al_get_mouse_num_axes(3alleg5)
β¨ NAME β¨
al_get_mouse_num_axes β it's giving Allegro 5 API, bestie π
π SYNOPSIS π
#include <allegro5/allegro.h>
unsigned int al_get_mouse_num_axes(void)
π¦ DESCRIPTION π¦
okay so this one is so simple it's almost rude β it literally just hands you back the number of axes on the mouse π±οΈβ¨
and here's the lil detail you do NOT wanna skip: the first axis is 0. zero-indexed, periodt. so if you were out here thinking "axis 1 is the first one," no babes, that's axis 1 which is the second one π iykyk.
like, imagine you're looping over axes and you start at 1. not you doing that π start at 0 and you'll be living your best life.
πΈ SEE ALSO πΈ
al_get_mouse_num_buttons(3alleg5)β the sibling function, the buttons version of the vibe check, go say hi π«Ά
π sign-off π
and that's the whole page fr fr π§ this little gem lives in the Allegro reference manual, filed under al_get_mouse_num_axes(3alleg5). slay, go count some axes, and remember: axis 0 is the main character πβπ
π¦ where this page comes from
- debian trixie: allegro5-doc 2:5.2.10.1+dfsg-1 Β· Zlib
- ubuntu questing: allegro5-doc 2:5.2.10.1+dfsg-1build1
- ubuntu resolute: allegro5-doc 2:5.2.11.3+dfsg-1 Β· Zlib
- ubuntu stonking: allegro5-doc 2:5.2.11.3+dfsg-1 Β· Zlib
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms