SoGeoOrigin(3)

πŸ“¦ version 2.5.0, in fedora 43, fedora 44

πŸ¦‹ SoGeoOrigin(3) β€” Library Functions Manual πŸ¦‹

✨ NAME ✨

SoGeoOrigin β€” the class that's here to specify an absolute geographic location against which geometry is referenced. periodt, bestie.

🌈 SYNOPSIS 🌈

#include <Inventor/nodes/SoGeoOrigin.h>

Inherits SoNode. yes queen, it's a node.

🫢 Public Member Functions

  • virtual SoType getTypeId (void) const
  • SoGeoOrigin (void)
  • virtual void doAction (SoAction *action)
  • virtual void callback (SoCallbackAction *action)
  • virtual void GLRender (SoGLRenderAction *action)
  • virtual void getBoundingBox (SoGetBoundingBoxAction *action)
  • virtual void getMatrix (SoGetMatrixAction *action)
  • virtual void pick (SoPickAction *action)
  • virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)

Public Member Functions inherited from SoNode

  • void setOverride (const SbBool state)
  • SbBool isOverride (void) const
  • void setNodeType (const NodeType type)
  • NodeType getNodeType (void) const
  • virtual SoNode * copy (SbBool copyconnections=0) const
  • virtual SbBool affectsState (void) const
  • virtual void GLRenderBelowPath (SoGLRenderAction *action)
  • virtual void GLRenderInPath (SoGLRenderAction *action)
  • virtual void GLRenderOffPath (SoGLRenderAction *action)
  • virtual void handleEvent (SoHandleEventAction *action)
  • virtual void rayPick (SoRayPickAction *action)
  • virtual void search (SoSearchAction *action)
  • virtual void write (SoWriteAction *action)
  • virtual void audioRender (SoAudioRenderAction *action)
  • virtual void grabEventsSetup (void)
  • virtual void grabEventsCleanup (void)
  • virtual void startNotify (void)
  • virtual void notify (SoNotList *l)
  • uint32_t getNodeId (void) const
  • virtual SoChildList * getChildren (void) const
  • virtual void writeInstance (SoOutput *out)
  • virtual SoNode * addToCopyDict (void) const
  • virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)
  • virtual SoFieldContainer * copyThroughConnection (void) const

Public Member Functions inherited from SoFieldContainer

  • void setToDefaults (void)
  • SbBool hasDefaultValues (void) const
  • SbBool fieldsAreEqual (const SoFieldContainer *container) const
  • void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=0)
  • SbBool set (const char *const fielddata)
  • void get (SbString &fielddata)
  • virtual int getFields (SoFieldList &l) const
  • virtual int getAllFields (SoFieldList &l) const
  • virtual SoField * getField (const SbName &name) const
  • virtual SoField * getEventIn (const SbName &name) const
  • virtual SoField * getEventOut (const SbName &name) const
  • SbBool getFieldName (const SoField *const field, SbName &name) const
  • SbBool enableNotify (const SbBool flag)
  • SbBool isNotifyEnabled (void) const
  • SbBool set (const char *fielddata, SoInput *in)
  • void get (SbString &fielddata, SoOutput *out)
  • virtual SbBool validateNewFieldValue (SoField *field, void *newval)
  • virtual void addWriteReference (SoOutput *out, SbBool isfromfield=0)
  • SbBool getIsBuiltIn (void) const
  • void setUserData (void *userdata) const
  • void * getUserData (void) const

Public Member Functions inherited from SoBase

  • void ref (void) const
  • void unref (void) const
  • void unrefNoDelete (void) const
  • int32_t getRefCount (void) const
  • void touch (void)
  • SbBool isOfType (SoType type) const
  • virtual SbName getName (void) const
  • virtual void setName (const SbName &newname)
  • void addAuditor (void *const auditor, const SoNotRec::Type type)
  • void removeAuditor (void *const auditor, const SoNotRec::Type type)
  • const SoAuditorList & getAuditors (void) const
  • SbBool shouldWrite (void)
  • void assertAlive (void) const

πŸ’« Static Public Member Functions

  • static SoType getClassTypeId (void)
  • static void initClass (void)

Static Public Member Functions inherited from SoNode

  • static uint32_t getCompatibilityTypes (const SoType &nodetype)
  • static SoType getClassTypeId (void)
  • static SoNode * getByName (const SbName &name)
  • static int getByName (const SbName &name, SoNodeList &l)
  • static void initClass (void)
  • static void initClasses (void)
  • static uint32_t getNextNodeId (void)
  • static int getActionMethodIndex (const SoType type)
  • static void getBoundingBoxS (SoAction *action, SoNode *node)
  • static void GLRenderS (SoAction *action, SoNode *node)
  • static void callbackS (SoAction *action, SoNode *node)
  • static void getMatrixS (SoAction *action, SoNode *node)
  • static void handleEventS (SoAction *action, SoNode *node)
  • static void pickS (SoAction *action, SoNode *node)
  • static void rayPickS (SoAction *action, SoNode *node)
  • static void searchS (SoAction *action, SoNode *node)
  • static void writeS (SoAction *action, SoNode *node)
  • static void audioRenderS (SoAction *action, SoNode *node)
  • static void getPrimitiveCountS (SoAction *action, SoNode *node)

Static Public Member Functions inherited from SoFieldContainer

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static void initCopyDict (void)
  • static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
  • static SoFieldContainer * checkCopy (const SoFieldContainer *orig)
  • static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)
  • static void copyDone (void)

Static Public Member Functions inherited from SoBase

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static void addName (SoBase *const base, const char *const name)
  • static void removeName (SoBase *const base, const char *const name)
  • static void incrementCurrentWriteCounter (void)
  • static void decrementCurrentWriteCounter (void)
  • static SoBase * getNamedBase (const SbName &name, SoType type)
  • static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
  • static SbBool read (SoInput *in, SoBase *&base, SoType expectedtype)
  • static void setInstancePrefix (const SbString &c)
  • static void setTraceRefs (SbBool trace)
  • static SbBool getTraceRefs (void)
  • static SbBool connectRoute (SoInput *in, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
  • static SbBool readRoute (SoInput *in)

πŸ‘‘ Public Attributes

  • SoSFVec3d geoCoords
  • SoMFString geoSystem

πŸ›‘οΈ Protected Member Functions

  • virtual const SoFieldData * getFieldData (void) const
  • virtual ~SoGeoOrigin ()

Protected Member Functions inherited from SoNode

  • SoNode (void)
  • virtual ~SoNode ()
  • virtual SbBool readInstance (SoInput *in, unsigned short flags)

Protected Member Functions inherited from SoFieldContainer

  • SoFieldContainer (void)
  • ~SoFieldContainer ()

Protected Member Functions inherited from SoBase

  • SoBase (void)
  • virtual ~SoBase ()
  • virtual void destroy (void)
  • SbBool hasMultipleWriteRefs (void) const
  • SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
  • void writeFooter (SoOutput *out) const
  • virtual const char * getFileFormatName (void) const

🧚 Static Protected Member Functions

  • static const SoFieldData ** getFieldDataPtr (void)

Static Protected Member Functions inherited from SoNode

  • static const SoFieldData ** getFieldDataPtr (void)
  • static void setNextActionMethodIndex (int index)
  • static int getNextActionMethodIndex (void)
  • static void incNextActionMethodIndex (void)
  • static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)

Static Protected Member Functions inherited from SoBase

  • static uint32_t getCurrentWriteCounter (void)
  • static void staticDataLock (void)
  • static void staticDataUnlock (void)

πŸ¦‹ Additional Inherited Members

Public Types inherited from SoNode

enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
    INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
    INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
    COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
    0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000
}

Protected Types inherited from SoBase

enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }

Protected Attributes inherited from SoNode

  • uint32_t uniqueId

Protected Attributes inherited from SoFieldContainer

  • SbBool isBuiltIn

Static Protected Attributes inherited from SoNode

  • static uint32_t nextUniqueId = 0
  • static int nextActionMethodIndex = 0

πŸ“š Detailed Description

The SoGeoOrigin class is used to specify an absolute geographic location against which geometry is referenced. like a lil anchor for your whole world, bestie.

FILE FORMAT/DEFAULTS:

GeoOrigin {
  geoSystem ["GD", "WE"]
  geoCoords ""
}

Coin needs a local Cartesian coordinate system when rendering. When a SoGeoOrigin node is used, Coin will create a coordinate system at the SoGeoOrigin position, and all geometry (and the camera) in the scene graph will be projected into that coordinate system. the way it just projects everything into place, obsessed.

The coordinate system will always have the Z axis point up from the ground. The Y axis will point towards the north pole, and the X-axis is found using the right hand rule. right hand rule said slay.

A scene graph should only contain one GeoOrigin node, and all geometry in the scene graph will, as stated earlier, be rendered relative to this position. This means that the precision will be best if the GeoOrigin position is as close to actual camera position as possible. If you move around on a large area, it might therefore be a good idea too actually move the GeoOrigin postition instead of the camera. lowkey important, highkey precision tea.

Example scene graph:

GeoOrigin { geoSystem "GD" geoCoords 40.77 -73.97 0 }

GeoSeparator {
  # New York, NY
  geoSystem  "GD"
  geoCoords 40.67 -73.94 0

  BaseColor { rgb 0 1 0 }
  Cube { width 25000 height 25000 depth 25000 }
  Translation { translation 0 0 30000 }
  Text2 { string "New York" }
}

GeoSeparator {
  # Los Angeles, CA
  geoSystem "GD"
  geoCoords 34.11 -118.4 0

  BaseColor { rgb 1 0 0 }
  Cube { width 25000 height 25000 depth 25000 }
  Translation { translation 0 0 30000 }
  Text2 { string "Los Angeles" }
}

GeoSeparator {
  # Washington, DC
  geoSystem [ "UTM" "Z17" ]
  geoCoords  846889 4313850 0

  BaseColor { rgb 0 1 1 }
  Cube { width 25000 height 25000 depth 25000 }

  Translation { translation 0 0 30000 }
  Text2 { string "Washington" }
}

Since

Coin 2.5 era.

πŸŽ€ Constructor & Destructor Documentation

🌸 SoGeoOrigin::SoGeoOrigin (void )

Constructor. birth of a legend.

References geoCoords, geoSystem, and SoGeoOrigin().

Referenced by getFieldData(), and SoGeoOrigin().

πŸ’€ SoGeoOrigin::~SoGeoOrigin () [protected], [virtual]

Destructor. gone but not forgotten.


πŸ’– Member Function Documentation πŸ’–

SoType SoGeoOrigin::getTypeId (void ) const [virtual]

okay bestie, this one returns the type identification of an object derived from a class inheriting SoBase. It's used for run-time type checking and "downward" casting. fr fr, no cap

Usage example:

void foo(SoNode * node)
{
  if (node->getTypeId() == SoFile::getClassTypeId()) {
    SoFile * filenode = (SoFile *)node;  // safe downward cast, knows the type
  }
  else if (node->getTypeId().isOfType(SoGroup::getClassTypeId())) {
    SoGroup * group = (SoGroup *)node;  // safe downward cast, knows the type
  }
}

For all you application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on. iykyk

For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups.

Implements SoBase.


const SoFieldData * SoGeoOrigin::getFieldData (void ) const [protected], [virtual]

Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL. so if it's empty, you get NULL, bestie

Reimplemented from SoFieldContainer.

References SoGeoOrigin().


void SoGeoOrigin::doAction (SoAction * action) [virtual]

This function performs the typical operation of a node for any action. like, it does the thing, you know?

Reimplemented from SoNode.

References SoAction::getState().

Referenced by callback(), getBoundingBox(), getMatrix(), getPrimitiveCount(), GLRender(), and pick().


void SoGeoOrigin::callback (SoCallbackAction * action) [virtual]

Action method for SoCallbackAction. Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph.

Reimplemented from SoNode.

References doAction().


void SoGeoOrigin::GLRender (SoGLRenderAction * action) [virtual]

Action method for the SoGLRenderAction. This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method.

Reimplemented from SoNode.

References doAction().


void SoGeoOrigin::getBoundingBox (SoGetBoundingBoxAction * action) [virtual]

Action method for the SoGetBoundingBoxAction. Calculates bounding box and center coordinates for node and modifies the values of the action to encompass the bounding box for this node and to shift the center point for the scene more towards the one for this node.

Nodes influencing how geometry nodes calculates their bounding box also overrides this method to change the relevant state variables.

Reimplemented from SoNode.

References doAction().


void SoGeoOrigin::getMatrix (SoGetMatrixAction * action) [virtual]

Action method for SoGetMatrixAction. Updates action by accumulating with the transformation matrix of this node (if any).

Reimplemented from SoNode.

References doAction().


void SoGeoOrigin::pick (SoPickAction * action) [virtual]

Action method for SoPickAction. Does common processing for SoPickAction action instances.

Reimplemented from SoNode.

References doAction().


void SoGeoOrigin::getPrimitiveCount (SoGetPrimitiveCountAction * action) [virtual]

Action method for the SoGetPrimitiveCountAction. Calculates the number of triangle, line segment and point primitives for the node and adds these to the counters of the action.

Nodes influencing how geometry nodes calculates their primitive count also overrides this method to change the relevant state variables.

Reimplemented from SoNode.

References doAction().


🧚 Member Data Documentation 🧚

SoSFVec3d SoGeoOrigin::geoCoords

Used for specifying the geographic coordinates. For the GD system this should be <latitude> <longitude> <elevation>. For UTM it is <easting> <northing> <elevation>, and for GC it is simply <x> <y> <z>. coordinates, slay

Referenced by SoGeoOrigin().

SoMFString SoGeoOrigin::geoSystem

Used to specify a spatial reference frame. Coin currently supports three different systems. Support for more systems might be added in the future. future-proof, periodt

  • "GD" - The Geodetic system (latitude/longitude).
  • "UTM" - Universal Transverse Mercator coordinate system. The second string should be the zone, encoded as "Z<n>".
  • "GC" - Earth-fixed Geocentric with respect to the WGS84 ellipsoid.

The "GD" and "UTM" systems can, for future support, have an ellipsoid specification. The default is "WE" which is the WGS84 ellipsoid, the only ellipsoid currently supported in Coin.

Referenced by SoGeoOrigin().


πŸ‘‘ Author πŸ‘‘

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and that's the whole vibe, bestie πŸ’– Coin, Version 2.5.0, SoGeoOrigin(3) β€” generated by Doxygen, periodt ✨

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