SoListener(3)
okay so bestie, we're diving into SoListener(3) from the Library Functions Manual π this is the whole vibe for the SoListener class, and it's literally the audio equivalent of a camera, no cap. Part 1 of 2, so buckle up π
β¨ NAME β¨
SoListener β the class that defines listener attributes used when rendering sound. π§β¨
π¦ SYNOPSIS π¦
#include <Inventor/nodes/SoListener.h>
Inherits SoNode.
π Public Member Functions π
virtual SoType getTypeId (void) constSoListener ()
π Public Member Functions inherited from SoNode π
void setOverride (const SbBool state)SbBool isOverride (void) constvoid setNodeType (const NodeType type)NodeType getNodeType (void) constvirtual SoNode * copy (SbBool copyconnections=0) constvirtual SbBool affectsState (void) constvirtual void doAction (SoAction *action)virtual void GLRender (SoGLRenderAction *action)virtual void GLRenderBelowPath (SoGLRenderAction *action)virtual void GLRenderInPath (SoGLRenderAction *action)virtual void GLRenderOffPath (SoGLRenderAction *action)virtual void callback (SoCallbackAction *action)virtual void getBoundingBox (SoGetBoundingBoxAction *action)virtual void getMatrix (SoGetMatrixAction *action)virtual void handleEvent (SoHandleEventAction *action)virtual void pick (SoPickAction *action)virtual void rayPick (SoRayPickAction *action)virtual void search (SoSearchAction *action)virtual void write (SoWriteAction *action)virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)virtual void grabEventsSetup (void)virtual void grabEventsCleanup (void)virtual void startNotify (void)virtual void notify (SoNotList *l)uint32_t getNodeId (void) constvirtual SoChildList * getChildren (void) constvirtual void writeInstance (SoOutput *out)virtual SoNode * addToCopyDict (void) constvirtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)virtual SoFieldContainer * copyThroughConnection (void) const
πΈ Public Member Functions inherited from SoFieldContainer πΈ
void setToDefaults (void)SbBool hasDefaultValues (void) constSbBool fieldsAreEqual (const SoFieldContainer *container) constvoid copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=0)SbBool set (const char *const fielddata)void get (SbString &fielddata)virtual int getFields (SoFieldList &l) constvirtual int getAllFields (SoFieldList &l) constvirtual SoField * getField (const SbName &name) constvirtual SoField * getEventIn (const SbName &name) constvirtual SoField * getEventOut (const SbName &name) constSbBool getFieldName (const SoField *const field, SbName &name) constSbBool enableNotify (const SbBool flag)SbBool isNotifyEnabled (void) constSbBool set (const char *fielddata, SoInput *in)void get (SbString &fielddata, SoOutput *out)virtual SbBool validateNewFieldValue (SoField *field, void *newval)virtual void addWriteReference (SoOutput *out, SbBool isfromfield=0)SbBool getIsBuiltIn (void) constvoid setUserData (void *userdata) constvoid * getUserData (void) const
π¦ Public Member Functions inherited from SoBase π¦
void ref (void) constvoid unref (void) constvoid unrefNoDelete (void) constint32_t getRefCount (void) constvoid touch (void)SbBool isOfType (SoType type) constvirtual SbName getName (void) constvirtual void setName (const SbName &newname)void addAuditor (void *const auditor, const SoNotRec::Type type)void removeAuditor (void *const auditor, const SoNotRec::Type type)const SoAuditorList & getAuditors (void) constSbBool shouldWrite (void)void assertAlive (void) const
β Static Public Member Functions β
static SoType getClassTypeId (void)static void initClass ()
β¨ Static Public Member Functions inherited from SoNode β¨
static uint32_t getCompatibilityTypes (const SoType &nodetype)static SoType getClassTypeId (void)static SoNode * getByName (const SbName &name)static int getByName (const SbName &name, SoNodeList &l)static void initClass (void)static void initClasses (void)static uint32_t getNextNodeId (void)static int getActionMethodIndex (const SoType type)static void getBoundingBoxS (SoAction *action, SoNode *node)static void GLRenderS (SoAction *action, SoNode *node)static void callbackS (SoAction *action, SoNode *node)static void getMatrixS (SoAction *action, SoNode *node)static void handleEventS (SoAction *action, SoNode *node)static void pickS (SoAction *action, SoNode *node)static void rayPickS (SoAction *action, SoNode *node)static void searchS (SoAction *action, SoNode *node)static void writeS (SoAction *action, SoNode *node)static void audioRenderS (SoAction *action, SoNode *node)static void getPrimitiveCountS (SoAction *action, SoNode *node)
π Static Public Member Functions inherited from SoFieldContainer π
static void initClass (void)static SoType getClassTypeId (void)static void initCopyDict (void)static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)static SoFieldContainer * checkCopy (const SoFieldContainer *orig)static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)static void copyDone (void)
π Static Public Member Functions inherited from SoBase π
static void initClass (void)static SoType getClassTypeId (void)static void addName (SoBase *const base, const char *const name)static void removeName (SoBase *const base, const char *const name)static void incrementCurrentWriteCounter (void)static void decrementCurrentWriteCounter (void)static SoBase * getNamedBase (const SbName &name, SoType type)static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)static SbBool read (SoInput *in, SoBase *&base, SoType expectedtype)static void setInstancePrefix (const SbString &c)static void setTraceRefs (SbBool trace)static SbBool getTraceRefs (void)static SbBool connectRoute (SoInput *in, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)static SbBool readRoute (SoInput *in)
π Public Attributes π
SoSFVec3f positionSoSFRotation orientationSoSFFloat gainSoSFVec3f dopplerVelocitySoSFFloat dopplerFactor
π§ Protected Member Functions π§
virtual const SoFieldData * getFieldData (void) constvirtual void audioRender (class SoAudioRenderAction *action)virtual ~SoListener ()
π
Protected Member Functions inherited from SoNode π
SoNode (void)virtual ~SoNode ()virtual SbBool readInstance (SoInput *in, unsigned short flags)
π Protected Member Functions inherited from SoFieldContainer π
SoFieldContainer (void)~SoFieldContainer ()
π Protected Member Functions inherited from SoBase π
SoBase (void)virtual ~SoBase ()virtual void destroy (void)SbBool hasMultipleWriteRefs (void) constSbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) constvoid writeFooter (SoOutput *out) constvirtual const char * getFileFormatName (void) const
β Static Protected Member Functions β
static const SoFieldData ** getFieldDataPtr (void)
π Static Protected Member Functions inherited from SoNode π
static const SoFieldData ** getFieldDataPtr (void)static void setNextActionMethodIndex (int index)static int getNextActionMethodIndex (void)static void incNextActionMethodIndex (void)static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
π¦ Static Protected Member Functions inherited from SoBase π¦
static uint32_t getCurrentWriteCounter (void)static void staticDataLock (void)static void staticDataUnlock (void)
π Friends π
class SoAudioRenderActionclass SoListenerP
π Additional Inherited Members π
π Public Types inherited from SoNode π
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002, INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010, INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080, COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 = 0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000 }
π Protected Types inherited from SoBase π
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
π Protected Attributes inherited from SoNode π
uint32_t uniqueId
πΈ Protected Attributes inherited from SoFieldContainer πΈ
SbBool isBuiltIn
β Static Protected Attributes inherited from SoNode β
static uint32_t nextUniqueId = 0static int nextActionMethodIndex = 0
π Detailed Description π
okay so the SoListener class defines listener attributes used when rendering sound. π§
When rendering geometry, you need a camera defining certain attributes related to viewing. The SoListener plays a similar role when it comes to rendering audio. It's literally the ears of the scene, bestie. πβ¨
If no SoListener has been encountered when a SoVRMLSound node renders itself, it will use the position and the orientation of the current camera. In this case, a gain of 1, a dopplerVelocity of 0 and a dopplerFactor of 0 will be assumed. No listener? No problem, camera vibes take over. π·
Coin does not currently support doppler effects, so the dopplerVelocity and dopplerFactor fields are currently ignored. Not me finding out doppler is just sitting there unread π
FILE FORMAT/DEFAULTS:
Listener {
position 0 0 0
orientation 0 0 1 0
dopplerVelocity 0 0 0
dopplerFactor 0
gain 1
}
See also SoVRMLSound
π Constructor & Destructor Documentation π
SoListener::SoListener ()
Contructor. (yes bestie, the docs literally say "Contructor", typo and all, we don't gatekeep π )
References dopplerFactor, dopplerVelocity, gain, orientation, position, and SoListener().
Referenced by getFieldData(), and SoListener().
SoListener::~SoListener () [protected], [virtual]
Destructor.
and that's only part 1, bestie β part 2 is coming and it's gonna be even more iconic π₯ don't go anywhere π
β¨ Member Function Documentation β¨
Okay bestie, this is where the real tea gets spilled βπ
. Strap in, because these member functions are lowkey the whole personality of SoListener. No cap.
SoType SoListener::getTypeId (void ) const [virtual]
This one returns the type identification of an object derived from a class inheriting SoBase. It's giving run-time type checking and "downward" casting energy. πβ¨
Usage example, fr fr:
void foo(SoNode * node)
{
if (node->getTypeId() == SoFile::getClassTypeId()) {
SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type
}
else if (node->getTypeId().isOfType(SoGroup::getClassTypeId())) {
SoGroup * group = (SoGroup *)node; // safe downward cast, knows the type
}
}
For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on. π οΈπ
For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups. π
Implements SoBase. π
const SoFieldData * SoListener::getFieldData (void ) const [protected], [virtual]
Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL. πΎ
Reimplemented from SoFieldContainer. π
References SoListener(). π
void SoListener::audioRender (class SoAudioRenderAction * action) [protected], [virtual]
Action method for SoAudioRenderAction. π§
Does common processing for SoAudioRenderAction action instances. Like, it handles the shared stuff so you don't have to.
Reimplemented from SoNode. π
References dopplerFactor, dopplerVelocity, gain, SoAction::getState(), SbVec3f::getValue(), orientation, position, SoDebugError::postInfo(), SoListenerGainElement::set(), SoListenerOrientationElement::set(), SoListenerPositionElement::set(), SoListenerDopplerElement::setDopplerFactor(), and SoListenerDopplerElement::setDopplerVelocity(). π
π Member Data Documentation π
These are the fields, bestie. The literal main characters of SoListener. π
SoSFVec3f SoListener::position
Listener position. Defaults to (0.0f, 0.0f, 0.0f). π
Referenced by audioRender(), and SoListener(). π
SoSFRotation SoListener::orientation
Listener orientation specified as a rotation value from the default orientation where the listener is looking pointing along the negative z-axis, with "up" along the positive y-axis. Defaults to SbRotation(SbVec3f(0.0f, 0.0f, 1.0f), 0.0f). π§
Referenced by audioRender(), and SoListener(). π
SoSFFloat SoListener::gain
The gain is a scalar amplitude multiplier that attenuates all sounds in the scene. The legal range is [0.0f, any), however a gain value > 1.0f might be clamped to 1.0f by the audio device. Defaults to 1.0f, meaning that the sound is un-attenuated. A gain value of 0.5f would be equivalent to a 6dB attenuation. If gain is set to 0.0f, no sound can be heard. π
Referenced by audioRender(), and SoListener(). π
SoSFVec3f SoListener::dopplerVelocity
The doppler velocity of the sound. It is the application programmer's responsibility to set this value. Coin does not update this value automatically based on changes in a sound's position. The default value is (0.0f, 0.0f, 0.0f). πββοΈπ¨
π« Coin does not yet support doppler effects.
Referenced by audioRender(), and SoListener(). π
SoSFFloat SoListener::dopplerFactor
The amount of doppler effect applied to the sound. The legal range is [0.0f, any>, where 0.0f is default and disable all doppler effects, 1.0f would be a typical value for this field if doppler effects are required. π
π« Coin does not yet support doppler effects.
Referenced by audioRender(), and SoListener(). π
πΈ Author πΈ
Generated automatically by Doxygen for Coin from the source code. π€π
Coin, Version 2.5.0, SoListener(3) β that's the footer, no date in sight, periodt. π β¨
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