SbVec4us(3)

πŸ“¦ version 2.5.0, in fedora 43, fedora 44

πŸ’– SbVec4us πŸ’–

okay so bestie, welcome to SbVec4us(3) β€” that's the manual page for the SbVec4us class, sitting pretty in the Library Functions Manual. buckle up, we're doing vectors today πŸŽ€


✨ NAME ✨

SbVec4us β€” the SbVec4us class is a 4 dimensional vector with unsigned short integer coordinates.


🌸 SYNOPSIS 🌸

#include <Inventor/SbVec4us.h>

🫢 Public Member Functions

SbVec4us (void)
SbVec4us (const unsigned short v[4])
SbVec4us (unsigned short x, unsigned short y, unsigned short z, unsigned
    short w)
SbVec4us (const SbVec4s &v)
SbVec4us (const SbVec4ub &v)
SbVec4us (const SbVec4ui32 &v)
SbVec4us & setValue (const unsigned short v[4])
SbVec4us & setValue (unsigned short x, unsigned short y, unsigned short
    z, unsigned short w)
SbVec4us & setValue (const SbVec4s &v)
SbVec4us & setValue (const SbVec4ub &v)
SbVec4us & setValue (const SbVec4ui32 &v)
const unsigned short * getValue (void) const
void getValue (unsigned short &x, unsigned short &y, unsigned short &z,
    unsigned short &w) const
unsigned short & operator[] (int i)
const unsigned short & operator[] (int i) const
int32_t dot (const SbVec4us &v) const
void negate (void)
SbVec4us & operator*= (int d)
SbVec4us & operator*= (double d)
SbVec4us & operator/= (int d)
SbVec4us & operator/= (double d)
SbVec4us & operator+= (const SbVec4us &v)
SbVec4us & operator-= (const SbVec4us &v)
SbVec4us operator- (void) const

πŸ”’ Protected Attributes

unsigned short vec [4]

πŸ’… Detailed Description πŸ’…

The SbVec4us class is a 4 dimensional vector with unsigned short integer coordinates.

This vector class provides storage for a 3 dimensional homogeneoues vector (with the 4 components usually referred to as <x, y, z, w>) aswell as simple integer precision arithmetic operations.

yes bestie, "homogeneoues" is spelled exactly like that in the original and I am NOT touching it, that's canon now πŸ’€

See also

  • SbVec2us, SbVec3us, SbVec4b, SbVec4ub, SbVec4s, SbVec4i32, SbVec4ui32

Since

  • Coin-2.5

🧚 Constructor & Destructor Documentation 🧚

🌈 SbVec4us::SbVec4us (void ) [inline]

The default constructor does nothing. The vector coordinates will be uninitialized until a call the setValue().

Referenced by dot(), operator*=(), operator+=(), operator-(), operator-=(), operator/=(), operator/=(), setValue(), and setValue().

heads up bestie: "does nothing" means the coordinates are literally uninitialized until you call setValue(). do not read them before that, okay? that's the vibes. 🚨

🌈 SbVec4us::SbVec4us (const unsigned short v[4]) [inline]

Constructs an SbVec4us instance with initial values from v.

🌈 SbVec4us::SbVec4us (unsigned short x, unsigned short y, unsigned short z, unsigned short w) [inline]

Constructs an SbVec4us instance with the initial homogeneous vector set to <x,y,z,w>.

🌈 SbVec4us::SbVec4us (const SbVec4s & v) [inline], [explicit]

Constructs an SbVec4us instance with initial values from the unsigned short integer precision vector v.

References setValue().

🌈 SbVec4us::SbVec4us (const SbVec4ub & v) [inline], [explicit]

Constructs an SbVec4us instance with initial values from the 8-bit integer precision vector v.

References setValue().

🌈 SbVec4us::SbVec4us (const SbVec4ui32 & v) [inline], [explicit]

Constructs an SbVec4us instance with initial values from the unsigned 32-bit integer precision vector v.

References setValue().


πŸ‘‘ Member Function Documentation πŸ‘‘

⭐ SbVec4us & SbVec4us::setValue (const unsigned short v[4]) [inline]

Set new coordinates for the vector from v. Returns reference to self.

See also

  • getValue()

References SbVec4us().

Referenced by SbVec4us(), SbVec4us(), and SbVec4us().

⭐ SbVec4us & SbVec4us::setValue (unsigned short x, unsigned short y, unsigned short z, unsigned short w) [inline]

Set new coordinates for the vector. Returns reference to self.

See also

  • getValue()

References SbVec4us().

⭐ SbVec4us & SbVec4us::setValue (const SbVec4s & v)

Sets this vector to the short integer precision vector v, converting the vector to a unsigned short integer precision vector.

⭐ SbVec4us & SbVec4us::setValue (const SbVec4ub & v)

Sets this vector to the unsigned 8-bit integer precision vector v, converting the vector to a unsigned short integer precision vector.

⭐ SbVec4us & SbVec4us::setValue (const SbVec4ui32 & v)

Sets this vector to the unsigned 32-bit integer precision vector v, converting the vector to a unsigned short integer precision vector.

⭐ const unsigned short * SbVec4us::getValue (void ) const [inline]

Returns a pointer to an array of four unsigned short integers containing the x, y, z and w coordinates of the vector.

See also

  • setValue()

⭐ void SbVec4us::getValue (unsigned short & x, unsigned short & y, unsigned short & z, unsigned short & w) const [inline]

Returns the x, y, z and w coordinates of the vector.

⭐ unsigned short & SbVec4us::operator[] (int i) [inline]

Index operator. Returns modifiable x, y, z or w coordinate of the vector.

⭐ const unsigned short & SbVec4us::operator[] (int i) const [inline]

Index operator. Returns non-modifiable x, y, z or w coordinate of the vector.

⭐ int32_t SbVec4us::dot (const SbVec4us & v) const [inline]

Calculates and returns the result of taking the dot product of this vector and v.

References SbVec4us().

⭐ void SbVec4us::negate (void )

Negate the vector (i.e. point it in the opposite direction)

Referenced by operator-().

⭐ SbVec4us & SbVec4us::operator*= (int d) [inline]

Multiply components of vector with scalar value d. Returns reference to self.

References SbVec4us().

⭐ SbVec4us & SbVec4us::operator*= (double d)

Multiply components of vector with value d. Returns reference to self.

⭐ SbVec4us & SbVec4us::operator/= (int d) [inline]

Divides components of vector with scalar value d. Returns reference to self.

References SbVec4us().

⭐ SbVec4us & SbVec4us::operator/= (double d) [inline]

Divides components of vector with scalar value d. Returns reference to self.

References SbVec4us().

⭐ SbVec4us & SbVec4us::operator+= (const SbVec4us & v) [inline]

Adds this vector and vector u. Returns reference to self.

References SbVec4us().

⭐ SbVec4us & SbVec4us::operator-= (const SbVec4us & v) [inline]

Subtracts v from this vector. Returns reference to self.

References SbVec4us().

⭐ SbVec4us SbVec4us::operator- (void ) const [inline]

Non-destructive negation operator. Returns a new SbVec4us instance which points in the opposite direction of this vector.

See also

  • negate()

References negate(), and SbVec4us().


πŸ¦‹ Author πŸ¦‹

Generated automatically by Doxygen for Coin from the source code.


and that's the whole page, bestie!! no cap, every single constructor, every operator, every "References" line, all of it β€” preserved and slaying πŸ’…

this was Coin, Version 2.5.0 β€” SbVec4us(3) β€” you ate that, fr fr πŸŽ€βœ¨πŸ«Ά

πŸ“¦ where this page comes from