al_is_haptic_effect_playing(3alleg5)
β¨ al_is_haptic_effect_playing β¨
okay bestie, so this is a page from the al_is_haptic_effect_playing(3alleg5) manual β aka the Allegro 5 API β and it's literally just one lil function that tells you if your controller is currently going brrr π
π NAME π
al_is_haptic_effect_playing β the Allegro 5 API function that does a vibe check on your haptic effect π
πΈ SYNOPSIS πΈ
#include <allegro5/allegro.h>
bool al_is_haptic_effect_playing(ALLEGRO_HAPTIC_EFFECT_ID *id)
π¦ DESCRIPTION π¦
so like, this function returns true if the haptic effect is currently playing π and returns false if:
- the effect has been stopped π
- it has already finished playing (rip, it ate and left no crumbs) π
- or it has not been played yet π
the play_id must be a valid ALLEGRO_HAPTIC_EFFECT_ID(3alleg5) that you got from one of these three besties:
al_upload_haptic_effect(3alleg5)al_upload_and_play_haptic_effect(3alleg5)al_rumble_haptic(3alleg5)
no cap, if your id didn't come from one of those, we're not vibing. periodt. π
β SINCE β
5.1.8 π°οΈβ¨
[Unstable API]: Perhaps could be simplified due to limited support for all the exposed features across all of the platforms. Awaiting feedback from users.
ngl bestie this one's still in its experimental era π§ it might get simplified later because, like, not every platform supports all the features it exposes, and the devs are literally waiting on feedback from users. so if you have thoughts, speak up π
π and that's the whole page, you're so welcome π
this iconic little entry lives in the Allegro reference manual and it's dated al_is_haptic_effect_playing(3alleg5) β slay, go make something rumble π«ΆπΈ
π¦ where this page comes from
- debian trixie: allegro5-doc 2:5.2.10.1+dfsg-1 Β· Zlib
- ubuntu questing: allegro5-doc 2:5.2.10.1+dfsg-1build1
- ubuntu resolute: allegro5-doc 2:5.2.11.3+dfsg-1 Β· Zlib
- ubuntu stonking: allegro5-doc 2:5.2.11.3+dfsg-1 Β· Zlib
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms