al_translate_transform_3d(3alleg5)
β¨ al_translate_transform_3d β Allegro 5 API β¨
okay bestie, welcome to section 3alleg5 of the Allegro reference manual, aka the place where we make 3D stuff move around π
this one is literally so useful and so tiny, you're gonna eat it up.
πΈ SYNOPSIS πΈ
#include <allegro5/allegro.h>
void al_translate_transform_3d(ALLEGRO_TRANSFORM *trans, float x, float y,
float z)
that's it. that's the whole signature. no cap. π«Ά
π DESCRIPTION π
so what does it do? it takes the transformation you hand it (trans, your little ALLEGRO_TRANSFORM * bestie) and combines it with a transformation that translates coordinates by the vector you pass in β <x>, <y>, <z>, all floats. π«
"combines" here is doing heavy lifting, so let's be clear: you're not replacing your transform, you're mashing it together with a translate. it's giving glow-up, it's giving layering, it's giving main character energy. π
the vector is the three floats, the transform is the pointer, and the result is your trans getting translated coordinates. periodt.
β SINCE β
5.1.3 β so if you're on anything older than that, this function said "not me" and you gotta upgrade, fr fr. π¦
π SEE ALSO π
al_use_projection_transform(3alleg5)β go peek at that one too, iykyk π₯
lowkey reminder: trans is a pointer, so this thing is mutating the transform you pass in. it's not out here making you a brand new one. just so we're clear. π
and that's the whole page, babe π this was page al_translate_transform_3d(3alleg5) from the Allegro reference manual, dated the classic Allegro manual way, and you're officially fluent now. mwah. πβ¨ππ«Ά
π¦ where this page comes from
- debian trixie: allegro5-doc 2:5.2.10.1+dfsg-1 Β· Zlib
- ubuntu questing: allegro5-doc 2:5.2.10.1+dfsg-1build1
- ubuntu resolute: allegro5-doc 2:5.2.11.3+dfsg-1 Β· Zlib
- ubuntu stonking: allegro5-doc 2:5.2.11.3+dfsg-1 Β· Zlib
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms