al_acknowledge_drawing_halt(3alleg5)
π al_acknowledge_drawing_halt(3alleg5) π
okay so bestie, welcome to the Allegro 5 API manual page for al_acknowledge_drawing_halt. no cap, this one is short but it's literally keeping your app from getting yeeted by the OS. π«Ά
πΈ NAME πΈ
al_acknowledge_drawing_halt β Allegro 5 API π
β¨ SYNOPSIS β¨
#include <allegro5/allegro.h>
void al_acknowledge_drawing_halt(ALLEGRO_DISPLAY *display)
π DESCRIPTION π
Call this in response to the ALLEGRO_EVENT_DISPLAY_HALT_DRAWING(3alleg5) event. that's the whole assignment, bestie. π
ngl, this is currently necessary for Android and iOS, because you are not allowed to draw to your display while it is not being shown. the way that mobile OSes will just vibe check your rendering calls... π
If you do not call this function to let the operating system know that you have stopped drawing, or if you call it to late, the application likely will be considered misbehaving and get terminated. π so yeah, lowkey important. do not skip the acknowledge. periodt.
π¦ SINCE π¦
5.1.0 β
π SEE ALSO π
ALLEGRO_EVENT_DISPLAY_HALT_DRAWING(3alleg5)π«Ά
And that's the page, bestie: from the Allegro reference manual, al_acknowledge_drawing_halt(3alleg5), Allegro 5 API edition. stay iconic, acknowledge your halts, and hydrate. fr fr. π
β¨
π¦ where this page comes from
- debian trixie: allegro5-doc 2:5.2.10.1+dfsg-1 Β· Zlib
- ubuntu questing: allegro5-doc 2:5.2.10.1+dfsg-1build1
- ubuntu resolute: allegro5-doc 2:5.2.11.3+dfsg-1 Β· Zlib
- ubuntu stonking: allegro5-doc 2:5.2.11.3+dfsg-1 Β· Zlib
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms