SoRotor(3)
π SoRotor(3) π
okay bestie, gather round, because we're doing the SoRotor page and it's a whole saga (this is part 1, there's more coming, don't you dare close the tab π«Ά).
β¨ NAME β¨
SoRotor β the SoRotor class is a node used to animate rotations. that's it, that's the vibe, it spins things. π₯
πΈ SYNOPSIS πΈ
first things first, you gotta pull it in:
#include <Inventor/nodes/SoRotor.h>
Inherits SoRotation. yes bestie it's a nepo baby, and that's actually great news for you (more on that in a sec π).
π Public Member Functions
virtual SoType getTypeId (void) constβ hands you the type id, the standard "who am I" move.SoRotor (void)β the constructor, aka the birth of a rotor.
π¦ Public Member Functions inherited from SoRotation
SoRotation (void)virtual void doAction (SoAction *action)virtual void GLRender (SoGLRenderAction *action)virtual void callback (SoCallbackAction *action)virtual void getBoundingBox (SoGetBoundingBoxAction *action)virtual void getMatrix (SoGetMatrixAction *action)virtual void pick (SoPickAction *action)virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
π Public Member Functions inherited from SoNode
void setOverride (const SbBool state)SbBool isOverride (void) constvoid setNodeType (const NodeType type)NodeType getNodeType (void) constvirtual SoNode * copy (SbBool copyconnections=0) constvirtual SbBool affectsState (void) constvirtual void GLRenderBelowPath (SoGLRenderAction *action)virtual void GLRenderInPath (SoGLRenderAction *action)virtual void GLRenderOffPath (SoGLRenderAction *action)virtual void handleEvent (SoHandleEventAction *action)virtual void rayPick (SoRayPickAction *action)virtual void search (SoSearchAction *action)virtual void write (SoWriteAction *action)virtual void audioRender (SoAudioRenderAction *action)virtual void grabEventsSetup (void)virtual void grabEventsCleanup (void)virtual void startNotify (void)virtual void notify (SoNotList *l)uint32_t getNodeId (void) constvirtual SoChildList * getChildren (void) constvirtual void writeInstance (SoOutput *out)virtual SoNode * addToCopyDict (void) constvirtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)virtual SoFieldContainer * copyThroughConnection (void) const
π Public Member Functions inherited from SoFieldContainer
void setToDefaults (void)SbBool hasDefaultValues (void) constSbBool fieldsAreEqual (const SoFieldContainer *container) constvoid copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=0)SbBool set (const char *const fielddata)void get (SbString &fielddata)virtual int getFields (SoFieldList &l) constvirtual int getAllFields (SoFieldList &l) constvirtual SoField * getField (const SbName &name) constvirtual SoField * getEventIn (const SbName &name) constvirtual SoField * getEventOut (const SbName &name) constSbBool getFieldName (const SoField *const field, SbName &name) constSbBool enableNotify (const SbBool flag)SbBool isNotifyEnabled (void) constSbBool set (const char *fielddata, SoInput *in)void get (SbString &fielddata, SoOutput *out)virtual SbBool validateNewFieldValue (SoField *field, void *newval)virtual void addWriteReference (SoOutput *out, SbBool isfromfield=0)SbBool getIsBuiltIn (void) constvoid setUserData (void *userdata) constvoid * getUserData (void) const
π§ Public Member Functions inherited from SoBase
void ref (void) constvoid unref (void) constvoid unrefNoDelete (void) constint32_t getRefCount (void) constvoid touch (void)SbBool isOfType (SoType type) constvirtual SbName getName (void) constvirtual void setName (const SbName &newname)void addAuditor (void *const auditor, const SoNotRec::Type type)void removeAuditor (void *const auditor, const SoNotRec::Type type)const SoAuditorList & getAuditors (void) constSbBool shouldWrite (void)void assertAlive (void) const
β Static Public Member Functions
static SoType getClassTypeId (void)β the class-level type id, no instance required, iconic.static void initClass (void)β sets the whole class up so it exists. run it, bestie.
π Static Public Member Functions inherited from SoRotation
static SoType getClassTypeId (void)static void initClass (void)
π Static Public Member Functions inherited from SoTransformation
static SoType getClassTypeId (void)static void initClass (void)
π Static Public Member Functions inherited from SoNode
static uint32_t getCompatibilityTypes (const SoType &nodetype)static SoType getClassTypeId (void)static SoNode * getByName (const SbName &name)static int getByName (const SbName &name, SoNodeList &l)static void initClass (void)static void initClasses (void)static uint32_t getNextNodeId (void)static int getActionMethodIndex (const SoType type)static void getBoundingBoxS (SoAction *action, SoNode *node)static void GLRenderS (SoAction *action, SoNode *node)static void callbackS (SoAction *action, SoNode *node)static void getMatrixS (SoAction *action, SoNode *node)static void handleEventS (SoAction *action, SoNode *node)static void pickS (SoAction *action, SoNode *node)static void rayPickS (SoAction *action, SoNode *node)static void searchS (SoAction *action, SoNode *node)static void writeS (SoAction *action, SoNode *node)static void audioRenderS (SoAction *action, SoNode *node)static void getPrimitiveCountS (SoAction *action, SoNode *node)
π Static Public Member Functions inherited from SoFieldContainer
static void initClass (void)static SoType getClassTypeId (void)static void initCopyDict (void)static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)static SoFieldContainer * checkCopy (const SoFieldContainer *orig)static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)static void copyDone (void)
π Static Public Member Functions inherited from SoBase
static void initClass (void)static SoType getClassTypeId (void)static void addName (SoBase *const base, const char *const name)static void removeName (SoBase *const base, const char *const name)static void incrementCurrentWriteCounter (void)static void decrementCurrentWriteCounter (void)static SoBase * getNamedBase (const SbName &name, SoType type)static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)static SbBool read (SoInput *in, SoBase *&base, SoType expectedtype)static void setInstancePrefix (const SbString &c)static void setTraceRefs (SbBool trace)static SbBool getTraceRefs (void)static SbBool connectRoute (SoInput *in, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)static SbBool readRoute (SoInput *in)
π Public Attributes
SoSFFloat speedβ how fast it's spinning, literally.SoSFBool onβ is the spin even on or not.
π· Public Attributes inherited from SoRotation
SoSFRotation rotation
π Protected Member Functions
virtual const SoFieldData * getFieldData (void) constβ internal field bookkeeping, not for you.virtual ~SoRotor ()β the destructor, protected, so no rogue deletes from the outside.
π· Protected Member Functions inherited from SoRotation
virtual ~SoRotation ()
π· Protected Member Functions inherited from SoTransformation
SoTransformation (void)virtual ~SoTransformation ()
π· Protected Member Functions inherited from SoNode
SoNode (void)virtual ~SoNode ()virtual SbBool readInstance (SoInput *in, unsigned short flags)
π· Protected Member Functions inherited from SoFieldContainer
SoFieldContainer (void)~SoFieldContainer ()
π· Protected Member Functions inherited from SoBase
SoBase (void)virtual ~SoBase ()virtual void destroy (void)SbBool hasMultipleWriteRefs (void) constSbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) constvoid writeFooter (SoOutput *out) constvirtual const char * getFileFormatName (void) const
π Static Protected Member Functions
static const SoFieldData ** getFieldDataPtr (void)β pointer to the field data, internal business.
π· Static Protected Member Functions inherited from SoRotation
static const SoFieldData ** getFieldDataPtr (void)
π· Static Protected Member Functions inherited from SoTransformation
static const SoFieldData ** getFieldDataPtr (void)
π· Static Protected Member Functions inherited from SoNode
static const SoFieldData ** getFieldDataPtr (void)static void setNextActionMethodIndex (int index)static int getNextActionMethodIndex (void)static void incNextActionMethodIndex (void)static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
π· Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter (void)static void staticDataLock (void)static void staticDataUnlock (void)
π«Ά Additional Inherited Members
π¦ Public Types inherited from SoNode
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000
}
π¦ Protected Types inherited from SoBase
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
π¦ Protected Attributes inherited from SoNode
uint32_t uniqueId
π¦ Protected Attributes inherited from SoFieldContainer
SbBool isBuiltIn
π¦ Static Protected Attributes inherited from SoNode
static uint32_t nextUniqueId = 0static int nextActionMethodIndex = 0
π Detailed Description π
bestie. okay. so the SoRotor class is a node used to animate rotations. that's the whole assignment and it eats every time. β¨
drop this node into your hierarchy and it applies a continuous rotation to whatever geometry is living under it. and because it inherits the SoRotation node, the rotation is restricted around the axis specified in the rotation field. no free-form chaos, just a clean spin on one axis. π
the angle value of the SoRotation::rotation field (yep, this node inherited it) is what tells you the rotation direction. here's the tea:
- if the value is larger than
0.0, the rotation goes counterclockwise. - if it's negative, the rotation goes clockwise.
π¨ DO NOT set the rotation value to exactly 0.0. no cap. rotations are handled internally as quaternions, and when you convert from an angle plus a rotation value into quaternion form, the info about the angle "gets lost" if there's no actual rotation. so like... don't do it. it's giving undefined, not giving iconic. π
also, heads up: the rotation will start at the given angle value. remember that.
π FILE FORMAT/DEFAULTS:
Rotor {
rotation 0 0 1 0
speed 1
on TRUE
}
πΈ Constructor & Destructor Documentation πΈ
π
SoRotor::SoRotor (void )
Constructor. it makes a rotor. that's the whole job.
References SoDB::getGlobalField(), on, SoRotation::rotation, SoRotor(), speed, and SbTime::zero().
Referenced by getFieldData(), and SoRotor().
π SoRotor::~SoRotor () [protected], [virtual]
Destructor. it's protected and virtual, so it cleans up properly when its time comes. β¨
β¨ MEMBER FUNCTION DOCUMENTATION β¨
okay bestie, this is the part where we meet the actual functions π buckle up
π¦ SoType SoRotor::getTypeId (void ) const [virtual]
this one hands you back the type identification of an object that's derived from a class inheriting SoBase πΈ it's the whole reason run-time type checking and "downward" casting even work, no cap
Usage example, and yes you're getting it character for character because it's iconic:
void foo(SoNode * node)
{
if (node->getTypeId() == SoFile::getClassTypeId()) {
SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type
}
else if (node->getTypeId().isOfType(SoGroup::getClassTypeId())) {
SoGroup * group = (SoGroup *)node; // safe downward cast, knows the type
}
}
okay so if you're an application programmer who wants to extend the library with new nodes, engines, nodekits, draggers or whatever else your heart desires π β this method needs to be overridden in all subclasses. not some, not most. all. periodt.
this is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through, for instance:
Inventor/nodes/SoSubNode.hβ for node classes, which gives youSO_NODE_INIT_CLASSandSO_NODE_CONSTRUCTORInventor/engines/SoSubEngine.hβ for engine classes- and so on π
for more info on writing Coin extensions, go peek at the class documentation of the toplevel superclasses for the various class groups π
Reimplemented from SoRotation.
π const SoFieldData * SoRotor::getFieldData (void ) const [protected], [virtual]
this one returns a pointer to the class-wide field data storage object for this instance π«Ά if there are no fields present, it returns NULL. that's it, that's the function, short and sweet
Reimplemented fromSoRotation. ReferencesSoRotor().
π MEMBER DATA DOCUMENTATION π
β SoSFFloat SoRotor::speed
specifies the speed of rotation, in revolutions per second π₯ defaults to 1.0.
Referenced by SoRotor().
π SoSFBool SoRotor::on
enable/disable rotation β¨ default is enabled.
Referenced by SoRotor().
π AUTHOR π
Generated automatically by Doxygen for Coin from the source code. not a human, just a robot doing its lil thing π€π
and that's a wrap on SoRotor(3) bestie!! this page came from Coin Version 2.5.0 πΈ go forth and rotate responsibly, ily, mwah π
β¨
π¦ where this page comes from
- fedora 43: Coin2-devel 2.5.0-52.fc43 Β· GPL-2.0-only
- fedora 43: Coin2-devel 2.5.0-52.fc43 Β· GPL-2.0-only
- fedora 44: Coin2-devel 2.5.0-54.fc44 Β· GPL-2.0-only
- fedora 44: Coin2-devel 2.5.0-54.fc44 Β· GPL-2.0-only
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms