SoFaceSet(3)
π SoFaceSet β the Library Functions Manual glow-up, part 1 π
okay bestie, listen. this is SoFaceSet(3) from the Library Functions Manual, and she is long, so we're doing this in two parts. this is part one. hydrate, sit criss-cross, and let's go β¨
πΈ NAME πΈ
SoFaceSet β the class that renders and organizes non-indexed polygonal face data. that's the whole job. she does faces. no cap π«Ά
π¦ SYNOPSIS π¦
#include <Inventor/nodes/SoFaceSet.h>
she inherits SoNonIndexedShape. yes, the family tree matters, we'll get to the whole inherited situation in a sec π
π Public Member Functions π
virtual SoType getTypeId (void) constβ hands you herSoType, as she should πSoFaceSet (void)β the constructor. she's here, she's ready πvirtual void GLRender (SoGLRenderAction *action)β does the actual rendering thing with the OpenGL render actionvirtual SbBool generateDefaultNormals (SoState *state, SoNormalBundle *nb)β whips up default normals from the state and the normal bundlevirtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)β tells the primitive-count action how many primitives she's bringing to the function
π Public Member Functions inherited from SoVertexShape
virtual void write (SoWriteAction *action)β writes herself out
π Public Member Functions inherited from SoShape
virtual SbBool affectsState (void) constβ does she touch the state? she'll tell youvirtual void getBoundingBox (SoGetBoundingBoxAction *action)virtual void rayPick (SoRayPickAction *action)virtual void callback (SoCallbackAction *action)const SoBoundingBoxCache * getBoundingBoxCache (void) const
π Public Member Functions inherited from SoNode
void setOverride (const SbBool state)SbBool isOverride (void) constvoid setNodeType (const NodeType type)NodeType getNodeType (void) constvirtual SoNode * copy (SbBool copyconnections=0) constvirtual void doAction (SoAction *action)virtual void GLRenderBelowPath (SoGLRenderAction *action)virtual void GLRenderInPath (SoGLRenderAction *action)virtual void GLRenderOffPath (SoGLRenderAction *action)virtual void getMatrix (SoGetMatrixAction *action)virtual void handleEvent (SoHandleEventAction *action)virtual void pick (SoPickAction *action)virtual void search (SoSearchAction *action)virtual void audioRender (SoAudioRenderAction *action)virtual void grabEventsSetup (void)virtual void grabEventsCleanup (void)virtual void startNotify (void)uint32_t getNodeId (void) constvirtual SoChildList * getChildren (void) constvirtual void writeInstance (SoOutput *out)virtual SoNode * addToCopyDict (void) constvirtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)virtual SoFieldContainer * copyThroughConnection (void) const
that's a lot of nodes, and she inherited every single one. icon behaviour π
π Public Member Functions inherited from SoFieldContainer
void setToDefaults (void)SbBool hasDefaultValues (void) constSbBool fieldsAreEqual (const SoFieldContainer *container) constvoid copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=0)SbBool set (const char *const fielddata)void get (SbString &fielddata)virtual int getFields (SoFieldList &l) constvirtual int getAllFields (SoFieldList &l) constvirtual SoField * getField (const SbName &name) constvirtual SoField * getEventIn (const SbName &name) constvirtual SoField * getEventOut (const SbName &name) constSbBool getFieldName (const SoField *const field, SbName &name) constSbBool enableNotify (const SbBool flag)SbBool isNotifyEnabled (void) constSbBool set (const char *fielddata, SoInput *in)void get (SbString &fielddata, SoOutput *out)virtual SbBool validateNewFieldValue (SoField *field, void *newval)virtual void addWriteReference (SoOutput *out, SbBool isfromfield=0)SbBool getIsBuiltIn (void) constvoid setUserData (void *userdata) constvoid * getUserData (void) const
π Public Member Functions inherited from SoBase
void ref (void) constvoid unref (void) constvoid unrefNoDelete (void) constint32_t getRefCount (void) constvoid touch (void)SbBool isOfType (SoType type) constvirtual SbName getName (void) constvirtual void setName (const SbName &newname)void addAuditor (void *const auditor, const SoNotRec::Type type)void removeAuditor (void *const auditor, const SoNotRec::Type type)const SoAuditorList & getAuditors (void) constSbBool shouldWrite (void)void assertAlive (void) const
β Static Public Member Functions β
static SoType getClassTypeId (void)β the class-level type id π«Άstatic void initClass (void)β get the class set up
π Static Public Member Functions inherited from SoNonIndexedShape
static SoType getClassTypeId (void)static void initClass (void)
π Static Public Member Functions inherited from SoVertexShape
static SoType getClassTypeId (void)static void initClass (void)
π Static Public Member Functions inherited from SoShape
static SoType getClassTypeId (void)static void initClass (void)static void getScreenSize (SoState *const state, const SbBox3f &boundingbox, SbVec2s &rectsize)static float getDecimatedComplexity (SoState *state, float complexity)
π Static Public Member Functions inherited from SoNode
static uint32_t getCompatibilityTypes (const SoType &nodetype)static SoType getClassTypeId (void)static SoNode * getByName (const SbName &name)static int getByName (const SbName &name, SoNodeList &l)static void initClass (void)static void initClasses (void)static uint32_t getNextNodeId (void)static int getActionMethodIndex (const SoType type)static void getBoundingBoxS (SoAction *action, SoNode *node)static void GLRenderS (SoAction *action, SoNode *node)static void callbackS (SoAction *action, SoNode *node)static void getMatrixS (SoAction *action, SoNode *node)static void handleEventS (SoAction *action, SoNode *node)static void pickS (SoAction *action, SoNode *node)static void rayPickS (SoAction *action, SoNode *node)static void searchS (SoAction *action, SoNode *node)static void writeS (SoAction *action, SoNode *node)static void audioRenderS (SoAction *action, SoNode *node)static void getPrimitiveCountS (SoAction *action, SoNode *node)
π Static Public Member Functions inherited from SoFieldContainer
static void initClass (void)static SoType getClassTypeId (void)static void initCopyDict (void)static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)static SoFieldContainer * checkCopy (const SoFieldContainer *orig)static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)static void copyDone (void)
π Static Public Member Functions inherited from SoBase
static void initClass (void)static SoType getClassTypeId (void)static void addName (SoBase *const base, const char *const name)static void removeName (SoBase *const base, const char *const name)static void incrementCurrentWriteCounter (void)static void decrementCurrentWriteCounter (void)static SoBase * getNamedBase (const SbName &name, SoType type)static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)static SbBool read (SoInput *in, SoBase *&base, SoType expectedtype)static void setInstancePrefix (const SbString &c)static void setTraceRefs (SbBool trace)static SbBool getTraceRefs (void)static SbBool connectRoute (SoInput *in, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)static SbBool readRoute (SoInput *in)
π Public Attributes π
SoMFInt32 numVerticesβ the field that holds the number of vertices π
π Public Attributes inherited from SoNonIndexedShape
SoSFInt32 startIndex
π Public Attributes inherited from SoVertexShape
SoSFNode vertexProperty
π§ Protected Member Functions π§
virtual const SoFieldData * getFieldData (void) constvirtual ~SoFaceSet ()β the destructor, protected, don't @ hervirtual void generatePrimitives (SoAction *action)virtual void computeBBox (SoAction *action, SbBox3f &box, SbVec3f ¢er)virtual SbBool generateDefaultNormals (SoState *, SoNormalCache *)
π« Protected Member Functions inherited from SoNonIndexedShape
SoNonIndexedShape (void)virtual ~SoNonIndexedShape ()void computeCoordBBox (SoAction *action, int numVertices, SbBox3f &box, SbVec3f ¢er)void fixNumVerticesPointers (SoState *state, const int32_t *&start, const int32_t *&end, int32_t *dummyarray) const
π« Protected Member Functions inherited from SoVertexShape
SoVertexShape (void)virtual ~SoVertexShape ()virtual SbBool shouldGLRender (SoGLRenderAction *action)void setNormalCache (SoState *const state, const int num, const SbVec3f *normals)SoNormalCache * getNormalCache (void) constSoNormalCache * generateAndReadLockNormalCache (SoState *const state)void getVertexData (SoState *state, const SoCoordinateElement *&coords, const SbVec3f *&normals, const SbBool neednormals)void readLockNormalCache (void)void readUnlockNormalCache (void)
π« Protected Member Functions inherited from SoShape
SoShape (void)virtual ~SoShape ()float getComplexityValue (SoAction *action)void beginSolidShape (SoGLRenderAction *action)void endSolidShape (SoGLRenderAction *action)void GLRenderBoundingBox (SoGLRenderAction *action)SbBool shouldPrimitiveCount (SoGetPrimitiveCountAction *action)SbBool shouldRayPick (SoRayPickAction *const action)void computeObjectSpaceRay (SoRayPickAction *const action)void computeObjectSpaceRay (SoRayPickAction *const action, const SbMatrix &matrix)virtual SoDetail * createTriangleDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3, SoPickedPoint *pp)virtual SoDetail * createLineSegmentDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, SoPickedPoint *pp)virtual SoDetail * createPointDetail (SoRayPickAction *action, const SoPrimitiveVertex *v, SoPickedPoint *pp)void invokeTriangleCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2, const SoPrimitiveVertex *const v3)void invokeLineSegmentCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2)void invokePointCallbacks (SoAction *const action, const SoPrimitiveVertex *const v)void beginShape (SoAction *const action, const TriangleShape shapetype, SoDetail *const detail=NULL)void shapeVertex (const SoPrimitiveVertex *const v)void endShape (void)void generateVertex (SoPrimitiveVertex *const pv, const SbVec3f &point, const SbBool useTexFunc, const SoTextureCoordinateElement *const tce, const float s, const float t, const SbVec3f &normal)void generateVertex (SoPrimitiveVertex *const pv, const SbVec3f &point, const SbBool useTexFunc, const SoTextureCoordinateElement *const tce, const float s, const float t, const float r, const SbVec3f &normal)SbBool startVertexArray (SoGLRenderAction *action, const SoCoordinateElement *coords, const SbVec3f *pervertexnormals, const SbBool texpervertex, const SbBool colorpervertex)void finishVertexArray (SoGLRenderAction *action, const SbBool vbo, const SbBool normpervertex, const SbBool texpervertex, const SbBool colorpervertex)
and that's the whole member list, bestie β every single one, nothing skipped, nothing merged, nothing invented π
that was part 1 of 2. the rest of the page is coming up next, so stay with me π«Ά
β¨ Protected Member Functions inherited from SoNode β¨
okay so first up, the stuff you get from SoNode, bestie:
SoNode (void)virtual ~SoNode ()virtual SbBool readInstance (SoInput *in, unsigned short flags)
β¨ Protected Member Functions inherited from SoFieldContainer β¨
and from SoFieldContainer:
SoFieldContainer (void)~SoFieldContainer ()
β¨ Protected Member Functions inherited from SoBase β¨
and from SoBase:
SoBase (void)virtual ~SoBase ()virtual void destroy (void)SbBool hasMultipleWriteRefs (void) constSbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) constvoid writeFooter (SoOutput *out) constvirtual const char * getFileFormatName (void) const
β¨ Static Protected Member Functions β¨
static const SoFieldData ** getFieldDataPtr (void)
β¨ Static Protected Member Functions inherited from SoNonIndexedShape β¨
static const SoFieldData ** getFieldDataPtr (void)
β¨ Static Protected Member Functions inherited from SoVertexShape β¨
static const SoFieldData ** getFieldDataPtr (void)
β¨ Static Protected Member Functions inherited from SoShape β¨
static const SoFieldData ** getFieldDataPtr (void)
β¨ Static Protected Member Functions inherited from SoNode β¨
static const SoFieldData ** getFieldDataPtr (void)static void setNextActionMethodIndex (int index)static int getNextActionMethodIndex (void)static void incNextActionMethodIndex (void)static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
β¨ Static Protected Member Functions inherited from SoBase β¨
static uint32_t getCurrentWriteCounter (void)static void staticDataLock (void)static void staticDataUnlock (void)
β¨ Additional Inherited Members β¨
Public Types inherited from SoShape
enum TriangleShape { TRIANGLE_STRIP, TRIANGLE_FAN, TRIANGLES, POLYGON, QUADS, QUAD_STRIP, POINTS, LINES, LINE_STRIP }
Public Types inherited from SoNode
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002, INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010, INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080, COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 = 0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000 }
Protected Types inherited from SoBase
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
Protected Attributes inherited from SoNode
uint32_t uniqueId
Protected Attributes inherited from SoFieldContainer
SbBool isBuiltIn
Static Protected Attributes inherited from SoNode
static uint32_t nextUniqueId = 0static int nextActionMethodIndex = 0
β¨ Detailed Description β¨
okay so SoFaceSet is literally the class you use to render and organize non-indexed polygonal face data. it's giving geometry queen. π
Faces are specified using the numVertices field. Coordinates, normals, materials and texture coordinates are fetched in order from the current state or from the vertexProperty node if set. For example, if numVertices is set to [3, 4, 5, 3], this node would specify a triangle from coordinates 0, 1 and 2, a quad from coordinates 3, 4, 5 and 6, a polygon from coordinates 7, 8, 9, 10 and 11 and finally a triangle from coordinates 12, 13, 14. no cap.
Binding PER_VERTEX, PER_FACE or OVERALL can be set for material, and normals. The default material binding is OVERALL. The default normal binding is PER_VERTEX. periodt.
For more elaborate documentation about face sets, see the class documentation of the SoIndexedFaceSet node, which contains examples and more detailed information about various issues also relevant for this node. bestie, if you want the full tea, go read that one. π«
FILE FORMAT/DEFAULTS:
FaceSet {
vertexProperty NULL
startIndex 0
numVertices -1
}
See also: SoIndexedFaceSet, SoIndexedTriangleStripSet
β¨ Constructor & Destructor Documentation β¨
SoFaceSet::SoFaceSet (void )
okay so this is the constructor, bestie. it does constructor things. β¨
References numVertices, and SoFaceSet().
Referenced by getFieldData(), and SoFaceSet().
SoFaceSet::~SoFaceSet () [protected], [virtual]
and this is the destructor. it cleans up. periodt. π
β¨ Member Function Documentation β¨
SoType SoFaceSet::getTypeId (void ) const [virtual]
okay so this method returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and "downward" casting. iykyk.
Usage example:
void foo(SoNode * node)
{
if (node->getTypeId() == SoFile::getClassTypeId()) {
SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type
}
else if (node->getTypeId().isOfType(SoGroup::getClassTypeId())) {
SoGroup * group = (SoGroup *)node; // safe downward cast, knows the type
}
}
For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.
For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups.
Reimplemented from SoNonIndexedShape.
const SoFieldData * SoFaceSet::getFieldData (void ) const [protected], [virtual]
Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL.
Reimplemented from SoNonIndexedShape.
References SoFaceSet().
void SoFaceSet::GLRender (SoGLRenderAction * action) [virtual]
Action method for the SoGLRenderAction.
This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method.
Reimplemented from SoShape.
References SoNonIndexedShape::fixNumVerticesPointers(), SoVertexShape::generateAndReadLockNormalCache(), SoAction::getState(), SoVertexShape::getVertexData(), numVertices, SoState::pop(), SoDebugError::postWarning(), SoState::push(), SoVertexShape::readUnlockNormalCache(), SoVertexShape::shouldGLRender(), SoNonIndexedShape::startIndex, and SoVertexShape::vertexProperty.
SbBool SoFaceSet::generateDefaultNormals (SoState * state, SoNormalBundle * bundle) [virtual]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. (like, it's lowkey not for you, bestie. it's internal business.)
Subclasses should override this method to generate default normals using the SoNormalBundle class. TRUE should be returned if normals were generated, FALSE otherwise.
Default method returns FALSE.
This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.
Reimplemented from SoVertexShape.
void SoFaceSet::getPrimitiveCount (SoGetPrimitiveCountAction * action) [virtual]
Action method for the SoGetPrimitiveCountAction.
Calculates the number of triangle, line segment and point primitives for the node and adds these to the counters of the action.
Nodes influencing how geometry nodes calculates their primitive count also overrides this method to change the relevant state variables.
Reimplemented from SoShape.
References SoGetPrimitiveCountAction::addNumTriangles(), SoGetPrimitiveCountAction::canApproximateCount(), SoNonIndexedShape::fixNumVerticesPointers(), SoAction::getState(), numVertices, and SoShape::shouldPrimitiveCount().
void SoFaceSet::generatePrimitives (SoAction * action) [protected], [virtual]
The method implements action behavior for shape nodes for SoCallbackAction. It is invoked from SoShape::callback(). (Subclasses should not override SoNode::callback().)
The subclass implementations uses the convenience methods SoShape::beginShape(), SoShape::shapeVertex(), and SoShape::endShape(), with SoDetail instances, to pass the primitives making up the shape back to the caller.
Implements SoShape.
References SoShape::beginShape(), SoShape::endShape(), SoNonIndexedShape::fixNumVerticesPointers(), SoVertexShape::generateAndReadLockNormalCache(), SoAction::getState(), SoVertexShape::getVertexData(), SoFaceDetail::incFaceIndex(), numVertices, SoState::pop(), SoState::push(), SoVertexShape::readUnlockNormalCache(), SoPointDetail::setCoordinateIndex(), SoPrimitiveVertex::setDetail(), SoPointDetail::setMaterialIndex(), SoPrimitiveVertex::setMaterialIndex(), SoPrimitiveVertex::setNormal(), SoPointDetail::setNormalIndex(), SoPrimitiveVertex::setPoint(), SoPointDetail::setTextureCoordIndex(), SoPrimitiveVertex::setTextureCoords(), SoShape::shapeVertex(), SoNonIndexedShape::startIndex, and SoVertexShape::vertexProperty.
void SoFaceSet::computeBBox (SoAction * action, SbBox3f & box, SbVec3f & center) [protected], [virtual]
Implemented by SoShape subclasses to let the SoShape superclass know the exact size and weighted center point of the shape's bounding box.
The bounding box and center point should be calculated and returned in the local coordinate system.
The method implements action behavior for shape nodes for SoGetBoundingBoxAction. It is invoked from SoShape::getBoundingBox(). (Subclasses should not override SoNode::getBoundingBox().)
The box parameter sent in is guaranteed to be an empty box, while center is undefined upon function entry.
Implements SoShape.
References SoNonIndexedShape::computeCoordBBox(), and numVertices.
SbBool SoFaceSet::generateDefaultNormals (SoState * state, SoNormalCache * cache) [protected], [virtual]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. (again, not for you, bestie. it's internal.)
Subclasses should override this method to generate default normals using the SoNormalCache class. This is more effective than using SoNormalGenerator. Return TRUE if normals were generated, FALSE otherwise.
Default method just returns FALSE.
This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.
Reimplemented from SoVertexShape.
References SoNonIndexedShape::fixNumVerticesPointers(), numVertices, SoDebugError::postWarning(), and SoNonIndexedShape::startIndex.
β¨ Member Data Documentation β¨
SoMFInt32 SoFaceSet::numVertices
Used to specify faces. Each entry specifies the number of coordinates in a face. The coordinates are taken in order from the state or from the vertexProperty node.
Referenced by computeBBox(), generateDefaultNormals(), generatePrimitives(), getPrimitiveCount(), GLRender(), and SoFaceSet().
β¨ Author β¨
Generated automatically by Doxygen for Coin from the source code.
and that's a wrap! this page was brought to you by Coin, version 2.5.0, and it's all about SoFaceSet(3). bye bestie! πβ¨π¦
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- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms