SoProfileCoordinate3(3)

πŸ“¦
version 4.0.10 Β· 4 versions
, in fedora 43, fedora 44

πŸ’– SoProfileCoordinate3(3) πŸ’–

okay so bestie, welcome to the Coin manual page for SoProfileCoordinate3 β€” yes it's a mouthful, no we're not shortening it, it's iconic. This is part 1 of 2, so buckle up πŸŽ€


✨ NAME ✨

SoProfileCoordinate3 β€” the SoProfileCoordinate3 class is a node specifying a set of 3D coordinates for profiles. that's it, that's the whole job, and it does it gorgeously πŸ’…


✨ SYNOPSIS ✨

#include <Inventor/nodes/SoProfileCoordinate3.h>

Inherits SoNode.

Public Member Functions πŸ¦‹

  • virtual SoType getTypeId (void) const
  • SoProfileCoordinate3 (void)
  • virtual void doAction (SoAction *action)
  • virtual void GLRender (SoGLRenderAction *action)
  • virtual void callback (SoCallbackAction *action)
  • virtual void pick (SoPickAction *action)
  • virtual void getBoundingBox (SoGetBoundingBoxAction *action)
  • virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)

Public Member Functions inherited from SoNode πŸ¦‹

  • void setOverride (const SbBool state)
  • SbBool isOverride (void) const
  • void setNodeType (const NodeType type)
  • NodeType getNodeType (void) const
  • virtual SoNode * copy (SbBool copyconnections=FALSE) const
  • virtual SbBool affectsState (void) const
  • virtual void GLRenderBelowPath (SoGLRenderAction *action)
  • virtual void GLRenderInPath (SoGLRenderAction *action)
  • virtual void GLRenderOffPath (SoGLRenderAction *action)
  • virtual void getMatrix (SoGetMatrixAction *action)
  • virtual void handleEvent (SoHandleEventAction *action)
  • virtual void rayPick (SoRayPickAction *action)
  • virtual void search (SoSearchAction *action)
  • virtual void write (SoWriteAction *action)
  • virtual void audioRender (SoAudioRenderAction *action)
  • virtual void grabEventsSetup (void)
  • virtual void grabEventsCleanup (void)
  • virtual void startNotify (void)
  • virtual void notify (SoNotList *l)
  • SbUniqueId getNodeId (void) const
  • virtual SoChildList * getChildren (void) const
  • virtual void writeInstance (SoOutput *out)
  • virtual SoNode * addToCopyDict (void) const
  • virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)
  • virtual SoFieldContainer * copyThroughConnection (void) const

Public Member Functions inherited from SoFieldContainer πŸ¦‹

  • void setToDefaults (void)
  • SbBool hasDefaultValues (void) const
  • SbBool fieldsAreEqual (const SoFieldContainer *container) const
  • void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)
  • SbBool set (const char *const fielddata)
  • void get (SbString &fielddata)
  • virtual int getFields (SoFieldList &l) const
  • virtual int getAllFields (SoFieldList &l) const
  • virtual SoField * getField (const SbName &name) const
  • virtual SoField * getEventIn (const SbName &name) const
  • virtual SoField * getEventOut (const SbName &name) const
  • SbBool getFieldName (const SoField *const field, SbName &name) const
  • SbBool enableNotify (const SbBool flag)
  • SbBool isNotifyEnabled (void) const
  • SbBool set (const char *fielddata, SoInput *input)
  • void get (SbString &fielddata, SoOutput *out)
  • virtual SbBool validateNewFieldValue (SoField *field, void *newval)
  • virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
  • SbBool getIsBuiltIn (void) const
  • virtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) const
  • void setUserData (void *userdata) const
  • void * getUserData (void) const

Public Member Functions inherited from SoBase πŸ¦‹

  • void ref (void) const
  • void unref (void) const
  • void unrefNoDelete (void) const
  • int32_t getRefCount (void) const
  • void touch (void)
  • SbBool isOfType (SoType type) const β€” returns TRUE if the type of this object is either of the same type or inherited from type.
  • virtual SbName getName (void) const
  • virtual void setName (const SbName &newname)
  • void addAuditor (void *const auditor, const SoNotRec::Type type)
  • void removeAuditor (void *const auditor, const SoNotRec::Type type)
  • const SoAuditorList & getAuditors (void) const
  • SbBool shouldWrite (void)
  • void assertAlive (void) const

✨ Static Public Member Functions ✨

  • static SoType getClassTypeId (void)
  • static void initClass (void) β€” sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. the lil pre-game ritual fr πŸ’–

Static Public Member Functions inherited from SoNode ⭐

  • static uint32_t getCompatibilityTypes (const SoType &nodetype)
  • static SoType getClassTypeId (void)
  • static SoNode * getByName (const SbName &name)
  • static int getByName (const SbName &name, SoNodeList &l)
  • static void initClass (void) β€” sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
  • static void initClasses (void)
  • static SbUniqueId getNextNodeId (void)
  • static int getActionMethodIndex (const SoType type)
  • static void getBoundingBoxS (SoAction *action, SoNode *node)
  • static void GLRenderS (SoAction *action, SoNode *node)
  • static void callbackS (SoAction *action, SoNode *node)
  • static void getMatrixS (SoAction *action, SoNode *node)
  • static void handleEventS (SoAction *action, SoNode *node)
  • static void pickS (SoAction *action, SoNode *node)
  • static void rayPickS (SoAction *action, SoNode *node)
  • static void searchS (SoAction *action, SoNode *node)
  • static void writeS (SoAction *action, SoNode *node)
  • static void audioRenderS (SoAction *action, SoNode *node)
  • static void getPrimitiveCountS (SoAction *action, SoNode *node)

Static Public Member Functions inherited from SoFieldContainer ⭐

  • static void initClass (void) β€” sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
  • static SoType getClassTypeId (void) β€” this static method returns the SoType object associated with objects of this class.
  • static void cleanupClass (void)
  • static void initCopyDict (void)
  • static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
  • static SoFieldContainer * checkCopy (const SoFieldContainer *orig)
  • static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)
  • static void copyDone (void)

Static Public Member Functions inherited from SoBase ⭐

  • static void initClass (void) β€” sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
  • static SoType getClassTypeId (void) β€” this static method returns the SoType object associated with objects of this class.
  • static void addName (SoBase *const base, const char *const name)
  • static void removeName (SoBase *const base, const char *const name)
  • static void incrementCurrentWriteCounter (void)
  • static void decrementCurrentWriteCounter (void)
  • static SoBase * getNamedBase (const SbName &name, SoType type)
  • static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
  • static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)
  • static void setInstancePrefix (const SbString &c)
  • static void setTraceRefs (SbBool trace)
  • static SbBool getTraceRefs (void)
  • static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
  • static SbBool readRoute (SoInput *input)

✨ Public Attributes ✨

  • SoMFVec3f point

✨ Protected Member Functions ✨

  • virtual const SoFieldData * getFieldData (void) const
  • virtual ~SoProfileCoordinate3 ()

Protected Member Functions inherited from SoNode 🧚

  • SoNode (void)
  • virtual ~SoNode ()
  • virtual SbBool readInstance (SoInput *in, unsigned short flags)

Protected Member Functions inherited from SoFieldContainer 🧚

  • SoFieldContainer (void)
  • virtual ~SoFieldContainer ()

Protected Member Functions inherited from SoBase 🧚

  • SoBase (void)
  • virtual ~SoBase ()
  • virtual void destroy (void)
  • SbBool hasMultipleWriteRefs (void) const
  • SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
  • void writeFooter (SoOutput *out) const
  • virtual const char * getFileFormatName (void) const
  • virtual SoNotRec createNotRec (void)

✨ Static Protected Member Functions ✨

  • static const SoFieldData ** getFieldDataPtr (void)

Static Protected Member Functions inherited from SoNode 🌸

  • static const SoFieldData ** getFieldDataPtr (void)
  • static void setNextActionMethodIndex (int index)
  • static int getNextActionMethodIndex (void)
  • static void incNextActionMethodIndex (void)
  • static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)

Static Protected Member Functions inherited from SoBase 🌸

  • static uint32_t getCurrentWriteCounter (void)
  • static void staticDataLock (void)
  • static void staticDataUnlock (void)

✨ Additional Inherited Members ✨

Public Types inherited from SoNode πŸ’œ

enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
    INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
    INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
    COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
    0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000,
    COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000, COIN_4_0 = 0x20000 }

Protected Types inherited from SoBase πŸ’œ

enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }

Protected Attributes inherited from SoNode πŸ’œ

  • SbUniqueId uniqueId

Protected Attributes inherited from SoFieldContainer πŸ’œ

  • SbBool isBuiltIn

Static Protected Attributes inherited from SoNode πŸ’œ

  • static SbUniqueId nextUniqueId = 1
  • static int nextActionMethodIndex = 0

πŸ’« Detailed Description πŸ’«

The SoProfileCoordinate3 class is a node specifying a set of 3D coordinates for profiles. that's the whole vibe bestie.

Use nodes of this type to provide coordinates to profiles. 🫢

The third element of the coordinate vector is used for normalization. A node of this type where all the normalization values are equal to 1.0 is the equivalent of setting up an SoProfileCoordinate2 node. so like, if everything normalizes to 1.0 you basically just recreated the 2D version, cute right?

⚠️ heads up: note that an SoProfileCoordinate3 node will replace the profile coordinates already present in the state (if any). it does not add, it does not negotiate, it replaces. periodt. πŸ’…

FILE FORMAT/DEFAULTS:

ProfileCoordinate3 {
    point 0 0 1
}

See also 🌈

  • SoProfile
  • SoProfileCoordinate2

πŸŽ€ Constructor & Destructor Documentation πŸŽ€

SoProfileCoordinate3::SoProfileCoordinate3 (void )

Constructor. the moment of creation, the main character entrance ✨

SoProfileCoordinate3::~SoProfileCoordinate3 () [protected], [virtual]

Destructor. the graceful exit, we love a clean goodbye πŸ˜­πŸ’–


(part 1 done bestie β€” more coming, don't go anywhere πŸ’…)

✨ Member Function Documentation ✨

Okay bestie, this is the part where we meet all the lil functions that make this node do its thing. Every single one, no skipping, no cap. πŸ’…


🌸 SoType SoProfileCoordinate3::getClassTypeId (void ) [static]

This static method hands you back the SoType object that's associated with objects of this class. It's the "who dis" of the class itself, not of any one instance. πŸͺͺ

πŸ¦‹ SoType SoProfileCoordinate3::getTypeId (void ) const [virtual]

Gives you the type identification of an object derived from a class that inherits SoBase. This is the machinery behind runtime type checking and "downward" casting, iykyk. πŸ‘‘

Implements SoBase.

πŸ’œ const SoFieldData ** SoProfileCoordinate3::getFieldDataPtr (void ) [static], [protected]

Heads up: this API member is considered internal to the library, because it's not likely to be of interest to the application programmer. So like, you can look, but it's giving backstage pass energy.

Returns the SoFieldData class which holds information about fields in this node.

πŸŽ€ const SoFieldData * SoProfileCoordinate3::getFieldData (void ) const [protected], [virtual]

Returns a pointer to the class-wide field data storage object for this instance. If there are no fields present, it returns NULL β€” yes, fr fr, NULL. πŸ«₯

Reimplemented from SoFieldContainer.

⭐ void SoProfileCoordinate3::doAction (SoAction * action) [virtual]

This function performs the typical operation of a node for any action. The all-rounder. The main character. ✨

Reimplemented from SoNode.

🌈 void SoProfileCoordinate3::GLRender (SoGLRenderAction * action) [virtual]

Action method for the SoGLRenderAction.

This gets called during rendering traversals. Nodes that influence the rendering state in any way, or that want to throw geometry primitives at OpenGL, override this method. πŸ”₯

Reimplemented from SoNode.

πŸ“ void SoProfileCoordinate3::callback (SoCallbackAction * action) [virtual]

Action method for SoCallbackAction.

It simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph. Sneaky lil recon mission, love that. πŸ™ˆ

Reimplemented from SoNode.

πŸ’– void SoProfileCoordinate3::pick (SoPickAction * action) [virtual]

Action method for SoPickAction.

Does the common processing for SoPickAction action instances.

Reimplemented from SoNode.

🧚 void SoProfileCoordinate3::getBoundingBox (SoGetBoundingBoxAction * action) [virtual]

Action method for the SoGetBoundingBoxAction.

Calculates the bounding box and center coordinates for the node, and modifies the values of the action to encompass the bounding box for this node, and to shift the center point for the scene more towards the one for this node.

Nodes that influence how geometry nodes calculate their bounding box also override this method to change the relevant state variables.

Reimplemented from SoNode.

πŸ’€ void SoProfileCoordinate3::getPrimitiveCount (SoGetPrimitiveCountAction * action) [virtual]

Action method for the SoGetPrimitiveCountAction.

Calculates the number of triangle, line segment and point primitives for the node and adds these to the counters of the action. Math girlies rise. πŸ”’

Nodes that influence how geometry nodes calculate their primitive count also override this method to change the relevant state variables.

Reimplemented from SoNode.


🫢 Member Data Documentation 🫢

πŸŽ€ SoMFVec3f SoProfileCoordinate3::point

Pool of coordinate points for the traversal state. That's the whole vibe right there β€” it's the stash of points everything else pulls from. 🌸


πŸ‘‘ Author πŸ‘‘

Generated automatically by Doxygen for Coin from the source code.


And that's a wrap on SoProfileCoordinate3(3), bestie β€” this page came from Coin version 4.0.10, dated Thu Jun 25 2026 00:00:00. Slay, go build something cute with it. πŸ’…βœ¨

πŸ“¦ where this page comes from