SoProfileCoordinate3(3)

πŸ“¦ version 2.5.0, in fedora 43, fedora 44

✨ SoProfileCoordinate3 β€” the SoProfileCoordinate3(3) glow-up ✨

okay so bestie, welcome to the Library Functions Manual entry for SoProfileCoordinate3. she's a node, she's iconic, and she's about to hand your profile the 3D coords it deserves. let's get into it πŸ’…


🌸 NAME 🌸

SoProfileCoordinate3 β€” the node that specifies a whole set of 3D coordinates for profiles. that's the whole job. she does it beautifully.


πŸ¦‹ SYNOPSIS πŸ¦‹

#include <Inventor/nodes/SoProfileCoordinate3.h>

Inherits SoNode. yes, she's part of the family tree 🫢

πŸ’– Public Member Functions πŸ’–

  • virtual SoType getTypeId (void) const
  • SoProfileCoordinate3 (void)
  • virtual void doAction (SoAction *action)
  • virtual void GLRender (SoGLRenderAction *action)
  • virtual void callback (SoCallbackAction *action)
  • virtual void pick (SoPickAction *action)
  • virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)

πŸ’œ Public Member Functions inherited from SoNode

  • void setOverride (const SbBool state)
  • SbBool isOverride (void) const
  • void setNodeType (const NodeType type)
  • NodeType getNodeType (void) const
  • virtual SoNode * copy (SbBool copyconnections=0) const
  • virtual SbBool affectsState (void) const
  • virtual void GLRenderBelowPath (SoGLRenderAction *action)
  • virtual void GLRenderInPath (SoGLRenderAction *action)
  • virtual void GLRenderOffPath (SoGLRenderAction *action)
  • virtual void getBoundingBox (SoGetBoundingBoxAction *action)
  • virtual void getMatrix (SoGetMatrixAction *action)
  • virtual void handleEvent (SoHandleEventAction *action)
  • virtual void rayPick (SoRayPickAction *action)
  • virtual void search (SoSearchAction *action)
  • virtual void write (SoWriteAction *action)
  • virtual void audioRender (SoAudioRenderAction *action)
  • virtual void grabEventsSetup (void)
  • virtual void grabEventsCleanup (void)
  • virtual void startNotify (void)
  • virtual void notify (SoNotList *l)
  • uint32_t getNodeId (void) const
  • virtual SoChildList * getChildren (void) const
  • virtual void writeInstance (SoOutput *out)
  • virtual SoNode * addToCopyDict (void) const
  • virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)
  • virtual SoFieldContainer * copyThroughConnection (void) const

πŸŽ€ Public Member Functions inherited from SoFieldContainer

  • void setToDefaults (void)
  • SbBool hasDefaultValues (void) const
  • SbBool fieldsAreEqual (const SoFieldContainer *container) const
  • void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=0)
  • SbBool set (const char *const fielddata)
  • void get (SbString &fielddata)
  • virtual int getFields (SoFieldList &l) const
  • virtual int getAllFields (SoFieldList &l) const
  • virtual SoField * getField (const SbName &name) const
  • virtual SoField * getEventIn (const SbName &name) const
  • virtual SoField * getEventOut (const SbName &name) const
  • SbBool getFieldName (const SoField *const field, SbName &name) const
  • SbBool enableNotify (const SbBool flag)
  • SbBool isNotifyEnabled (void) const
  • SbBool set (const char *fielddata, SoInput *in)
  • void get (SbString &fielddata, SoOutput *out)
  • virtual SbBool validateNewFieldValue (SoField *field, void *newval)
  • virtual void addWriteReference (SoOutput *out, SbBool isfromfield=0)
  • SbBool getIsBuiltIn (void) const
  • void setUserData (void *userdata) const
  • void * getUserData (void) const

🌈 Public Member Functions inherited from SoBase

  • void ref (void) const
  • void unref (void) const
  • void unrefNoDelete (void) const
  • int32_t getRefCount (void) const
  • void touch (void)
  • SbBool isOfType (SoType type) const
  • virtual SbName getName (void) const
  • virtual void setName (const SbName &newname)
  • void addAuditor (void *const auditor, const SoNotRec::Type type)
  • void removeAuditor (void *const auditor, const SoNotRec::Type type)
  • const SoAuditorList & getAuditors (void) const
  • SbBool shouldWrite (void)
  • void assertAlive (void) const

πŸ‘‘ Static Public Member Functions πŸ‘‘

  • static SoType getClassTypeId (void)
  • static void initClass (void)

πŸ’« Static Public Member Functions inherited from SoNode

  • static uint32_t getCompatibilityTypes (const SoType &nodetype)
  • static SoType getClassTypeId (void)
  • static SoNode * getByName (const SbName &name)
  • static int getByName (const SbName &name, SoNodeList &l)
  • static void initClass (void)
  • static void initClasses (void)
  • static uint32_t getNextNodeId (void)
  • static int getActionMethodIndex (const SoType type)
  • static void getBoundingBoxS (SoAction *action, SoNode *node)
  • static void GLRenderS (SoAction *action, SoNode *node)
  • static void callbackS (SoAction *action, SoNode *node)
  • static void getMatrixS (SoAction *action, SoNode *node)
  • static void handleEventS (SoAction *action, SoNode *node)
  • static void pickS (SoAction *action, SoNode *node)
  • static void rayPickS (SoAction *action, SoNode *node)
  • static void searchS (SoAction *action, SoNode *node)
  • static void writeS (SoAction *action, SoNode *node)
  • static void audioRenderS (SoAction *action, SoNode *node)
  • static void getPrimitiveCountS (SoAction *action, SoNode *node)

πŸ“ Static Public Member Functions inherited from SoFieldContainer

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static void initCopyDict (void)
  • static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
  • static SoFieldContainer * checkCopy (const SoFieldContainer *orig)
  • static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)
  • static void copyDone (void)

🧚 Static Public Member Functions inherited from SoBase

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static void addName (SoBase *const base, const char *const name)
  • static void removeName (SoBase *const base, const char *const name)
  • static void incrementCurrentWriteCounter (void)
  • static void decrementCurrentWriteCounter (void)
  • static SoBase * getNamedBase (const SbName &name, SoType type)
  • static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
  • static SbBool read (SoInput *in, SoBase *&base, SoType expectedtype)
  • static void setInstancePrefix (const SbString &c)
  • static void setTraceRefs (SbBool trace)
  • static SbBool getTraceRefs (void)
  • static SbBool connectRoute (SoInput *in, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
  • static SbBool readRoute (SoInput *in)

🌟 Public Attributes 🌟

  • SoMFVec3f point

🩷 Protected Member Functions 🩷

  • virtual const SoFieldData * getFieldData (void) const
  • virtual ~SoProfileCoordinate3 ()

🌸 Protected Member Functions inherited from SoNode

  • SoNode (void)
  • virtual ~SoNode ()
  • virtual SbBool readInstance (SoInput *in, unsigned short flags)

🌺 Protected Member Functions inherited from SoFieldContainer

  • SoFieldContainer (void)
  • ~SoFieldContainer ()

πŸ¦„ Protected Member Functions inherited from SoBase

  • SoBase (void)
  • virtual ~SoBase ()
  • virtual void destroy (void)
  • SbBool hasMultipleWriteRefs (void) const
  • SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
  • void writeFooter (SoOutput *out) const
  • virtual const char * getFileFormatName (void) const

⭐ Static Protected Member Functions ⭐

  • static const SoFieldData ** getFieldDataPtr (void)

πŸ’Ž Static Protected Member Functions inherited from SoNode

  • static const SoFieldData ** getFieldDataPtr (void)
  • static void setNextActionMethodIndex (int index)
  • static int getNextActionMethodIndex (void)
  • static void incNextActionMethodIndex (void)
  • static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)

🫧 Static Protected Member Functions inherited from SoBase

  • static uint32_t getCurrentWriteCounter (void)
  • static void staticDataLock (void)
  • static void staticDataUnlock (void)

🎁 Additional Inherited Members 🎁

  • Public Types inherited from SoNode β€” enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002, INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010, INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080, COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 = 0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000 }
  • Protected Types inherited from SoBase β€” enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
  • Protected Attributes inherited from SoNode β€” uint32_t uniqueId
  • Protected Attributes inherited from SoFieldContainer β€” SbBool isBuiltIn
  • Static Protected Attributes inherited from SoNode β€” static uint32_t nextUniqueId = 0, static int nextActionMethodIndex = 0

πŸ’… Detailed Description πŸ’…

so, SoProfileCoordinate3 is a node that specifies a set of 3D coordinates for profiles. that's her whole personality and she's thriving ✨

you use nodes of this type to hand coordinates over to profiles. simple as that, bestie.

here's the tea tho β˜• β€” the third element of the coordinate vectors is used for normalization. so a node of this type where all the normalization values are equal to 1.0? that's literally the equivalent of setting up an SoProfileCoordinate2 node. same energy, different outfit πŸ’β€β™€οΈ

⚠️ heads up: an SoProfileCoordinate3 node will replace the profile coordinates already chillin' in the state (if any). she doesn't share the spotlight. not to be dramatic but it's giving main character energy πŸ‘‘

πŸ“ FILE FORMAT/DEFAULTS

ProfileCoordinate3 {
    point 0 0 1
}

πŸ‘€ See also

  • SoProfile
  • SoProfileCoordinate2

πŸ› οΈ Constructor & Destructor Documentation πŸ› οΈ

πŸ’– SoProfileCoordinate3::SoProfileCoordinate3 (void )

Constructor. she's born, she's gorgeous, she's ready to hold your coordinates 🫢

References point, and SoProfileCoordinate3().

Referenced by getFieldData(), and SoProfileCoordinate3().

πŸ₯€ SoProfileCoordinate3::~SoProfileCoordinate3 () [protected], [virtual]

Destructor. rest easy queen, your coordinates are safe πŸ’œ

✨ Member Function Documentation ✨

okay bestie, this is where the real main character energy lives πŸ’… all the member functions, no cap. let's get into it fr fr.

getTypeId

SoType SoProfileCoordinate3::getTypeId (void ) const [virtual]

This one hands you back the type identification of an object derived from a class inheriting SoBase. It's literally for run-time type checking and "downward" casting. So iconic for when you need to know what you're actually dealing with πŸ‘‘ iykyk.

Usage example:

void foo(SoNode * node)
{
  if (node->getTypeId() == SoFile::getClassTypeId()) {
    SoFile * filenode = (SoFile *)node;  // safe downward cast, knows the type
  }
  else if (node->getTypeId().isOfType(SoGroup::getClassTypeId())) {
    SoGroup * group = (SoGroup *)node;  // safe downward cast, knows the type
  }
}

For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.

For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups.

  • Implements SoBase.

getFieldData

const SoFieldData * SoProfileCoordinate3::getFieldData (void ) const [protected], [virtual]

Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL. fr fr.

  • Reimplemented from SoFieldContainer.
  • References SoProfileCoordinate3().

doAction

void SoProfileCoordinate3::doAction (SoAction * action) [virtual]

This function performs the typical operation of a node for any action. It's giving "generic action handler" and we're obsessed.

  • Reimplemented from SoNode.
  • References SoAction::getState().
  • Referenced by callback(), getPrimitiveCount(), GLRender(), and pick().

GLRender

void SoProfileCoordinate3::GLRender (SoGLRenderAction * action) [virtual]

Action method for the SoGLRenderAction. This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method. So if you're doing OpenGL things, this is your moment ✨

  • Reimplemented from SoNode.
  • References doAction().

callback

void SoProfileCoordinate3::callback (SoCallbackAction * action) [virtual]

Action method for SoCallbackAction. Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph. Basically it keeps the vibe consistent for callback extraction 🫢

  • Reimplemented from SoNode.
  • References doAction().

pick

void SoProfileCoordinate3::pick (SoPickAction * action) [virtual]

Action method for SoPickAction. Does common processing for SoPickAction action instances. Picking? We love a good pick me up πŸ’…

  • Reimplemented from SoNode.
  • References doAction().

getPrimitiveCount

void SoProfileCoordinate3::getPrimitiveCount (SoGetPrimitiveCountAction * action) [virtual]

Action method for the SoGetPrimitiveCountAction. Calculates the number of triangle, line segment and point primitives for the node and adds these to the counters of the action. Nodes influencing how geometry nodes calculates their primitive count also overrides this method to change the relevant state variables. Math but make it fashion πŸ”₯

  • Reimplemented from SoNode.
  • References doAction().

🌸 Member Data Documentation 🌸

point

SoMFVec3f SoProfileCoordinate3::point

Pool of coordinate points for the traversal state. The way this holds the coordinates? Obsessed.

  • Referenced by SoProfileCoordinate3().

πŸ‘‘ Author πŸ‘‘

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Coin, Version 2.5.0, SoProfileCoordinate3(3) β€” that's the footer, bestie. Stay iconic, periodt πŸ’–βœ¨

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