SbVec2d(3)

๐Ÿ“ฆ version 2.5.0, in fedora 43, fedora 44

๐Ÿ’– NAME ๐Ÿ’–

okay so bestie, welcome to the SbVec2d(3) page from the Library Functions Manual โ€” and literally the whole vibe here is: SbVec2d is a 2 dimensional vector with double precision floating point coordinates. that's it, that's the queen ๐Ÿ‘‘


๐ŸŒธ SYNOPSIS ๐ŸŒธ

#include <Inventor/SbLinear.h>

โœจ Public Member Functions โœจ

SbVec2d (void)
SbVec2d (const double v[2])
SbVec2d (const double x, const double y)
SbVec2d (const SbVec2f &v)
SbVec2d (const SbVec2b &v)
SbVec2d (const SbVec2s &v)
SbVec2d (const SbVec2i32 &v)
SbVec2d & setValue (const double v[2])
SbVec2d & setValue (const double x, const double y)
SbVec2d & setValue (const SbVec2f &v)
SbVec2d & setValue (const SbVec2b &v)
SbVec2d & setValue (const SbVec2s &v)
SbVec2d & setValue (const SbVec2i32 &v)
double & operator[] (const int i)
const double & operator[] (const int i) const
double dot (const SbVec2d &v) const
SbBool equals (const SbVec2d &v, const double tolerance) const
const double * getValue (void) const
void getValue (double &x, double &y) const
double length (void) const
double sqrLength (void) const
void negate (void)
double normalize (void)
SbVec2d & operator*= (const double d)
SbVec2d & operator/= (const double d)
SbVec2d & operator+= (const SbVec2d &u)
SbVec2d & operator-= (const SbVec2d &u)
SbVec2d operator- (void) const
void print (FILE *fp) const

๐Ÿซถ Friends ๐Ÿซถ

SbVec2d operator* (const SbVec2d &v, const double d)
SbVec2d operator* (const double d, const SbVec2d &v)
SbVec2d operator/ (const SbVec2d &v, const double d)
SbVec2d operator+ (const SbVec2d &v1, const SbVec2d &v2)
SbVec2d operator- (const SbVec2d &v1, const SbVec2d &v2)
int operator== (const SbVec2d &v1, const SbVec2d &v2)
int operator!= (const SbVec2d &v1, const SbVec2d &v2)

๐Ÿ‘‘ Detailed Description ๐Ÿ‘‘

The SbVec2d class is a 2 dimensional vector with double precision floating point coordinates. slay ๐Ÿ’…

This vector class is used by many other classes in Coin. It provides storage for a vector in 2 dimensions aswell as simple floating point arithmetic operations on this vector. it's giving workhorse energy, fr fr ๐Ÿฆ‹

See also: SbVec2f, SbVec3f, SbVec3d, SbVec4f, SbVec4d โ€” the whole friend group ๐ŸŽ€


๐Ÿงš Constructor & Destructor Documentation ๐Ÿงš

SbVec2d::SbVec2d (void )

The default constructor does nothing. The vector coordinates will be uninitialized until you do a setValue(). no cap, it just sits there looking pretty ๐Ÿ’€

Referenced by dot(), equals(), operator!=, operator*, operator*, operator+, operator+=(), operator-, operator-(), operator-=(), operator/, and operator==.

SbVec2d::SbVec2d (const double v[2])

Constructs an SbVec2d instance with initial values from v. cute, it's pulling straight from the array โœจ

SbVec2d::SbVec2d (const double x, const double y)

Constructs an SbVec2d instance with the initial vector endpoints from x and y. just hand it two numbers and go ๐ŸŒธ

SbVec2d::SbVec2d (const SbVec2f & v) [inline], [explicit]

Constructs an SbVec2d instance with initial values from the vector v.

Since: Coin-2.5

References setValue().

SbVec2d::SbVec2d (const SbVec2b & v) [inline], [explicit]

Constructs an SbVec2d instance with initial values from the vector v.

Since: Coin-2.5

References setValue().

SbVec2d::SbVec2d (const SbVec2s & v) [inline], [explicit]

Constructs an SbVec2d instance with initial values from the vector v.

Since: Coin-2.5

References setValue().

SbVec2d::SbVec2d (const SbVec2i32 & v) [inline], [explicit]

Constructs an SbVec2d instance with initial values from the vector v.

Since: Coin-2.5

References setValue().


๐Ÿ’œ Member Function Documentation ๐Ÿ’œ

SbVec2d & SbVec2d::setValue (const double v[2])

Set new x and y coordinates for the vector from v. Returns reference to self. it hands you back you, iconic behavior ๐Ÿ‘‘

See also: getValue().

Referenced by SbVec2d(), SbVec2d(), SbVec2d(), and SbVec2d().

SbVec2d & SbVec2d::setValue (const double x, const double y)

Set new x and y coordinates for the vector. Returns reference to self.

See also: getValue().

SbVec2d & SbVec2d::setValue (const SbVec2f & v)

Set new value from an SbVec2f instance. Returns reference to self.

Since: Coin-2.5

See also: getValue().

SbVec2d & SbVec2d::setValue (const SbVec2b & v)

Sets the value from an SbVec2b instance. Returns reference to itself.

Since: Coin-2.5

SbVec2d & SbVec2d::setValue (const SbVec2s & v)

Sets the value from an SbVec2s instance. Returns reference to itself.

Since: Coin-2.5

SbVec2d & SbVec2d::setValue (const SbVec2i32 & v)

Sets the value from an SbVec2i32 instance. Returns reference to itself.

Since: Coin-2.5

double & SbVec2d::operator[] (const int i)

Index operator. Returns modifiable x or y coordinate.

See also: getValue() and setValue().

References SoDebugError::postWarning().

const double & SbVec2d::operator[] (const int i) const

Index operator. Returns x or y coordinate.

See also: getValue().

References SoDebugError::postWarning().

double SbVec2d::dot (const SbVec2d & v) const

Calculates and returns the result of taking the dot product of this vector and v. math girlies rise ๐Ÿงฎ

References SbVec2d().

SbBool SbVec2d::equals (const SbVec2d & v, const double tolerance) const

Compares the vector with v and returns TRUE if the distance between the vectors is smaller or equal to the square root of tolerance.

References SoDebugError::postWarning(), and SbVec2d().

const double * SbVec2d::getValue (void ) const

Returns a pointer to an array of two double containing the x and y coordinates of the vector.

See also: setValue().

void SbVec2d::getValue (double & x, double & y) const

Returns the x and y coordinates of the vector.

See also: setValue().

double SbVec2d::length (void ) const

Return length of vector.

Referenced by normalize().

double SbVec2d::sqrLength (void ) const

Return length of vector.

Since: Coin-2.5

void SbVec2d::negate (void )

Negate the vector (i.e. point it in the opposite direction). flip the whole vibe ๐Ÿ”„

double SbVec2d::normalize (void )

Normalize the vector to unit length. Return value is the original length of the vector before normalization.

References length(), operator/=(), and SoDebugError::postWarning().

SbVec2d & SbVec2d::operator*= (const double d)

Multiply components of vector with value d. Returns reference to self.

SbVec2d & SbVec2d::operator/= (const double d)

Divides components of vector with value d. Returns reference to self.

References SoDebugError::postWarning().

Referenced by normalize().

SbVec2d & SbVec2d::operator+= (const SbVec2d & u)

Adds this vector and vector u. Returns reference to self.

References SbVec2d().

SbVec2d & SbVec2d::operator-= (const SbVec2d & u)

Subtracts vector u from this vector. Returns reference to self.

References SbVec2d().

SbVec2d SbVec2d::operator- (void ) const

Non-destructive negation operator. Returns a new SbVec2d instance which points in the opposite direction of this vector.

See also: negate().

References SbVec2d().

void SbVec2d::print (FILE * fp) const

Dump the state of this object to the file stream. Only works in debug version of library, method does nothing in an optimized compile. so don't come crying when the release build is silent bestie ๐Ÿ˜ญ


SbVec2d operator* (const SbVec2d & v, const double d) [friend]

Returns an SbVec2d instance which is the components of vector v multiplied with d.

References SbVec2d().

SbVec2d operator* (const double d, const SbVec2d & v) [friend]

Returns an SbVec2d instance which is the components of vector v multiplied with d.

References SbVec2d().

SbVec2d operator/ (const SbVec2d & v, const double d) [friend]

Returns an SbVec2d instance which is the components of vector v divided on the scalar factor d.

References SoDebugError::postWarning(), and SbVec2d().

SbVec2d operator+ (const SbVec2d & v1, const SbVec2d & v2) [friend]

Returns an SbVec2d instance which is the sum of vectors v1 and v2.

References SbVec2d().

SbVec2d operator- (const SbVec2d & v1, const SbVec2d & v2) [friend]

Returns an SbVec2d instance which is vector v2 subtracted from vector v1.

References SbVec2d().

int operator== (const SbVec2d & v1, const SbVec2d & v2) [friend]

Returns 1 if v1 and v2 are equal, 0 otherwise.

See also: equals().

References SbVec2d().

int operator!= (const SbVec2d & v1, const SbVec2d & v2) [friend]

Returns 1 if v1 and v2 are not equal, 0 if they are equal.

See also: equals().

References SbVec2d().


๐ŸŽ€ Author ๐ŸŽ€

Generated automatically by Doxygen for Coin from the source code. bestie the robots wrote this one, we're just vibing on top of it ๐Ÿค–โœจ


and that's the whole page!! ty for coming to my ted talk ๐Ÿซถ โ€” this was SbVec2d(3) from Coin, Version 2.5.0, and yeah the docs are auto-generated but the love is real. mwah, go build something cute with your vectors ๐Ÿ’–๐Ÿฆ‹๐ŸŒธ

๐Ÿ“ฆ where this page comes from