SoMFVec4f(3)
π NAME π
okay so bestie, gather round, because this one is so good. SoMFVec4f is the class that is a container for SbVec4f vectors. that's her whole job and she does it flawlessly. π
(and yes, we are living in the Library Functions Manual today, and honestly? it's giving iconic. β¨)
π¦ SYNOPSIS π¦
#include <Inventor/fields/SoMFVec4f.h>
Inherits SoMField. she got it from her mama, no cap π«Ά
π Public Member Functions π
like, she has a LOT of methods and every single one ate:
virtual SoType getTypeId (void) const
virtual void copyFrom (const SoField &field)
const SoMFVec4f & operator= (const SoMFVec4f &field)
virtual SbBool isSame (const SoField &field) const
const SbVec4f & operator[] (const int idx) const
const SbVec4f * getValues (const int start) const
int find (const SbVec4f &value, SbBool addifnotfound=0)
void setValues (const int start, const int num, const SbVec4f *newvals)
void set1Value (const int idx, const SbVec4f &value)
void setValue (const SbVec4f &value)
const SbVec4f & operator= (const SbVec4f &val)
SbBool operator== (const SoMFVec4f &field) const
SbBool operator!= (const SoMFVec4f &field) const
SbVec4f * startEditing (void)
void finishEditing (void)
void setValuesPointer (const int num, const float *userdata)
void setValuesPointer (const int num, float *userdata)
void setValuesPointer (const int num, const SbVec4f *userdata)
void setValuesPointer (const int num, SbVec4f *userdata)
void setValues (const int start, const int num, const float xyzw[][4])
void set1Value (const int idx, const float x, const float y, const float z, const float w)
void set1Value (const int idx, const float xyzw[4])
void setValue (const float x, const float y, const float z, const float w)
void setValue (const float xyzw[4])
π― Public Member Functions inherited from SoMField π―
the family reunion continues:
virtual ~SoMField ()
int getNum (void) const
void setNum (const int num)
virtual void deleteValues (int start, int num=-1)
virtual void insertSpace (int start, int num)
SbBool set1 (const int index, const char *const valuestring)
void get1 (const int index, SbString &valuestring)
virtual void enableDeleteValues (void)
virtual SbBool isDeleteValuesEnabled (void)
πΈ Public Member Functions inherited from SoField πΈ
yes, the whole extended family showed up. every one of them:
virtual ~SoField ()
void setIgnored (SbBool ignore)
SbBool isIgnored (void) const
void setDefault (SbBool def)
SbBool isDefault (void) const
SbBool isOfType (const SoType type) const
void enableConnection (SbBool flag)
SbBool isConnectionEnabled (void) const
SbBool connectFrom (SoEngineOutput *master, SbBool notnotify=0, SbBool append=0)
SbBool appendConnection (SoEngineOutput *master, SbBool notnotify=0)
void disconnect (SoEngineOutput *engineoutput)
SbBool isConnectedFromEngine (void) const
SbBool getConnectedEngine (SoEngineOutput *&master) const
SbBool connectFrom (SoField *master, SbBool notnotify=0, SbBool append=0)
SbBool appendConnection (SoField *master, SbBool notnotify=0)
void disconnect (SoField *field)
SbBool isConnectedFromField (void) const
SbBool getConnectedField (SoField *&master) const
int getNumConnections (void) const
int getForwardConnections (SoFieldList &slavelist) const
int getConnections (SoFieldList &masterlist) const
void disconnect (void)
SbBool isConnected (void) const
void setContainer (SoFieldContainer *cont)
SoFieldContainer * getContainer (void) const
SbBool set (const char *valuestring)
void get (SbString &valuestring)
SbBool shouldWrite (void) const
virtual void touch (void)
virtual void startNotify (void)
virtual void notify (SoNotList *nlist)
SbBool enableNotify (SbBool on)
SbBool isNotifyEnabled (void) const
void addAuditor (void *f, SoNotRec::Type type)
void removeAuditor (void *f, SoNotRec::Type type)
int operator== (const SoField &f) const
int operator!= (const SoField &f) const
virtual void connectionStatusChanged (int numconnections)
SbBool isReadOnly (void) const
virtual void fixCopy (SbBool copyconnections)
virtual SbBool referencesCopy (void) const
void copyConnection (const SoField *fromfield)
virtual SbBool read (SoInput *in, const SbName &name)
virtual void write (SoOutput *out, const SbName &name) const
virtual void countWriteRefs (SoOutput *out) const
void setFieldType (int type)
int getFieldType (void) const
SbBool getDirty (void) const
void setDirty (SbBool dirty)
void evaluate (void) const
β Static Public Member Functions β
the ones you can call without even having an object. main character energy fr:
static void * createInstance (void)
static SoType getClassTypeId (void)
static void initClass (void)
β¨ Static Public Member Functions inherited from SoMField β¨
static SoType getClassTypeId (void)
static void initClass (void)
β¨ Static Public Member Functions inherited from SoField β¨
static void initClass (void)
static void initClasses (void)
static SoType getClassTypeId (void)
π§ Protected Member Functions π§
for the inside circle only, bestie. don't touch unless you're the library itself:
virtual void deleteAllValues (void)
virtual void copyValue (int to, int from)
virtual int fieldSizeof (void) const
virtual void * valuesPtr (void)
virtual void setValuesPtr (void *ptr)
virtual void allocValues (int num)
π Protected Member Functions inherited from SoMField π
SoMField (void)
virtual void makeRoom (int newnum)
π Protected Member Functions inherited from SoField π
SoField (void)
void valueChanged (SbBool resetdefault=1)
virtual void evaluateConnection (void) const
virtual SbBool readConnection (SoInput *in)
virtual void writeConnection (SoOutput *out) const
SbBool isDestructing (void) const
π Protected Attributes π
the actual data, hidden behind the velvet rope:
SbVec4f * values
π Protected Attributes inherited from SoMField π
int num
int maxNum
SbBool userDataIsUsed
π Additional Inherited Members π
π« Public Types inherited from SoField π«
enum FieldType { NORMAL_FIELD = 0, EVENTIN_FIELD, EVENTOUT_FIELD, EXPOSED_FIELD }
π₯ Detailed Description π₯
okay so here's the tea: the SoMFVec4f class is a container for SbVec4f vectors. periodt. π
This field is used where nodes, engines or other field containers need to store an array of vectors with four elements. four elements, four besties, one iconic little array. π¦
This field supports application data sharing through a setValuesPointer() method. See SoMField documentation for information on how to use this function. (go read it, iykyk π)
π See also π
SoSFVec4f
π Member Function Documentation π
SoType SoMFVec4f::getTypeId (void ) const [virtual]
Returns the type identification instance which uniquely identifies the Coin field class the object belongs to.
See also: getClassTypeId(), SoType
Implements SoField.
void SoMFVec4f::copyFrom (const SoField & f) [virtual]
Copy value(s) from f into this field. f must be of the same type as this field. no mixing types, bestie, this is a monogamous field π
Implements SoField.
SbBool SoMFVec4f::isSame (const SoField & f) const [virtual]
Check for equal type and value(s). it's the vibe check, but for fields β¨
Implements SoField.
void SoMFVec4f::deleteAllValues (void ) [protected], [virtual]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. (translation: not for you, babe, and that's okay π«Ά)
Implements SoMField.
void SoMFVec4f::copyValue (int to, int from) [protected], [virtual]
This method is used for moving values around internally within a multivalue field. It needs to be overridden in each field so it automatically takes care of running copy constructors where necessary.
Implements SoMField.
const SbVec4f * SoMFVec4f::getValues (const int start) const [inline]
Returns a pointer to the values array. give me the pointer and i'll give you the world π«
References SoMField::num.
void SoMFVec4f::setValues (const int start, const int numarg, const float xyzw[][4])
Set num vector array elements from xyzw, starting at index start. bulk edit but make it fashion π
References SoMField::maxNum, SoMField::num, and SoField::valueChanged().
void SoMFVec4f::set1Value (const int idx, const float x, const float y, const float z, const float w)
Set the vector at idx.
void SoMFVec4f::set1Value (const int idx, const float xyzw[4])
Set the vector at idx. (same energy, different argument shape, she contains multitudes πΈ)
void SoMFVec4f::setValue (const float x, const float y, const float z, const float w)
Set this field to contain a single vector with the given element values.
void SoMFVec4f::setValue (const float xyzw[4])
Set this field to contain a single vector with the given element values.
References SoMField::setNum().
βοΈ Author βοΈ
Generated automatically by Doxygen for Coin from the source code. (yes, a robot wrote her, and she still ate πβ¨)
and that's the whole page, bestie. this one came from Coin, Version 2.5.0, and it lives on the SoMFVec4f(3) page. go forth and store your four-element vectors with your whole chest. mwah. πππ¦
π¦ where this page comes from
- fedora 43: Coin2-devel 2.5.0-52.fc43 Β· GPL-2.0-only
- fedora 43: Coin2-devel 2.5.0-52.fc43 Β· GPL-2.0-only
- fedora 44: Coin2-devel 2.5.0-54.fc44 Β· GPL-2.0-only
- fedora 44: Coin2-devel 2.5.0-54.fc44 Β· GPL-2.0-only
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms