al_get_opengl_variant(3alleg5)
โจ al_get_opengl_variant โจ
okay bestie, welcome to the Allegro 5 API ๐ this one's a lil function that tells you what flavour of OpenGL you're working with, and honestly? she's giving lowkey essential.
๐ธ SYNOPSIS ๐ธ
#include <allegro5/allegro_opengl.h>
int al_get_opengl_variant(void)
no arguments, no drama, just vibes ๐ฆ
๐ DESCRIPTION ๐
So like. al_get_opengl_variant returns the variant or type of OpenGL that's being used on the platform you're running on. That's it, that's the whole job, and she does it flawlessly โจ
The iconic part? You can call this function before you create a display, and before you set properties for new displays. So you get to peek at what you're working with ahead of time โ main character energy, fr fr ๐
Here are the possible values it can hand back to you:
ALLEGRO_DESKTOP_OPENGLโ the regular, full OpenGL, exactly the kind you'd see on desktop and laptop computers. Classic. Iconic. The blueprint ๐ปโจALLEGRO_OPENGL_ESโ a trimmed down version of OpenGL, used on a LOT of small consumer electronic devices, like handheld consoles (and ngl, sometimes even full size consoles too) ๐ฎ๐
no cap: those are the only two values, so vibe check your platform and go off ๐
๐ SEE ALSO ๐
al_get_opengl_version(3alleg5)โ the sister function, go read her too ๐ซถ
and that's the whole page, bestie!! this came straight from the Allegro reference manual, page al_get_opengl_variant(3alleg5) โ slay, periodt ๐
โจ๐
๐ฆ where this page comes from
- debian trixie: allegro5-doc 2:5.2.10.1+dfsg-1 ยท Zlib
- ubuntu questing: allegro5-doc 2:5.2.10.1+dfsg-1build1
- ubuntu resolute: allegro5-doc 2:5.2.11.3+dfsg-1 ยท Zlib
- ubuntu stonking: allegro5-doc 2:5.2.11.3+dfsg-1 ยท Zlib
- ๐ girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms