ALLEGRO_VERTEX_DECL(3alleg5)

πŸ“¦
version 5.2.11.3 Β· 4 versions
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πŸ’– ALLEGRO_VERTEX_DECL πŸ’–

okay bestie, welcome to the Allegro reference manual β€” yes that's the whole manual name, it's giving "we contain multitudes" ✨ this page is all about ALLEGRO_VERTEX_DECL, and ngl it's a short one but it's lowkey important so pay attention 🫢


✨ SYNOPSIS ✨

#include <allegro5/allegro_primitives.h>

typedef struct ALLEGRO_VERTEX_DECL ALLEGRO_VERTEX_DECL;

🌸 DESCRIPTION 🌸

So. A vertex declaration. That's the vibe. πŸ¦‹

This struct is opaque, which is fancy-speak for "you don't get to peek inside, bestie, it's not for you" πŸ™ˆ β€” it's the little main character whose whole job is describing the format and the layout of a user defined custom vertex. Like, the blueprint of your vertex. The aesthetic. The whole fit. πŸ’…

And because it's opaque and special, you don't just malloc it yourself like some kind of gremlin β€” it gets created and destroyed by specialized functions. That's the way. That's the system. Periodt. πŸ‘‘


πŸ’œ SEE ALSO πŸ’œ


fr fr bestie, if you're out here poking at the guts of an opaque struct, that's not the move. Use the functions. Trust. πŸ’€

mwah πŸ’‹ that's a wrap! this came straight from the Allegro reference manual, filed under ALLEGRO_VERTEX_DECL(3alleg5) β€” go forth and declare those vertices, icon πŸ‘‘πŸŒΈπŸ’–

πŸ“¦ where this page comes from