SoMatrixTransform(3)

๐Ÿ“ฆ version 2.5.0, in fedora 43, fedora 44

SoMatrixTransform(3) โ€” straight outta the Library Functions Manual, and bestie, it's a whole moment ๐Ÿ’…

๐ŸŽ€ NAME ๐ŸŽ€

SoMatrixTransform โ€” it's a transformation node class. Like, the transformation node. The way that it just transforms. Periodt.

โœจ SYNOPSIS โœจ

#include <Inventor/nodes/SoMatrixTransform.h>

It inherits from SoTransformation (yes, the family tree is giving legacy, we respect it ๐Ÿ‘‘).

๐Ÿซถ Public Member Functions ๐Ÿซถ

  • virtual SoType getTypeId (void) const
  • SoMatrixTransform (void)
  • virtual void doAction (SoAction *action)
  • virtual void callback (SoCallbackAction *action)
  • virtual void GLRender (SoGLRenderAction *action)
  • virtual void getBoundingBox (SoGetBoundingBoxAction *action)
  • virtual void getMatrix (SoGetMatrixAction *action)
  • virtual void pick (SoPickAction *action)
  • virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)

๐ŸŒธ Public Member Functions inherited from SoNode ๐ŸŒธ

  • void setOverride (const SbBool state)
  • SbBool isOverride (void) const
  • void setNodeType (const NodeType type)
  • NodeType getNodeType (void) const
  • virtual SoNode * copy (SbBool copyconnections=0) const
  • virtual SbBool affectsState (void) const
  • virtual void GLRenderBelowPath (SoGLRenderAction *action)
  • virtual void GLRenderInPath (SoGLRenderAction *action)
  • virtual void GLRenderOffPath (SoGLRenderAction *action)
  • virtual void handleEvent (SoHandleEventAction *action)
  • virtual void rayPick (SoRayPickAction *action)
  • virtual void search (SoSearchAction *action)
  • virtual void write (SoWriteAction *action)
  • virtual void audioRender (SoAudioRenderAction *action)
  • virtual void grabEventsSetup (void)
  • virtual void grabEventsCleanup (void)
  • virtual void startNotify (void)
  • virtual void notify (SoNotList *l)
  • uint32_t getNodeId (void) const
  • virtual SoChildList * getChildren (void) const
  • virtual void writeInstance (SoOutput *out)
  • virtual SoNode * addToCopyDict (void) const
  • virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)
  • virtual SoFieldContainer * copyThroughConnection (void) const

๐Ÿ’œ Public Member Functions inherited from SoFieldContainer ๐Ÿ’œ

  • void setToDefaults (void)
  • SbBool hasDefaultValues (void) const
  • SbBool fieldsAreEqual (const SoFieldContainer *container) const
  • void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=0)
  • SbBool set (const char *const fielddata)
  • void get (SbString &fielddata)
  • virtual int getFields (SoFieldList &l) const
  • virtual int getAllFields (SoFieldList &l) const
  • virtual SoField * getField (const SbName &name) const
  • virtual SoField * getEventIn (const SbName &name) const
  • virtual SoField * getEventOut (const SbName &name) const
  • SbBool getFieldName (const SoField *const field, SbName &name) const
  • SbBool enableNotify (const SbBool flag)
  • SbBool isNotifyEnabled (void) const
  • SbBool set (const char *fielddata, SoInput *in)
  • void get (SbString &fielddata, SoOutput *out)
  • virtual SbBool validateNewFieldValue (SoField *field, void *newval)
  • virtual void addWriteReference (SoOutput *out, SbBool isfromfield=0)
  • SbBool getIsBuiltIn (void) const
  • void setUserData (void *userdata) const
  • void * getUserData (void) const

๐Ÿฆ‹ Public Member Functions inherited from SoBase ๐Ÿฆ‹

  • void ref (void) const
  • void unref (void) const
  • void unrefNoDelete (void) const
  • int32_t getRefCount (void) const
  • void touch (void)
  • SbBool isOfType (SoType type) const
  • virtual SbName getName (void) const
  • virtual void setName (const SbName &newname)
  • void addAuditor (void *const auditor, const SoNotRec::Type type)
  • void removeAuditor (void *const auditor, const SoNotRec::Type type)
  • const SoAuditorList & getAuditors (void) const
  • SbBool shouldWrite (void)
  • void assertAlive (void) const

โญ Static Public Member Functions โญ

  • static SoType getClassTypeId (void)
  • static void initClass (void)

โญ Static Public Member Functions inherited from SoTransformation โญ

  • static SoType getClassTypeId (void)
  • static void initClass (void)

โญ Static Public Member Functions inherited from SoNode โญ

  • static uint32_t getCompatibilityTypes (const SoType &nodetype)
  • static SoType getClassTypeId (void)
  • static SoNode * getByName (const SbName &name)
  • static int getByName (const SbName &name, SoNodeList &l)
  • static void initClass (void)
  • static void initClasses (void)
  • static uint32_t getNextNodeId (void)
  • static int getActionMethodIndex (const SoType type)
  • static void getBoundingBoxS (SoAction *action, SoNode *node)
  • static void GLRenderS (SoAction *action, SoNode *node)
  • static void callbackS (SoAction *action, SoNode *node)
  • static void getMatrixS (SoAction *action, SoNode *node)
  • static void handleEventS (SoAction *action, SoNode *node)
  • static void pickS (SoAction *action, SoNode *node)
  • static void rayPickS (SoAction *action, SoNode *node)
  • static void searchS (SoAction *action, SoNode *node)
  • static void writeS (SoAction *action, SoNode *node)
  • static void audioRenderS (SoAction *action, SoNode *node)
  • static void getPrimitiveCountS (SoAction *action, SoNode *node)

โญ Static Public Member Functions inherited from SoFieldContainer โญ

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static void initCopyDict (void)
  • static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
  • static SoFieldContainer * checkCopy (const SoFieldContainer *orig)
  • static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)
  • static void copyDone (void)

โญ Static Public Member Functions inherited from SoBase โญ

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static void addName (SoBase *const base, const char *const name)
  • static void removeName (SoBase *const base, const char *const name)
  • static void incrementCurrentWriteCounter (void)
  • static void decrementCurrentWriteCounter (void)
  • static SoBase * getNamedBase (const SbName &name, SoType type)
  • static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
  • static SbBool read (SoInput *in, SoBase *&base, SoType expectedtype)
  • static void setInstancePrefix (const SbString &c)
  • static void setTraceRefs (SbBool trace)
  • static SbBool getTraceRefs (void)
  • static SbBool connectRoute (SoInput *in, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
  • static SbBool readRoute (SoInput *in)

๐Ÿ“ Public Attributes ๐Ÿ“

  • SoSFMatrix matrix

๐Ÿงš Protected Member Functions ๐Ÿงš

  • virtual const SoFieldData * getFieldData (void) const
  • virtual ~SoMatrixTransform ()

๐Ÿงš Protected Member Functions inherited from SoTransformation ๐Ÿงš

  • SoTransformation (void)
  • virtual ~SoTransformation ()

๐Ÿงš Protected Member Functions inherited from SoNode ๐Ÿงš

  • SoNode (void)
  • virtual ~SoNode ()
  • virtual SbBool readInstance (SoInput *in, unsigned short flags)

๐Ÿงš Protected Member Functions inherited from SoFieldContainer ๐Ÿงš

  • SoFieldContainer (void)
  • ~SoFieldContainer ()

๐Ÿงš Protected Member Functions inherited from SoBase ๐Ÿงš

  • SoBase (void)
  • virtual ~SoBase ()
  • virtual void destroy (void)
  • SbBool hasMultipleWriteRefs (void) const
  • SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
  • void writeFooter (SoOutput *out) const
  • virtual const char * getFileFormatName (void) const

๐ŸŒˆ Static Protected Member Functions ๐ŸŒˆ

  • static const SoFieldData ** getFieldDataPtr (void)

๐ŸŒˆ Static Protected Member Functions inherited from SoTransformation ๐ŸŒˆ

  • static const SoFieldData ** getFieldDataPtr (void)

๐ŸŒˆ Static Protected Member Functions inherited from SoNode ๐ŸŒˆ

  • static const SoFieldData ** getFieldDataPtr (void)
  • static void setNextActionMethodIndex (int index)
  • static int getNextActionMethodIndex (void)
  • static void incNextActionMethodIndex (void)
  • static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)

๐ŸŒˆ Static Protected Member Functions inherited from SoBase ๐ŸŒˆ

  • static uint32_t getCurrentWriteCounter (void)
  • static void staticDataLock (void)
  • static void staticDataUnlock (void)

๐Ÿ’– Additional Inherited Members ๐Ÿ’–

Public Types inherited from SoNode

enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
    INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
    INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
    COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
    0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000
}

Protected Types inherited from SoBase

enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }

Protected Attributes inherited from SoNode

  • uint32_t uniqueId

Protected Attributes inherited from SoFieldContainer

  • SbBool isBuiltIn

Static Protected Attributes inherited from SoNode

  • static uint32_t nextUniqueId = 0
  • static int nextActionMethodIndex = 0

๐Ÿ‘‘ Detailed Description ๐Ÿ‘‘

The SoMatrixTransform class is a transformation node. No cap.

This one is the most flexible transformation node, bestie โ€” because you can use it to accumulate any kind of transformation matrix on top of the current model transformation matrix. Like, literally any matrix. It's giving main character energy ๐Ÿฆ‹.

FILE FORMAT/DEFAULTS:

MatrixTransform {
    matrix 1 0 0 0
0 1 0 0
0 0 1 0
0 0 0 1
}

See also

  • SoTransform

๐Ÿ’… Constructor & Destructor Documentation ๐Ÿ’…

SoMatrixTransform::SoMatrixTransform (void )

Constructor. The origin story โœจ.

References SbMatrix::identity(), matrix, and SoMatrixTransform().

Referenced by getFieldData(), and SoMatrixTransform().

SoMatrixTransform::~SoMatrixTransform () [protected], [virtual]

Destructor. It's the end of an era, we don't talk about it ๐Ÿ˜ญ.


okay that's part 1 bestie, don't go anywhere โ€” part 2 is literally right there ๐Ÿซถ

๐Ÿ’– Member Function Documentation ๐Ÿ’–


SoType SoMatrixTransform::getTypeId (void) const [virtual]

okay so bestie, this one is the whole personality of Coin's type system โœจ It hands you back the type identification of an object derived from a class inheriting SoBase. What's that for? Run-time type checking and "downward" casting. That's it, that's the job ๐Ÿ’…

Usage example, and yes you're getting the full thing:

void foo(SoNode * node)
{
  if (node->getTypeId() == SoFile::getClassTypeId()) {
    SoFile * filenode = (SoFile *)node;  // safe downward cast, knows the type
  }
  else if (node->getTypeId().isOfType(SoGroup::getClassTypeId())) {
    SoGroup * group = (SoGroup *)node;  // safe downward cast, knows the type
  }
}

application programmers wanting to extend the library โ€” with new nodes, engines, nodekits, draggers or whatever else โ€” listen up: this method needs to be overridden in all subclasses. No skipping, fr fr ๐Ÿ™ˆ It's typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through, for instance, Inventor/nodes/SoSubNode.h (that's SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on. Macros doing the heavy lifting so you don't have to, we love to see it ๐Ÿซถ

For more info on writing Coin extensions, go look at the class documentation of the toplevel superclasses for the various class groups.

Reimplemented from SoTransformation.


const SoFieldData * SoMatrixTransform::getFieldData (void) const [protected], [virtual]

This one returns a pointer to the class-wide field data storage object for this instance. And if there are no fields present? It returns NULL. That's the whole vibe ๐Ÿ’€

Reimplemented from SoTransformation.

References SoMatrixTransform().


void SoMatrixTransform::doAction (SoAction * action) [virtual]

This function performs the typical operation of a node for any action. Lowkey the main character of the whole file ngl ๐Ÿ‘‘

Reimplemented from SoNode.

References SoAction::getState(), SbMatrix::identity(), and matrix.

Referenced by callback(), getBoundingBox(), getPrimitiveCount(), GLRender(), and pick().


void SoMatrixTransform::callback (SoCallbackAction * action) [virtual]

Action method for SoCallbackAction. ๐ŸŽ€

Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph. It's giving "peek behind the curtain" energy and we're obsessed โœจ

Reimplemented from SoNode.

References doAction().


void SoMatrixTransform::GLRender (SoGLRenderAction * action) [virtual]

Action method for the SoGLRenderAction. ๐Ÿ”ฅ

This is called during rendering traversals. Nodes influencing the rendering state in any way โ€” or who want to throw geometry primitives at OpenGL โ€” override this method. If that's your node, this is your moment, go off ๐Ÿ’…

Reimplemented from SoNode.

References doAction().


void SoMatrixTransform::getBoundingBox (SoGetBoundingBoxAction * action) [virtual]

Action method for the SoGetBoundingBoxAction. ๐Ÿ“ฆ

Calculates bounding box and center coordinates for node and modifies the values of the action to encompass the bounding box for this node and to shift the center point for the scene more towards the one for this node. Yes it's doing math AND being considerate, icon behaviour honestly ๐ŸŒธ

Nodes influencing how geometry nodes calculates their bounding box also override this method to change the relevant state variables.

Reimplemented from SoNode.

References doAction().


void SoMatrixTransform::getMatrix (SoGetMatrixAction * action) [virtual]

Action method for SoGetMatrixAction. ๐Ÿงฎ

Updates action by accumulating with the transformation matrix of this node (if any). That "(if any)" is doing a lot of work and I respect it ๐Ÿ™ˆ

Reimplemented from SoNode.

References SoGetMatrixAction::getInverse(), SoGetMatrixAction::getMatrix(), SbMatrix::inverse(), matrix, SbMatrix::multLeft(), and SbMatrix::multRight().


void SoMatrixTransform::pick (SoPickAction * action) [virtual]

Action method for SoPickAction. ๐ŸŽฏ

Does common processing for SoPickAction action instances. Common processing, common queen, periodt ๐Ÿ’œ

Reimplemented from SoNode.

References doAction().


void SoMatrixTransform::getPrimitiveCount (SoGetPrimitiveCountAction * action) [virtual]

Action method for the SoGetPrimitiveCountAction. ๐Ÿ”ข

Calculates the number of triangle, line segment and point primitives for the node and adds these to the counters of the action. Triangles, lines, points โ€” the whole trio showed up and they're all counting themselves, slay โญ

Nodes influencing how geometry nodes calculates their primitive count also override this method to change the relevant state variables.

Reimplemented from SoNode.

References doAction().


๐ŸŽ€ Member Data Documentation ๐ŸŽ€

SoSFMatrix SoMatrixTransform::matrix

The transformation matrix. Defaults to the identity matrix. ๐ŸŒˆ

Like, the identity matrix is literally the "no thoughts, head empty, no transformation" of matrices and that's genuinely such a mood. But this field? This field is the whole point of the node bestie ๐Ÿ’–

Referenced by doAction(), SoCenterballDragger::fieldSensorCB(), getMatrix(), SoDragger::getMotionMatrix(), SoDragger::setMotionMatrix(), SoCenterballDragger::SoCenterballDragger(), SoMatrixTransform(), and SoCenterballDragger::transferCenterDraggerMotion().


โœจ Author โœจ

Generated automatically by Doxygen for Coin from the source code. So likeโ€ฆ nobody hand-wrote this one, the robot did it, and honestly the robot ate ๐Ÿค–๐Ÿ’…


okay that's the whole page bestie, you made it to the end, I'm so proud ๐Ÿซถ This was the Coin docs, Version 2.5.0, for SoMatrixTransform(3), and yeah โ€” it came straight out of the source code, no cap. Go transform something iconic ๐ŸŒธโœจ

๐Ÿ“ฆ where this page comes from