SoGeoLocation(3)
π NAME π
SoGeoLocation β the node that georeferences the following nodes. That's it, that's the whole job description, and she does it flawlessly.
This is the Library Functions Manual page for SoGeoLocation(3), bestie, so buckle up π
π¦ SYNOPSIS π¦
#include <Inventor/nodes/SoGeoLocation.h>
She inherits from SoTransformation. Yes, it's giving family tree π
β¨ Public Member Functions β¨
virtual SoType getTypeId (void) constSoGeoLocation (void)virtual void doAction (SoAction *action)virtual void callback (SoCallbackAction *action)virtual void GLRender (SoGLRenderAction *action)virtual void getBoundingBox (SoGetBoundingBoxAction *action)virtual void getMatrix (SoGetMatrixAction *action)virtual void pick (SoPickAction *action)virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
πΈ Public Member Functions inherited from SoNode πΈ
void setOverride (const SbBool state)SbBool isOverride (void) constvoid setNodeType (const NodeType type)NodeType getNodeType (void) constvirtual SoNode * copy (SbBool copyconnections=0) constvirtual SbBool affectsState (void) constvirtual void GLRenderBelowPath (SoGLRenderAction *action)virtual void GLRenderInPath (SoGLRenderAction *action)virtual void GLRenderOffPath (SoGLRenderAction *action)virtual void handleEvent (SoHandleEventAction *action)virtual void rayPick (SoRayPickAction *action)virtual void search (SoSearchAction *action)virtual void write (SoWriteAction *action)virtual void audioRender (SoAudioRenderAction *action)virtual void grabEventsSetup (void)virtual void grabEventsCleanup (void)virtual void startNotify (void)virtual void notify (SoNotList *l)uint32_t getNodeId (void) constvirtual SoChildList * getChildren (void) constvirtual void writeInstance (SoOutput *out)virtual SoNode * addToCopyDict (void) constvirtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)virtual SoFieldContainer * copyThroughConnection (void) const
π«Ά Public Member Functions inherited from SoFieldContainer π«Ά
void setToDefaults (void)SbBool hasDefaultValues (void) constSbBool fieldsAreEqual (const SoFieldContainer *container) constvoid copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=0)SbBool set (const char *const fielddata)void get (SbString &fielddata)virtual int getFields (SoFieldList &l) constvirtual int getAllFields (SoFieldList &l) constvirtual SoField * getField (const SbName &name) constvirtual SoField * getEventIn (const SbName &name) constvirtual SoField * getEventOut (const SbName &name) constSbBool getFieldName (const SoField *const field, SbName &name) constSbBool enableNotify (const SbBool flag)SbBool isNotifyEnabled (void) constSbBool set (const char *fielddata, SoInput *in)void get (SbString &fielddata, SoOutput *out)virtual SbBool validateNewFieldValue (SoField *field, void *newval)virtual void addWriteReference (SoOutput *out, SbBool isfromfield=0)SbBool getIsBuiltIn (void) constvoid setUserData (void *userdata) constvoid * getUserData (void) const
π Public Member Functions inherited from SoBase π
void ref (void) constvoid unref (void) constvoid unrefNoDelete (void) constint32_t getRefCount (void) constvoid touch (void)SbBool isOfType (SoType type) constvirtual SbName getName (void) constvirtual void setName (const SbName &newname)void addAuditor (void *const auditor, const SoNotRec::Type type)void removeAuditor (void *const auditor, const SoNotRec::Type type)const SoAuditorList & getAuditors (void) constSbBool shouldWrite (void)void assertAlive (void) const
β Static Public Member Functions β
static SoType getClassTypeId (void)static void initClass (void)
π Static Public Member Functions inherited from SoTransformation π
static SoType getClassTypeId (void)static void initClass (void)
π Static Public Member Functions inherited from SoNode π
static uint32_t getCompatibilityTypes (const SoType &nodetype)static SoType getClassTypeId (void)static SoNode * getByName (const SbName &name)static int getByName (const SbName &name, SoNodeList &l)static void initClass (void)static void initClasses (void)static uint32_t getNextNodeId (void)static int getActionMethodIndex (const SoType type)static void getBoundingBoxS (SoAction *action, SoNode *node)static void GLRenderS (SoAction *action, SoNode *node)static void callbackS (SoAction *action, SoNode *node)static void getMatrixS (SoAction *action, SoNode *node)static void handleEventS (SoAction *action, SoNode *node)static void pickS (SoAction *action, SoNode *node)static void rayPickS (SoAction *action, SoNode *node)static void searchS (SoAction *action, SoNode *node)static void writeS (SoAction *action, SoNode *node)static void audioRenderS (SoAction *action, SoNode *node)static void getPrimitiveCountS (SoAction *action, SoNode *node)
π¦ Static Public Member Functions inherited from SoFieldContainer π¦
static void initClass (void)static SoType getClassTypeId (void)static void initCopyDict (void)static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)static SoFieldContainer * checkCopy (const SoFieldContainer *orig)static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)static void copyDone (void)
π« Static Public Member Functions inherited from SoBase π«
static void initClass (void)static SoType getClassTypeId (void)static void addName (SoBase *const base, const char *const name)static void removeName (SoBase *const base, const char *const name)static void incrementCurrentWriteCounter (void)static void decrementCurrentWriteCounter (void)static SoBase * getNamedBase (const SbName &name, SoType type)static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)static SbBool read (SoInput *in, SoBase *&base, SoType expectedtype)static void setInstancePrefix (const SbString &c)static void setTraceRefs (SbBool trace)static SbBool getTraceRefs (void)static SbBool connectRoute (SoInput *in, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)static SbBool readRoute (SoInput *in)
π Public Attributes π
SoSFVec3d geoCoordsSoMFString geoSystem
π§ Protected Member Functions π§
virtual const SoFieldData * getFieldData (void) constvirtual ~SoGeoLocation ()
πΈ Protected Member Functions inherited from SoTransformation πΈ
SoTransformation (void)virtual ~SoTransformation ()
π Protected Member Functions inherited from SoNode π
SoNode (void)virtual ~SoNode ()virtual SbBool readInstance (SoInput *in, unsigned short flags)
π¦ Protected Member Functions inherited from SoFieldContainer π¦
SoFieldContainer (void)~SoFieldContainer ()
π Protected Member Functions inherited from SoBase π
SoBase (void)virtual ~SoBase ()virtual void destroy (void)SbBool hasMultipleWriteRefs (void) constSbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) constvoid writeFooter (SoOutput *out) constvirtual const char * getFileFormatName (void) const
β¨ Static Protected Member Functions β¨
static const SoFieldData ** getFieldDataPtr (void)
π Static Protected Member Functions inherited from SoTransformation π
static const SoFieldData ** getFieldDataPtr (void)
π Static Protected Member Functions inherited from SoNode π
static const SoFieldData ** getFieldDataPtr (void)static void setNextActionMethodIndex (int index)static int getNextActionMethodIndex (void)static void incNextActionMethodIndex (void)static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
π Static Protected Member Functions inherited from SoBase π
static uint32_t getCurrentWriteCounter (void)static void staticDataLock (void)static void staticDataUnlock (void)
π Additional Inherited Members π
π«Ά Public Types inherited from SoNode π«Ά
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000
}
π« Protected Types inherited from SoBase π«
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
πΈ Protected Attributes inherited from SoNode πΈ
uint32_t uniqueId
π¦ Protected Attributes inherited from SoFieldContainer π¦
SbBool isBuiltIn
β Static Protected Attributes inherited from SoNode β
static uint32_t nextUniqueId = 0static int nextActionMethodIndex = 0
π Detailed Description π
The SoGeoLocation class is used to georeference the following nodes. That's literally the whole point of her existence and honestly? Iconic.
FILE FORMAT/DEFAULTS:
GeoLocation {
geoSystem ["GD", "WE"]
geoCoords 0 0 0
}
This node specifies an absolute geographic coordinate system for the following nodes. When rendering (or applying other actions), Coin will add a transformation which transforms the geometry into the SoGeoOrigin coordinate system. All objects will be rotated to make the local Z axis point up from the ground (at the specified geo-location), the Y axis will point towards the north pole, and the X axis is found using the right hand rule. No cap, that's the whole rotation agenda πβ¨
π See also π
SoGeoOrigin
π¦ Since π¦
- Coin 2.5
π Constructor & Destructor Documentation π
π SoGeoLocation::SoGeoLocation (void ) π
Constructor. She's born β¨
References geoCoords, geoSystem, and SoGeoLocation().
Referenced by getFieldData(), and SoGeoLocation().
π SoGeoLocation::~SoGeoLocation () [protected], [virtual] π
Destructor. She said bye π (protected and virtual, because she has layers)
β¨ Member Function Documentation β¨
SoType SoGeoLocation::getTypeId ( void ) const [virtual] π
okay so bestie, this one hands you the type identification of any object derived from a class inheriting SoBase. it's literally what makes run-time type checking and "downward" casting possible. main character behavior fr fr.
usage example, no cap:
void foo(SoNode * node)
{
if (node->getTypeId() == SoFile::getClassTypeId()) {
SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type
}
else if (node->getTypeId().isOfType(SoGroup::getClassTypeId())) {
SoGroup * group = (SoGroup *)node; // safe downward cast, knows the type
}
}
so if you're an application programmer wanting to extend the library with new nodes, engines, nodekits, draggers or whatever else β this method needs to be overridden in all subclasses. it's giving mandatory. this is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through, for instance, Inventor/nodes/SoSubNode.h (that's SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on. π¦
for more info on writing Coin extensions, go read the class documentation of the toplevel superclasses for the various class groups. iykyk.
Reimplemented from SoTransformation. periodt.
const SoFieldData * SoGeoLocation::getFieldData ( void ) const [protected], [virtual] π
this one returns a pointer to the class-wide field data storage object for this instance. and if there are no fields present? it returns NULL. that's it, that's the whole vibe. π
Reimplemented fromSoTransformation. ReferencesSoGeoLocation().
void SoGeoLocation::doAction ( SoAction * action ) [virtual] π₯
this function performs the typical operation of a node for any action. it's the blueprint behavior, the moment, the whole point.
Reimplemented fromSoNode. ReferencesSoAction::getState(). Referenced bycallback(),getPrimitiveCount(),GLRender(), andpick().
void SoGeoLocation::callback ( SoCallbackAction * action ) [virtual] πΈ
action method for SoCallbackAction. bestie it literally just updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph. slay.
Reimplemented fromSoNode. ReferencesdoAction().
void SoGeoLocation::GLRender ( SoGLRenderAction * action ) [virtual] β¨
action method for the SoGLRenderAction. this one gets called during rendering traversals. any node influencing the rendering state in any way, or who wants to throw geometry primitives at OpenGL β yeah, that node overrides this method. iconic.
Reimplemented fromSoNode. ReferencesdoAction().
void SoGeoLocation::getBoundingBox ( SoGetBoundingBoxAction * action ) [virtual] π«Ά
action method for the SoGetBoundingBoxAction.
it calculates the bounding box and center coordinates for the node, then modifies the values of the action to encompass the bounding box for this node and to shift the center point for the scene more towards the one for this node. very demure, very mindful. π
nodes influencing how geometry nodes calculate their bounding box also override this method to change the relevant state variables.
Reimplemented fromSoNode. ReferencesSoAction::getState().
void SoGeoLocation::getMatrix ( SoGetMatrixAction * action ) [virtual] π
action method for SoGetMatrixAction. updates the action by accumulating with the transformation matrix of this node (if any). simple as that.
Reimplemented fromSoNode. ReferencesSoGetMatrixAction::getInverse(),SoGetMatrixAction::getMatrix(),SoAction::getState(),SbMatrix::inverse(),SbMatrix::multLeft(), andSbMatrix::multRight().
void SoGeoLocation::pick ( SoPickAction * action ) [virtual] π
action method for SoPickAction. does common processing for SoPickAction action instances. no notes, it just does its thing.
Reimplemented fromSoNode. ReferencesdoAction().
void SoGeoLocation::getPrimitiveCount ( SoGetPrimitiveCountAction * action ) [virtual] π§
action method for the SoGetPrimitiveCountAction.
calculates the number of triangle, line segment and point primitives for the node and adds these to the counters of the action. numbers go brrr. π
nodes influencing how geometry nodes calculate their primitive count also override this method to change the relevant state variables.
Reimplemented fromSoNode. ReferencesdoAction().
π Member Data Documentation π
SoSFVec3d SoGeoLocation::geoCoordsβ used for specifying the geographic coordinates. π
See also: SoGeoOrigin::geoCoords
Referenced by SoGeoLocation().
SoMFString SoGeoLocation::geoSystemβ used to specify a spatial reference frame. πΊοΈ
See also: SoGeoOrigin::geoSystem
Referenced by SoGeoLocation().
π Author π
Generated automatically by Doxygen for Coin from the source code. it wrote itself, we just vibed. π
and that's the whole page bestie!! this was Coin Version 2.5.0, SoGeoLocation(3), and you absolutely ate reading all of it. go forth and geo-locate, queen. πβ¨π¦π
π¦ where this page comes from
- fedora 43: Coin2-devel 2.5.0-52.fc43 Β· GPL-2.0-only
- fedora 43: Coin2-devel 2.5.0-52.fc43 Β· GPL-2.0-only
- fedora 44: Coin2-devel 2.5.0-54.fc44 Β· GPL-2.0-only
- fedora 44: Coin2-devel 2.5.0-54.fc44 Β· GPL-2.0-only
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms