al_translate_transform(3alleg5)
π« al_translate_transform β Allegro 5 API β¨
okay bestie, welcome to the al_translate_transform(3alleg5) page from the Allegro reference manual π«Ά this one is short, sweet, and lowkey one of the most useful lil guys in the whole transform squad. let's get into it π
πΈ NAME πΈ
al_translate_transform β it's part of the Allegro 5 API and it does exactly what it says on the tin, no cap π
π SYNOPSIS π
#include <allegro5/allegro.h>
void al_translate_transform(ALLEGRO_TRANSFORM *trans, float x, float y)
look at her. so clean. so iconic. π
β¨ DESCRIPTION β¨
So the way this works is: you hand it a transformation, and it applies a translation to it. That's it. That's the whole vibe. You're sliding your whole coordinate situation over by some amount, fr fr π¦
Here's who's who in the parameter lineup:
- trans β the transformation you wanna alter. yes, she gets modified. she's the main character here π
- x, y β the translation itself. how far you're shifting things in each direction π«
ngl this is a mutating function β it changes *trans right there in place. no copies, no take-backs, just vibes π
π SEE ALSO π
al_rotate_transform(3alleg5)β for when you wanna spin instead of slide πal_scale_transform(3alleg5)β for when you wanna make it bigger or smaller β¨al_build_transform(3alleg5)β the one that builds the whole thing from scratch π§
that's the page, bestie! go forth and translate your little heart out, you absolute legend π
this has been the Allegro reference manual, page al_translate_transform(3alleg5) β mwah, kiss kiss, see you in the next one ππ
π¦ where this page comes from
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