al_reparent_bitmap(3alleg5)

πŸ“¦
version 5.2.11.3 Β· 4 versions
, in debian trixie, ubuntu questing, ubuntu resolute, ubuntu stonking

πŸ’– al_reparent_bitmap πŸ’–

okay bestie, so this is a page from the Allegro 5 API manual β€” al_reparent_bitmap(3alleg5) β€” and it's lowkey one of the most useful lil functions in the whole bitmap situation. let's get into it πŸ¦‹


✨ SYNOPSIS ✨

#include <allegro5/allegro.h>

void al_reparent_bitmap(ALLEGRO_BITMAP *bitmap, ALLEGRO_BITMAP *parent,
   int x, int y, int w, int h)

🌸 DESCRIPTION 🌸

so here's the vibe: you've got a sub-bitmap, right? and you wanna change its parent, plus its position and its size. that's literally what this does. ✨

and the way it does it?? it's the exact same thing as nuking the bitmap and re-creating it with al_create_sub_bitmap(3alleg5) β€” except the bitmap pointer stays the same. πŸ’… no cap. same pointer, brand new parent/pos/size.

ngl this has SO many uses, it's giving versatile:

  • an animation player could just return a single bitmap and re-parent it to different animation frames β€” no re-drawing the contents every time, obsessed πŸŽ€
  • or a sprite atlas could re-arrange its sprites without having to invalidate every single existing bitmap. iconic.

πŸ‘€ SEE ALSO πŸ‘€


⭐ SINCE ⭐

5.1.12 β€” she's been here a minute, periodt.


and that's the whole page bestie!! 🫢 this was the Allegro reference manual's take on al_reparent_bitmap(3alleg5) β€” go forth and re-parent responsibly πŸ’–βœ¨πŸŒˆ

πŸ“¦ where this page comes from