al_get_num_video_adapters(3alleg5)
π al_get_num_video_adapters(3alleg5) π
okay bestie, welcome to the Allegro reference manual β this one's a lil function in the Allegro 5 API and it's literally so simple you're gonna scream. it counts screens. that's it. that's the gig. let's go π¦
β¨ SYNOPSIS β¨
#include <allegro5/allegro.h>
int al_get_num_video_adapters(void)
like. look at her. no arguments, returns an int, iconic behaviour, zero drama π
πΈ DESCRIPTION πΈ
okay so al_get_num_video_adapters gives you the number of video "adapters" attached to the computer. and ngl the word "adapter" is doing a LOT of heavy lifting here so lemme break it down for you.
every video card attached to the computer counts as one or more adapters. so it's not a one-card-one-adapter situation, okay? it's giving "surprise, there's more of me." π
an adapter is thus really a video port that can have a monitor connected to it. that's the whole vibe. a port. a place a monitor could go. the potential for a monitor. main character energy for a little metal rectangle fr fr.
on Windows, use al_set_new_display_flags(3alleg5) to switch between Direct3D and OpenGL backends β and heads up, those two will often have different adapters available. so like, the count is not a fixed number of physical things, it depends on which backend you're rolling with. no cap. π
π SEE ALSO π
al_get_monitor_info(3alleg5)β go peep the actual details of a monitor, bestie, this is your next stop π«Ά
and that's the whole page!! go forth and count your adapters, you absolute legend β
mwah π β this was the al_get_num_video_adapters(3alleg5) page from the Allegro reference manual, Allegro 5 API edition, same title up top, same title down here, just with way better energy β¨
π¦ where this page comes from
- debian trixie: allegro5-doc 2:5.2.10.1+dfsg-1 Β· Zlib
- ubuntu questing: allegro5-doc 2:5.2.10.1+dfsg-1build1
- ubuntu resolute: allegro5-doc 2:5.2.11.3+dfsg-1 Β· Zlib
- ubuntu stonking: allegro5-doc 2:5.2.11.3+dfsg-1 Β· Zlib
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms