al_get_next_event(3alleg5)
β¨ al_get_next_event β¨
okay bestie, we're diving into the Allegro 5 API today and this one is literally the little event-queue goblin you'll be calling in every game loop ever π
πΈ NAME πΈ
al_get_next_event β the Allegro 5 API function that pops the next event off your queue like it's the last boba straw π§
π¦ SYNOPSIS π¦
#include <allegro5/allegro.h>
bool al_get_next_event(ALLEGRO_EVENT_QUEUE *queue, ALLEGRO_EVENT *ret_event)
π DESCRIPTION π
so here's the tea β β you hand it an event queue, and it takes the next event out of that queue, copies the contents into ret_event, and returns true. the original event gets removed from the queue. gone. not coming back. it's giving "you snooze you lose" energy π
but if the event queue is empty? then it returns false, and ngl the contents of ret_event are unspecified β like, do not trust them, do not look at them, they are not your friends π
lowkey important:ret_eventonly means something when the function returnstrue. when it returnsfalse, whatever is sitting in there is just vibes and chaos, no cap π
π SEE ALSO π
and that's the whole page bestie, you ate π«Ά this was pulled straight from the Allegro reference manual, repping the alleg5 era, and yes the header and footer both said al_get_next_event(3alleg5) because this function is the main character and knows it βπβ¨
π¦ where this page comes from
- debian trixie: allegro5-doc 2:5.2.10.1+dfsg-1 Β· Zlib
- ubuntu questing: allegro5-doc 2:5.2.10.1+dfsg-1build1
- ubuntu resolute: allegro5-doc 2:5.2.11.3+dfsg-1 Β· Zlib
- ubuntu stonking: allegro5-doc 2:5.2.11.3+dfsg-1 Β· Zlib
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms