SoRotor(3)

πŸ“¦ version 2.5.0, in fedora 43, fedora 44

πŸ’– SoRotor(3) πŸ’–

okay bestie, gather round, because we're doing the SoRotor page and it's a whole saga (this is part 1, there's more coming, don't you dare close the tab 🫢).

✨ NAME ✨

SoRotor β€” the SoRotor class is a node used to animate rotations. that's it, that's the vibe, it spins things. πŸ”₯


🌸 SYNOPSIS 🌸

first things first, you gotta pull it in:

#include <Inventor/nodes/SoRotor.h>

Inherits SoRotation. yes bestie it's a nepo baby, and that's actually great news for you (more on that in a sec πŸ‘‘).

πŸ’… Public Member Functions

  • virtual SoType getTypeId (void) const β€” hands you the type id, the standard "who am I" move.
  • SoRotor (void) β€” the constructor, aka the birth of a rotor.

πŸ¦‹ Public Member Functions inherited from SoRotation

  • SoRotation (void)
  • virtual void doAction (SoAction *action)
  • virtual void GLRender (SoGLRenderAction *action)
  • virtual void callback (SoCallbackAction *action)
  • virtual void getBoundingBox (SoGetBoundingBoxAction *action)
  • virtual void getMatrix (SoGetMatrixAction *action)
  • virtual void pick (SoPickAction *action)
  • virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)

πŸŽ€ Public Member Functions inherited from SoNode

  • void setOverride (const SbBool state)
  • SbBool isOverride (void) const
  • void setNodeType (const NodeType type)
  • NodeType getNodeType (void) const
  • virtual SoNode * copy (SbBool copyconnections=0) const
  • virtual SbBool affectsState (void) const
  • virtual void GLRenderBelowPath (SoGLRenderAction *action)
  • virtual void GLRenderInPath (SoGLRenderAction *action)
  • virtual void GLRenderOffPath (SoGLRenderAction *action)
  • virtual void handleEvent (SoHandleEventAction *action)
  • virtual void rayPick (SoRayPickAction *action)
  • virtual void search (SoSearchAction *action)
  • virtual void write (SoWriteAction *action)
  • virtual void audioRender (SoAudioRenderAction *action)
  • virtual void grabEventsSetup (void)
  • virtual void grabEventsCleanup (void)
  • virtual void startNotify (void)
  • virtual void notify (SoNotList *l)
  • uint32_t getNodeId (void) const
  • virtual SoChildList * getChildren (void) const
  • virtual void writeInstance (SoOutput *out)
  • virtual SoNode * addToCopyDict (void) const
  • virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)
  • virtual SoFieldContainer * copyThroughConnection (void) const

🌈 Public Member Functions inherited from SoFieldContainer

  • void setToDefaults (void)
  • SbBool hasDefaultValues (void) const
  • SbBool fieldsAreEqual (const SoFieldContainer *container) const
  • void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=0)
  • SbBool set (const char *const fielddata)
  • void get (SbString &fielddata)
  • virtual int getFields (SoFieldList &l) const
  • virtual int getAllFields (SoFieldList &l) const
  • virtual SoField * getField (const SbName &name) const
  • virtual SoField * getEventIn (const SbName &name) const
  • virtual SoField * getEventOut (const SbName &name) const
  • SbBool getFieldName (const SoField *const field, SbName &name) const
  • SbBool enableNotify (const SbBool flag)
  • SbBool isNotifyEnabled (void) const
  • SbBool set (const char *fielddata, SoInput *in)
  • void get (SbString &fielddata, SoOutput *out)
  • virtual SbBool validateNewFieldValue (SoField *field, void *newval)
  • virtual void addWriteReference (SoOutput *out, SbBool isfromfield=0)
  • SbBool getIsBuiltIn (void) const
  • void setUserData (void *userdata) const
  • void * getUserData (void) const

🧚 Public Member Functions inherited from SoBase

  • void ref (void) const
  • void unref (void) const
  • void unrefNoDelete (void) const
  • int32_t getRefCount (void) const
  • void touch (void)
  • SbBool isOfType (SoType type) const
  • virtual SbName getName (void) const
  • virtual void setName (const SbName &newname)
  • void addAuditor (void *const auditor, const SoNotRec::Type type)
  • void removeAuditor (void *const auditor, const SoNotRec::Type type)
  • const SoAuditorList & getAuditors (void) const
  • SbBool shouldWrite (void)
  • void assertAlive (void) const

⭐ Static Public Member Functions

  • static SoType getClassTypeId (void) β€” the class-level type id, no instance required, iconic.
  • static void initClass (void) β€” sets the whole class up so it exists. run it, bestie.

πŸ’œ Static Public Member Functions inherited from SoRotation

  • static SoType getClassTypeId (void)
  • static void initClass (void)

πŸ’œ Static Public Member Functions inherited from SoTransformation

  • static SoType getClassTypeId (void)
  • static void initClass (void)

πŸ’œ Static Public Member Functions inherited from SoNode

  • static uint32_t getCompatibilityTypes (const SoType &nodetype)
  • static SoType getClassTypeId (void)
  • static SoNode * getByName (const SbName &name)
  • static int getByName (const SbName &name, SoNodeList &l)
  • static void initClass (void)
  • static void initClasses (void)
  • static uint32_t getNextNodeId (void)
  • static int getActionMethodIndex (const SoType type)
  • static void getBoundingBoxS (SoAction *action, SoNode *node)
  • static void GLRenderS (SoAction *action, SoNode *node)
  • static void callbackS (SoAction *action, SoNode *node)
  • static void getMatrixS (SoAction *action, SoNode *node)
  • static void handleEventS (SoAction *action, SoNode *node)
  • static void pickS (SoAction *action, SoNode *node)
  • static void rayPickS (SoAction *action, SoNode *node)
  • static void searchS (SoAction *action, SoNode *node)
  • static void writeS (SoAction *action, SoNode *node)
  • static void audioRenderS (SoAction *action, SoNode *node)
  • static void getPrimitiveCountS (SoAction *action, SoNode *node)

πŸ’œ Static Public Member Functions inherited from SoFieldContainer

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static void initCopyDict (void)
  • static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
  • static SoFieldContainer * checkCopy (const SoFieldContainer *orig)
  • static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)
  • static void copyDone (void)

πŸ’œ Static Public Member Functions inherited from SoBase

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static void addName (SoBase *const base, const char *const name)
  • static void removeName (SoBase *const base, const char *const name)
  • static void incrementCurrentWriteCounter (void)
  • static void decrementCurrentWriteCounter (void)
  • static SoBase * getNamedBase (const SbName &name, SoType type)
  • static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
  • static SbBool read (SoInput *in, SoBase *&base, SoType expectedtype)
  • static void setInstancePrefix (const SbString &c)
  • static void setTraceRefs (SbBool trace)
  • static SbBool getTraceRefs (void)
  • static SbBool connectRoute (SoInput *in, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
  • static SbBool readRoute (SoInput *in)

πŸ‘‘ Public Attributes

  • SoSFFloat speed β€” how fast it's spinning, literally.
  • SoSFBool on β€” is the spin even on or not.

🌷 Public Attributes inherited from SoRotation

  • SoSFRotation rotation

πŸ™ˆ Protected Member Functions

  • virtual const SoFieldData * getFieldData (void) const β€” internal field bookkeeping, not for you.
  • virtual ~SoRotor () β€” the destructor, protected, so no rogue deletes from the outside.

🌷 Protected Member Functions inherited from SoRotation

  • virtual ~SoRotation ()

🌷 Protected Member Functions inherited from SoTransformation

  • SoTransformation (void)
  • virtual ~SoTransformation ()

🌷 Protected Member Functions inherited from SoNode

  • SoNode (void)
  • virtual ~SoNode ()
  • virtual SbBool readInstance (SoInput *in, unsigned short flags)

🌷 Protected Member Functions inherited from SoFieldContainer

  • SoFieldContainer (void)
  • ~SoFieldContainer ()

🌷 Protected Member Functions inherited from SoBase

  • SoBase (void)
  • virtual ~SoBase ()
  • virtual void destroy (void)
  • SbBool hasMultipleWriteRefs (void) const
  • SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
  • void writeFooter (SoOutput *out) const
  • virtual const char * getFileFormatName (void) const

πŸŽ€ Static Protected Member Functions

  • static const SoFieldData ** getFieldDataPtr (void) β€” pointer to the field data, internal business.

🌷 Static Protected Member Functions inherited from SoRotation

  • static const SoFieldData ** getFieldDataPtr (void)

🌷 Static Protected Member Functions inherited from SoTransformation

  • static const SoFieldData ** getFieldDataPtr (void)

🌷 Static Protected Member Functions inherited from SoNode

  • static const SoFieldData ** getFieldDataPtr (void)
  • static void setNextActionMethodIndex (int index)
  • static int getNextActionMethodIndex (void)
  • static void incNextActionMethodIndex (void)
  • static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)

🌷 Static Protected Member Functions inherited from SoBase

  • static uint32_t getCurrentWriteCounter (void)
  • static void staticDataLock (void)
  • static void staticDataUnlock (void)

🫢 Additional Inherited Members

πŸ¦‹ Public Types inherited from SoNode

enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
    INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
    INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
    COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
    0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000
    }

πŸ¦‹ Protected Types inherited from SoBase

enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }

πŸ¦‹ Protected Attributes inherited from SoNode

  • uint32_t uniqueId

πŸ¦‹ Protected Attributes inherited from SoFieldContainer

  • SbBool isBuiltIn

πŸ¦‹ Static Protected Attributes inherited from SoNode

  • static uint32_t nextUniqueId = 0
  • static int nextActionMethodIndex = 0

πŸ’– Detailed Description πŸ’–

bestie. okay. so the SoRotor class is a node used to animate rotations. that's the whole assignment and it eats every time. ✨

drop this node into your hierarchy and it applies a continuous rotation to whatever geometry is living under it. and because it inherits the SoRotation node, the rotation is restricted around the axis specified in the rotation field. no free-form chaos, just a clean spin on one axis. 🌈

the angle value of the SoRotation::rotation field (yep, this node inherited it) is what tells you the rotation direction. here's the tea:

  • if the value is larger than 0.0, the rotation goes counterclockwise.
  • if it's negative, the rotation goes clockwise.
🚨 DO NOT set the rotation value to exactly 0.0. no cap. rotations are handled internally as quaternions, and when you convert from an angle plus a rotation value into quaternion form, the info about the angle "gets lost" if there's no actual rotation. so like... don't do it. it's giving undefined, not giving iconic. πŸ’€

also, heads up: the rotation will start at the given angle value. remember that.

πŸŽ€ FILE FORMAT/DEFAULTS:

Rotor {
    rotation 0 0 1  0
    speed 1
    on TRUE
}

🌸 Constructor & Destructor Documentation 🌸

πŸ’… SoRotor::SoRotor (void )

Constructor. it makes a rotor. that's the whole job.

References SoDB::getGlobalField(), on, SoRotation::rotation, SoRotor(), speed, and SbTime::zero().

Referenced by getFieldData(), and SoRotor().

πŸ™ˆ SoRotor::~SoRotor () [protected], [virtual]

Destructor. it's protected and virtual, so it cleans up properly when its time comes. ✨


✨ MEMBER FUNCTION DOCUMENTATION ✨

okay bestie, this is the part where we meet the actual functions πŸ’– buckle up


πŸ¦‹ SoType SoRotor::getTypeId (void ) const [virtual]

this one hands you back the type identification of an object that's derived from a class inheriting SoBase 🌸 it's the whole reason run-time type checking and "downward" casting even work, no cap

Usage example, and yes you're getting it character for character because it's iconic:

void foo(SoNode * node)
{
  if (node->getTypeId() == SoFile::getClassTypeId()) {
    SoFile * filenode = (SoFile *)node;  // safe downward cast, knows the type
  }
  else if (node->getTypeId().isOfType(SoGroup::getClassTypeId())) {
    SoGroup * group = (SoGroup *)node;  // safe downward cast, knows the type
  }
}

okay so if you're an application programmer who wants to extend the library with new nodes, engines, nodekits, draggers or whatever else your heart desires πŸ’… β€” this method needs to be overridden in all subclasses. not some, not most. all. periodt.

this is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through, for instance:

  • Inventor/nodes/SoSubNode.h β€” for node classes, which gives you SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR
  • Inventor/engines/SoSubEngine.h β€” for engine classes
  • and so on πŸŽ€

for more info on writing Coin extensions, go peek at the class documentation of the toplevel superclasses for the various class groups πŸ‘‘

Reimplemented from SoRotation.

πŸ’œ const SoFieldData * SoRotor::getFieldData (void ) const [protected], [virtual]

this one returns a pointer to the class-wide field data storage object for this instance 🫢 if there are no fields present, it returns NULL. that's it, that's the function, short and sweet

Reimplemented from SoRotation. References SoRotor().

πŸŽ€ MEMBER DATA DOCUMENTATION πŸŽ€

⭐ SoSFFloat SoRotor::speed

specifies the speed of rotation, in revolutions per second πŸ”₯ defaults to 1.0.

Referenced by SoRotor().

🌈 SoSFBool SoRotor::on

enable/disable rotation ✨ default is enabled.

Referenced by SoRotor().

πŸ‘‘ AUTHOR πŸ‘‘

Generated automatically by Doxygen for Coin from the source code. not a human, just a robot doing its lil thing πŸ€–πŸ’–


and that's a wrap on SoRotor(3) bestie!! this page came from Coin Version 2.5.0 🌸 go forth and rotate responsibly, ily, mwah πŸ’…βœ¨

πŸ“¦ where this page comes from