibes only, no instance needed β¨
SoType SoProfilerOverlayKit::getTypeId(void ) const [virtual]
Returns the type identification of an object derived from a class inheriting SoBase. This is used for runtime type checking and "downward" casting.
- Reimplemented from
SoBaseKit. - Reimplemented in
SoProfilerTopKit.
so it's checking your vibe at runtime and then casting down the inheritance tree. main character energy fr fr π
const SoFieldData ** SoProfilerOverlayKit::getFieldDataPtr(void ) [static], [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. (translation: bestie, this one's not for you, it's for the library's own business π)
Returns the SoFieldData class which holds information about fields in this node.
const SoFieldData * SoProfilerOverlayKit::getFieldData(void ) const [protected], [virtual]
Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL.
- Reimplemented from
SoBaseKit. - Reimplemented in
SoProfilerTopKit.
note the NULL β that's the actual documented behaviour, don't come for me πΈ
const SoNodekitCatalog * SoProfilerOverlayKit::getClassNodekitCatalog(void ) [static]
Returns the nodekit catalog which defines the layout of this class' kit. the whole blueprint, class-level π
const SoNodekitCatalog * SoProfilerOverlayKit::getNodekitCatalog(void ) const [virtual]
Returns the nodekit catalog which defines the layout of this class' kit. same blueprint, but per-instance this time.
- Reimplemented from
SoBaseKit. - Reimplemented in
SoProfilerTopKit.
const SoNodekitCatalog ** SoProfilerOverlayKit::getClassNodekitCatalogPtr(void ) [static], [protected]
Returns the pointer to the pointer of the nodekit catalog for this class. yes bestie, a pointer to a pointer β we're going that deep, it's giving C++ π
void SoProfilerOverlayKit::addOverlayGeometry(SoNode * node)
Display profiling scene graph on top of the regular viewport. THE main event, honestly. this is the one that actually does the thing π«Ά
Parameters
nodeβ Scene graph to display
π Author π
Generated automatically by Doxygen for Coin from the source code.
and that's a wrap on SoProfilerOverlayKit(3), bestie!! this page is Version 4.0.10, dated Thu Jun 25 2026 00:00:00, and it's filed under SoProfilerOverlayKit(3) β go forth and overlay that geometry, you absolute icon πβ¨π¦
π¦ where this page comes from
- fedora 43: Coin4-devel 4.0.10-1.fc43 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 43: Coin4-devel 4.0.10-1.fc43 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 Β· BSD-3-Clause AND GPL-3.0-or-later
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms