SoGeoCoordinate(3)
π SoGeoCoordinate(3) β Library Functions Manual π
okay bestie, buckle up, because we're doing a whole Coin3D node page and it's giving very thorough. The manual name is SoGeoCoordinate(3), and yes, it lives in Library Functions Manual energy. Let's go π
β¨ NAME β¨
SoGeoCoordinate β the SoGeoCoordinate class is used to specify a list of geographical coordinates. π
π¦ SYNOPSIS π¦
#include <Inventor/nodes/SoGeoCoordinate.h>
Lowkey important: it Inherits SoNode. So all that SoNode lore comes with it, no cap. π
π Public Member Functions
virtual SoType getTypeId (void) constSoGeoCoordinate (void)virtual void doAction (SoAction *action)virtual void callback (SoCallbackAction *action)virtual void GLRender (SoGLRenderAction *action)virtual void getBoundingBox (SoGetBoundingBoxAction *action)virtual void pick (SoPickAction *action)virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
πΈ Public Member Functions inherited from SoNode
void setOverride (const SbBool state)SbBool isOverride (void) constvoid setNodeType (const NodeType type)NodeType getNodeType (void) constvirtual SoNode * copy (SbBool copyconnections=0) constvirtual SbBool affectsState (void) constvirtual void GLRenderBelowPath (SoGLRenderAction *action)virtual void GLRenderInPath (SoGLRenderAction *action)virtual void GLRenderOffPath (SoGLRenderAction *action)virtual void getMatrix (SoGetMatrixAction *action)virtual void handleEvent (SoHandleEventAction *action)virtual void rayPick (SoRayPickAction *action)virtual void search (SoSearchAction *action)virtual void write (SoWriteAction *action)virtual void audioRender (SoAudioRenderAction *action)virtual void grabEventsSetup (void)virtual void grabEventsCleanup (void)virtual void startNotify (void)virtual void notify (SoNotList *l)uint32_t getNodeId (void) constvirtual SoChildList * getChildren (void) constvirtual void writeInstance (SoOutput *out)virtual SoNode * addToCopyDict (void) constvirtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)virtual SoFieldContainer * copyThroughConnection (void) const
π«Ά Public Member Functions inherited from SoFieldContainer
void setToDefaults (void)SbBool hasDefaultValues (void) constSbBool fieldsAreEqual (const SoFieldContainer *container) constvoid copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=0)SbBool set (const char *const fielddata)void get (SbString &fielddata)virtual int getFields (SoFieldList &l) constvirtual int getAllFields (SoFieldList &l) constvirtual SoField * getField (const SbName &name) constvirtual SoField * getEventIn (const SbName &name) constvirtual SoField * getEventOut (const SbName &name) constSbBool getFieldName (const SoField *const field, SbName &name) constSbBool enableNotify (const SbBool flag)SbBool isNotifyEnabled (void) constSbBool set (const char *fielddata, SoInput *in)void get (SbString &fielddata, SoOutput *out)virtual SbBool validateNewFieldValue (SoField *field, void *newval)virtual void addWriteReference (SoOutput *out, SbBool isfromfield=0)SbBool getIsBuiltIn (void) constvoid setUserData (void *userdata) constvoid * getUserData (void) const
π Public Member Functions inherited from SoBase
void ref (void) constvoid unref (void) constvoid unrefNoDelete (void) constint32_t getRefCount (void) constvoid touch (void)SbBool isOfType (SoType type) constvirtual SbName getName (void) constvirtual void setName (const SbName &newname)void addAuditor (void *const auditor, const SoNotRec::Type type)void removeAuditor (void *const auditor, const SoNotRec::Type type)const SoAuditorList & getAuditors (void) constSbBool shouldWrite (void)void assertAlive (void) const
β Static Public Member Functions
static SoType getClassTypeId (void)static void initClass (void)
π Static Public Member Functions inherited from SoNode
static uint32_t getCompatibilityTypes (const SoType &nodetype)static SoType getClassTypeId (void)static SoNode * getByName (const SbName &name)static int getByName (const SbName &name, SoNodeList &l)static void initClass (void)static void initClasses (void)static uint32_t getNextNodeId (void)static int getActionMethodIndex (const SoType type)static void getBoundingBoxS (SoAction *action, SoNode *node)static void GLRenderS (SoAction *action, SoNode *node)static void callbackS (SoAction *action, SoNode *node)static void getMatrixS (SoAction *action, SoNode *node)static void handleEventS (SoAction *action, SoNode *node)static void pickS (SoAction *action, SoNode *node)static void rayPickS (SoAction *action, SoNode *node)static void searchS (SoAction *action, SoNode *node)static void writeS (SoAction *action, SoNode *node)static void audioRenderS (SoAction *action, SoNode *node)static void getPrimitiveCountS (SoAction *action, SoNode *node)
π Static Public Member Functions inherited from SoFieldContainer
static void initClass (void)static SoType getClassTypeId (void)static void initCopyDict (void)static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)static SoFieldContainer * checkCopy (const SoFieldContainer *orig)static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)static void copyDone (void)
π¦ Static Public Member Functions inherited from SoBase
static void initClass (void)static SoType getClassTypeId (void)static void addName (SoBase *const base, const char *const name)static void removeName (SoBase *const base, const char *const name)static void incrementCurrentWriteCounter (void)static void decrementCurrentWriteCounter (void)static SoBase * getNamedBase (const SbName &name, SoType type)static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)static SbBool read (SoInput *in, SoBase *&base, SoType expectedtype)static void setInstancePrefix (const SbString &c)static void setTraceRefs (SbBool trace)static SbBool getTraceRefs (void)static SbBool connectRoute (SoInput *in, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)static SbBool readRoute (SoInput *in)
π Public Attributes
SoMFVec3d pointSoMFString geoSystem
π§ Protected Member Functions
virtual const SoFieldData * getFieldData (void) constvirtual ~SoGeoCoordinate ()
πΈ Protected Member Functions inherited from SoNode
SoNode (void)virtual ~SoNode ()virtual SbBool readInstance (SoInput *in, unsigned short flags)
π Protected Member Functions inherited from SoFieldContainer
SoFieldContainer (void)~SoFieldContainer ()
π Protected Member Functions inherited from SoBase
SoBase (void)virtual ~SoBase ()virtual void destroy (void)SbBool hasMultipleWriteRefs (void) constSbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) constvoid writeFooter (SoOutput *out) constvirtual const char * getFileFormatName (void) const
π Static Protected Member Functions
static const SoFieldData ** getFieldDataPtr (void)
β¨ Static Protected Member Functions inherited from SoNode
static const SoFieldData ** getFieldDataPtr (void)static void setNextActionMethodIndex (int index)static int getNextActionMethodIndex (void)static void incNextActionMethodIndex (void)static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
π Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter (void)static void staticDataLock (void)static void staticDataUnlock (void)
π Additional Inherited Members
Public Types inherited from SoNode
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000
}
Protected Types inherited from SoBase
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
Protected Attributes inherited from SoNode
uint32_t uniqueId
Protected Attributes inherited from SoFieldContainer
SbBool isBuiltIn
Static Protected Attributes inherited from SoNode
static uint32_t nextUniqueId = 0static int nextActionMethodIndex = 0
π DETAILED DESCRIPTION π
Bestie, here's the whole vibe in one line: the SoGeoCoordinate class is used to specify a list of geographical coordinates. πΊοΈ That's the whole point of it, periodt.
FILE FORMAT/DEFAULTS:
GeoCoordinate {
geoSystem ["GD", "WE"]
point ""
}
Since
Coin 2.5 β¨
π§ CONSTRUCTOR & DESTRUCTOR DOCUMENTATION π§
π SoGeoCoordinate::SoGeoCoordinate (void )
Constructor. That's the glow-up moment where the object comes into existence π
It References geoSystem, point, and SoGeoCoordinate().
It's also Referenced by getFieldData(), and SoGeoCoordinate().
π SoGeoCoordinate::~SoGeoCoordinate () [protected], [virtual]
Destructor. The goodbye era π It's [protected] and [virtual], so keep that in mind.
part 1 done, bestie β part 2 is coming, don't go anywhere π«
π Member Function Documentation π
β¨ SoType SoGeoCoordinate::getTypeId (void ) const [virtual] β¨
okay so this one hands you back the type identification of an object that derives from a class inheriting SoBase. it's the whole reason run-time type checking and "downward" casting even work, bestie. iconic behavior fr.
usage example, no notes:
void foo(SoNode * node)
{
if (node->getTypeId() == SoFile::getClassTypeId()) {
SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type
}
else if (node->getTypeId().isOfType(SoGroup::getClassTypeId())) {
SoGroup * group = (SoGroup *)node; // safe downward cast, knows the type
}
}
now for the application programmers out there who wanna extend the library with new nodes, engines, nodekits, draggers or whatever else β this method needs to be overridden in all subclasses. it's typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through, for instance, Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on. yes you have to do it, no you can't skip it, that's just the vibe.
want more info on writing Coin extensions? go read the class documentation of the toplevel superclasses for the various class groups. it's giving required reading π
implements SoBase.
πΈ const SoFieldData * SoGeoCoordinate::getFieldData (void ) const [protected], [virtual] πΈ
gives you a pointer to the class-wide field data storage object for this instance. and if there are no fields present? it returns NULL. that's it, that's the whole thing.
reimplemented from SoFieldContainer.
references SoGeoCoordinate().
π¦ void SoGeoCoordinate::doAction (SoAction * action) [virtual] π¦
this function performs the typical operation of a node for any action. the generalist, the main character, the one who does it all π
reimplemented from SoNode.
references SoNode::getNodeId(), SoAction::getState(), point, SoDebugError::post(), and SoBase::touch().
referenced by callback(), getBoundingBox(), getPrimitiveCount(), GLRender(), and pick().
π void SoGeoCoordinate::callback (SoCallbackAction * action) [virtual] π
action method for SoCallbackAction.
it literally just updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph. lowkey a little data-mining queen β¨
reimplemented from SoNode.
references doAction().
π₯ void SoGeoCoordinate::GLRender (SoGLRenderAction * action) [virtual] π₯
action method for the SoGLRenderAction.
this gets called during rendering traversals. any node that influences the rendering state in any way, or who wants to throw geometry primitives at OpenGL, overrides this method. periodt.
reimplemented from SoNode.
references doAction().
π void SoGeoCoordinate::getBoundingBox (SoGetBoundingBoxAction * action) [virtual] π
action method for the SoGetBoundingBoxAction.
it calculates the bounding box and center coordinates for the node, and modifies the values of the action to encompass the bounding box for this node, and to shift the center point for the scene more towards the one for this node. very "let me make this about me" of it, and honestly? deserved π
nodes that influence how geometry nodes calculate their bounding box also override this method to change the relevant state variables.
reimplemented from SoNode.
references doAction().
π§ void SoGeoCoordinate::pick (SoPickAction * action) [virtual] π§
action method for SoPickAction.
does the common processing for SoPickAction action instances. shared work, shared slay.
reimplemented from SoNode.
references doAction().
π void SoGeoCoordinate::getPrimitiveCount (SoGetPrimitiveCountAction * action) [virtual] π
action method for the SoGetPrimitiveCountAction.
it calculates the number of triangle, line segment and point primitives for the node, and adds these to the counters of the action. math girlies rise π«Ά
nodes that influence how geometry nodes calculate their primitive count also override this method to change the relevant state variables.
reimplemented from SoNode.
references doAction().
π Member Data Documentation π
SoMFVec3d SoGeoCoordinate::point
see also SoGeoOrigin::geoSystem.
referenced by doAction(), and SoGeoCoordinate().
SoMFString SoGeoCoordinate::geoSystem
see also SoGeoOrigin::geoSystem.
referenced by SoGeoCoordinate().
β Author β
generated automatically by Doxygen for Coin from the source code. not a human, just a very committed robot doing its little documentation thing π
and that's a wrap on SoGeoCoordinate(3), bestie!! this whole page is Coin, Version 2.5.0, dated SoGeoCoordinate(3) β so if you ever need to cite it, that's the receipt right there. now go build something iconic with it, ily, bye πβ¨
π¦ where this page comes from
- fedora 43: Coin2-devel 2.5.0-52.fc43 Β· GPL-2.0-only
- fedora 43: Coin2-devel 2.5.0-52.fc43 Β· GPL-2.0-only
- fedora 44: Coin2-devel 2.5.0-54.fc44 Β· GPL-2.0-only
- fedora 44: Coin2-devel 2.5.0-54.fc44 Β· GPL-2.0-only
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms