al_get_joystick_axis_name(3alleg5)
β¨ NAME β¨
al_get_joystick_axis_name β it's literally the Allegro 5 API function that tells you what a joystick axis is called, bestie π
πΈ SYNOPSIS πΈ
#include <allegro5/allegro.h>
const char *al_get_joystick_axis_name(ALLEGRO_JOYSTICK *joy, int stick, int axis)
π DESCRIPTION π
Okay so basically? You hand it a joystick, a stick, and an axis, and it hands you back the name of that axis. That's it. That's the whole vibe. π¦
If the axis doesn't exist β like, it's just not there, it's giving nothing β then NULL gets returned. No axis, no name, no problem, we move on π
And heads up: the indices begin from 0. Zero. Not one. Zero. Fr fr, count like a programmer, not like a person π
π SEE ALSO π
And that's the whole page, bestie π«Ά it lives in the Allegro reference manual, filed under al_get_joystick_axis_name(3alleg5), and it's giving Allegro 5, no cap β¨π go name some axes, you ate π
π¦ where this page comes from
- debian trixie: allegro5-doc 2:5.2.10.1+dfsg-1 Β· Zlib
- ubuntu questing: allegro5-doc 2:5.2.10.1+dfsg-1build1
- ubuntu resolute: allegro5-doc 2:5.2.11.3+dfsg-1 Β· Zlib
- ubuntu stonking: allegro5-doc 2:5.2.11.3+dfsg-1 Β· Zlib
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms