SbVec4ui32(3)
πΈ SbVec4ui32 πΈ
okay bestie, gather round β this is a page from the Library Functions Manual, section 3, and it's all about <SbVec4ui32>, the 4-dimensional vector of unsigned 32-bit integer coordinates. yes. four whole dimensions. unsigned. no cap. π
β¨ NAME β¨
SbVec4ui32 β the SbVec4ui32 class is a 4 dimensional vector with unsigned 32-bit integer coordinates. π
π SYNOPSIS π
#include <Inventor/SbVec4ui32.h>
π Public Member Functions π
SbVec4ui32 (void)SbVec4ui32 (const uint32_t v[4])SbVec4ui32 (uint32_t x, uint32_t y, uint32_t z, uint32_t w)SbVec4ui32 (const SbVec4i32 &v)SbVec4ui32 (const SbVec4ub &v)SbVec4ui32 (const SbVec4us &v)SbVec4ui32 & setValue (const uint32_t v[4])SbVec4ui32 & setValue (uint32_t x, uint32_t y, uint32_t z, uint32_t w)SbVec4ui32 & setValue (const SbVec4i32 &v)SbVec4ui32 & setValue (const SbVec4ub &v)SbVec4ui32 & setValue (const SbVec4us &v)const uint32_t * getValue (void) constvoid getValue (uint32_t &x, uint32_t &y, uint32_t &z, uint32_t &w) constuint32_t & operator[] (int i)const uint32_t & operator[] (int i) constint32_t dot (const SbVec4ui32 &v) constvoid negate (void)SbVec4ui32 & operator*= (int d)SbVec4ui32 & operator*= (double d)SbVec4ui32 & operator/= (int d)SbVec4ui32 & operator/= (double d)SbVec4ui32 & operator+= (const SbVec4ui32 &v)SbVec4ui32 & operator-= (const SbVec4ui32 &v)SbVec4ui32 operator- (void) const
π¦ Protected Attributes π¦
uint32_t vec [4]
π₯ Detailed Description π₯
The SbVec4ui32 class is a 4 dimensional vector with unsigned 32-bit integer coordinates. periodt. π
This vector class provides storage for a 3 dimensional homogeneous vector (with the 4 components usually referred to as <x, y, z, w>) as well as simple integer precision arithmetic operations. β¨
π See also π
SbVec2ui32, SbVec3ui32, SbVec4b, SbVec4ub, SbVec4s, SbVec4us, SbVec4i32
β Since β
Coin-2.5
π Constructor & Destructor Documentation π
SbVec4ui32::SbVec4ui32 (void ) [inline]
The default constructor does nothing. The vector coordinates will be uninitialized until a call the setValue(). π
ngl bestie, "uninitialized" means actually uninitialized, not zero. don't go reading those numbers like they mean something. π
Referenced by dot(), operator*=(), operator+=(), operator-(), operator-=(), operator/=(), operator/=(), setValue(), and setValue().
SbVec4ui32::SbVec4ui32 (const uint32_t v[4]) [inline]
Constructs an SbVec4ui32 instance with initial values from v. π
SbVec4ui32::SbVec4ui32 (uint32_t x, uint32_t y, uint32_t z, uint32_t w) [inline]
Constructs an SbVec4ui32 instance with the initial homogeneous vector set to <x,y,z,w>. β¨
SbVec4ui32::SbVec4ui32 (const SbVec4i32 & v) [inline], [explicit]
Constructs an SbVec4ui32 instance with initial values from the 32-bit integer precision vector v.
References setValue().
SbVec4ui32::SbVec4ui32 (const SbVec4ub & v) [inline], [explicit]
Constructs an SbVec4ui32 instance with initial values from the unsigned 8-bit integer precision vector v.
References setValue().
SbVec4ui32::SbVec4ui32 (const SbVec4us & v) [inline], [explicit]
Constructs an SbVec4ui32 instance with initial values from the unsigned short integer precision vector v.
References setValue().
π Member Function Documentation π
SbVec4ui32 & SbVec4ui32::setValue (const uint32_t v[4]) [inline]
Set new coordinates for the vector from v. Returns reference to self. π«Ά
See also
getValue()
References SbVec4ui32().
Referenced by SbVec4ui32(), SbVec4ui32(), and SbVec4ui32().
SbVec4ui32 & SbVec4ui32::setValue (uint32_t x, uint32_t y, uint32_t z, uint32_t w) [inline]
Set new coordinates for the vector. Returns reference to self. π
See also
getValue()
References SbVec4ui32().
SbVec4ui32 & SbVec4ui32::setValue (const SbVec4i32 & v)
Sets this vector to the 32-bit integer precision vector v, converting the vector to a unsigned 32-bit integer precision vector. π
SbVec4ui32 & SbVec4ui32::setValue (const SbVec4ub & v)
Sets this vector to the unsigned 8-bit integer precision vector v, converting the vector to a unsigned 32-bit integer precision vector. π
SbVec4ui32 & SbVec4ui32::setValue (const SbVec4us & v)
Sets this vector to the unsigned short integer precision vector v, converting the vector to a unsigned 32-bit integer precision vector. π
const uint32_t * SbVec4ui32::getValue (void ) const [inline]
Returns a pointer to an array of four uint32_t integers containing the x, y, z and w coordinates of the vector. π
See also
setValue()
void SbVec4ui32::getValue (uint32_t & x, uint32_t & y, uint32_t & z, uint32_t & w) const [inline]
Returns the x, y, z and w coordinates of the vector. β¨
uint32_t & SbVec4ui32::operator[] (int i) [inline]
Index operator. Returns modifiable x, y, z or w coordinate of the vector. π
const uint32_t & SbVec4ui32::operator[] (int i) const [inline]
Index operator. Returns non-modifiable x, y, z or w coordinate of the vector. π
int32_t SbVec4ui32::dot (const SbVec4ui32 & v) const [inline]
Calculates and returns the result of taking the dot product of this vector and v. π
References SbVec4ui32().
void SbVec4ui32::negate (void )
Negate the vector (i.e. point it in the opposite direction) π
Referenced by operator-().
SbVec4ui32 & SbVec4ui32::operator*= (int d) [inline]
Multiply components of vector with scalar value d. Returns reference to self. βοΈ
References SbVec4ui32().
SbVec4ui32 & SbVec4ui32::operator*= (double d)
Multiply components of vector with value d. Returns reference to self. βοΈ
SbVec4ui32 & SbVec4ui32::operator/= (int d) [inline]
Divides components of vector with scalar value d. Returns reference to self. β
References SbVec4ui32().
SbVec4ui32 & SbVec4ui32::operator/= (double d) [inline]
Divides components of vector with scalar value d. Returns reference to self. β
References SbVec4ui32().
SbVec4ui32 & SbVec4ui32::operator+= (const SbVec4ui32 & v) [inline]
Adds this vector and vector u. Returns reference to self. β
References SbVec4ui32().
SbVec4ui32 & SbVec4ui32::operator-= (const SbVec4ui32 & v) [inline]
Subtracts v from this vector. Returns reference to self. β
References SbVec4ui32().
SbVec4ui32 SbVec4ui32::operator- (void ) const [inline]
Non-destructive negation operator. Returns a new SbVec4ui32 instance which points in the opposite direction of this vector. π¦
See also
negate()
References negate(), and SbVec4ui32().
π Author π
Generated automatically by Doxygen for Coin from the source code. π€ (yes bestie, a robot wrote this and it ate π )
okay that's the whole page!! π thank you for reading my little manual rewrite β this was generated by Coin, Version 2.5.0, and it lives in section 3 of the manual as SbVec4ui32(3). mwah, go build something iconic πβ¨π
π¦ where this page comes from
- fedora 43: Coin2-devel 2.5.0-52.fc43 Β· GPL-2.0-only
- fedora 43: Coin2-devel 2.5.0-52.fc43 Β· GPL-2.0-only
- fedora 44: Coin2-devel 2.5.0-54.fc44 Β· GPL-2.0-only
- fedora 44: Coin2-devel 2.5.0-54.fc44 Β· GPL-2.0-only
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms