SbVec2ui32(3)
π NAME π
SbVec2ui32 β bestie, it's a two-dimensional vector, and its coordinates are unsigned 32-bit integers. That's the whole entire vibe. (You're reading SbVec2ui32(3), from the Library Functions Manual, in case you were wondering how you got here. π«Ά)
β¨ SYNOPSIS β¨
#include <Inventor/SbVec2ui32.h>
πΈ Public Member Functions πΈ
SbVec2ui32 (void)
SbVec2ui32 (const uint32_t v[2])
SbVec2ui32 (uint32_t x, uint32_t y)
SbVec2ui32 (const SbVec2i32 &v)
SbVec2ui32 (const SbVec2ub &v)
SbVec2ui32 (const SbVec2us &v)
SbVec2ui32 & setValue (const uint32_t v[2])
SbVec2ui32 & setValue (uint32_t x, uint32_t y)
SbVec2ui32 & setValue (const SbVec2i32 &v)
SbVec2ui32 & setValue (const SbVec2ub &v)
SbVec2ui32 & setValue (const SbVec2us &v)
const uint32_t * getValue (void) const
void getValue (uint32_t &x, uint32_t &y) const
uint32_t & operator[] (int i)
const uint32_t & operator[] (int i) const
int32_t dot (const SbVec2ui32 &v) const
void negate (void)
SbVec2ui32 & operator*= (int d)
SbVec2ui32 & operator*= (double d)
SbVec2ui32 & operator/= (int d)
SbVec2ui32 & operator/= (double d)
SbVec2ui32 & operator+= (const SbVec2ui32 &v)
SbVec2ui32 & operator-= (const SbVec2ui32 &v)
SbVec2ui32 operator- (void) const
π Protected Attributes π
uint32_t vec [2]
π¦ Detailed Description π¦
The SbVec2ub class is a 2 dimensional vector with unsigned 32-bit integer coordinates.
This vector provides storage for a vector in 2 dimensions as well as simple integer arithmetic operations. Lowkey does exactly what it says on the tin. π
See also π SbVec3ui32, SbVec4ui32, SbVec2b, SbVec2ub, SbVec2s, SbVec2us, SbVec2i32
Since β Coin-2.5
π Constructor & Destructor Documentation π
πΌ SbVec2ui32::SbVec2ui32 (void ) [inline]
The default constructor does nothing. The vector coordinates will be uninitialized until you do a setValue(). Not me handing you a vector with mystery coordinates in it π go set them yourself.
π Referenced by dot(), operator*=(), operator+=(), operator-(), operator-=(), operator/=(), operator/=(), setValue(), and setValue().
πΌ SbVec2ui32::SbVec2ui32 (const uint32_t v[2]) [inline]
Constructs an SbVec2ui32 instance with initial values from v. Iconic. β¨
πΌ SbVec2ui32::SbVec2ui32 (uint32_t x, uint32_t y) [inline]
Constructs an SbVec2ui32 instance with the initial vector endpoint set to <x,y>. Give it the two numbers, get a vector. Simple as. π
πΌ SbVec2ui32::SbVec2ui32 (const SbVec2i32 & v) [inline], [explicit]
Constructs an SbVec2ui32 instance with initial values from the 32-bit integer precision vector v.
π References setValue().
πΌ SbVec2ui32::SbVec2ui32 (const SbVec2ub & v) [inline], [explicit]
Constructs an SbVec2ui32 instance with initial values from the unsigned 8-bit vector v.
π References setValue().
πΌ SbVec2ui32::SbVec2ui32 (const SbVec2us & v) [inline], [explicit]
Constructs an SbVec2ui32 instance with initial values from the unsigned short integer precision vector v.
π References setValue().
π Member Function Documentation π
π SbVec2ui32 & SbVec2ui32::setValue (const uint32_t v[2]) [inline]
Set new coordinates for the vector from v. Returns a reference to self. π«Ά
See also getValue()
π References SbVec2ui32().
π Referenced by SbVec2ui32(), SbVec2ui32(), and SbVec2ui32().
π SbVec2ui32 & SbVec2ui32::setValue (uint32_t x, uint32_t y) [inline]
Set new coordinates for the vector. Returns a reference to self.
See also getValue()
π References SbVec2ui32().
π SbVec2ui32 & SbVec2ui32::setValue (const SbVec2i32 & v)
Sets this vector to the 32-bit integer precision vector v, converting the vector to an unsigned 32-bit integer precision vector. Glow up, but make it integers. π₯
π SbVec2ui32 & SbVec2ui32::setValue (const SbVec2ub & v)
Sets this vector to the unsigned 8-bit integer precision vector v, converting the vector to an unsigned 32-bit integer precision vector.
π SbVec2ui32 & SbVec2ui32::setValue (const SbVec2us & v)
Sets this vector to the unsigned short integer precision vector v, converting the vector to an unsigned 32-bit integer precision vector.
π const uint32_t * SbVec2ui32::getValue (void ) const [inline]
Returns a pointer to an array of two unsigned 32-bit integers containing the x and y coordinates of the vector. It's giving "here's the raw goods". π
See also setValue()
π void SbVec2ui32::getValue (uint32_t & x, uint32_t & y) const [inline]
Returns the x and y coordinates of the vector.
See also setValue()
π uint32_t & SbVec2ui32::operator[] (int i) [inline]
Index operator. Returns modifiable x or y coordinate of the vector. Yes bestie, you can write to it. π
See also getValue() and setValue()
π const uint32_t & SbVec2ui32::operator[] (int i) const [inline]
Index operator. Returns non-modifiable x or y coordinate of the vector. Look, don't touch. π
See also getValue() and setValue()
π int32_t SbVec2ui32::dot (const SbVec2ui32 & v) const [inline]
Calculates and returns the result of taking the dot product of this vector and v.
π References SbVec2ui32().
π void SbVec2ui32::negate (void )
Negate the vector (i.e. point it in the opposite direction). Full 180, main character energy. π¦
π Referenced by operator-().
π SbVec2ui32 & SbVec2ui32::operator*= (int d) [inline]
Multiply components of vector with scalar value d. Returns a reference to self.
π References SbVec2ui32().
π SbVec2ui32 & SbVec2ui32::operator*= (double d)
Multiply components of vector with scalar value d. Returns a reference to self.
π SbVec2ui32 & SbVec2ui32::operator/= (int d) [inline]
Divides components of vector with scalar value d. Returns a reference to self.
π References SbVec2ui32().
π SbVec2ui32 & SbVec2ui32::operator/= (double d) [inline]
Divides components of vector with double precision floating point value d. Returns a reference to self.
π References SbVec2ui32().
π SbVec2ui32 & SbVec2ui32::operator+= (const SbVec2ui32 & v) [inline]
Adds this vector and vector u. Returns a reference to self. (The doc says u, the parameter is v. We don't ask questions, we just add. π)
π References SbVec2ui32().
π SbVec2ui32 & SbVec2ui32::operator-= (const SbVec2ui32 & v) [inline]
Subtracts vector u from this vector. Returns a reference to self.
π References SbVec2ui32().
π SbVec2ui32 SbVec2ui32::operator- (void ) const [inline]
Non-destructive negation operator. Returns a new SbVec3f instance which points in the opposite direction of this vector.
See also negate()
π References negate(), and SbVec2ui32().
π§ Author π§
Generated automatically by Doxygen for Coin from the source code.
And that's the whole page, bestie β no cap, every single option, overload and cross-reference made it through. π This one comes to you from Coin, Version 2.5.0, and it signs off as SbVec2ui32(3). Slay. πβ¨π
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