ALLEGRO_PRIM_QUALITY(3alleg5)
β¨ NAME β¨
ALLEGRO_PRIM_QUALITY β bestie, this is part of the Allegro 5 API π (you'll also see it hanging out in the Allegro reference manual, iykyk)
πΈ SYNOPSIS πΈ
Okay so here's the vibe, copy it exactly okay:
#include <allegro5/allegro_primitives.h>
#define ALLEGRO_PRIM_QUALITY 10
π¦ DESCRIPTION π¦
So this lil' constant? It's the quality dial for how Allegro draws your curved primitives β think circles and all their curvy besties π
Here's the tea: Allegro does not draw a real perfect curve. It fakes it, bestie. Every curved primitive gets approximated by a whole sequence of line segments strung together, and ALLEGRO_PRIM_QUALITY is what controls how good that approximation looks. π
And by default? The value is already set to 10, and that roughly corresponds to an error of less than half of a pixel. So like, genuinely iconic accuracy, no cap. π
fr fr, the higher the quality, the smoother the curve β but this define is just the default number sitting there in the header, okay? It's giving "set it and forget it." β¨
That's the whole page, bestie β short but slay. π«Ά
Catch you in the Allegro reference manual, from the Allegro 5 API era β ALLEGRO_PRIM_QUALITY(3alleg5), mwah π
π¦ where this page comes from
- debian trixie: allegro5-doc 2:5.2.10.1+dfsg-1 Β· Zlib
- ubuntu questing: allegro5-doc 2:5.2.10.1+dfsg-1build1
- ubuntu resolute: allegro5-doc 2:5.2.11.3+dfsg-1 Β· Zlib
- ubuntu stonking: allegro5-doc 2:5.2.11.3+dfsg-1 Β· Zlib
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms