voice_ramp_volume(3alleg4)

✨ voice_ramp_volume ✨

okay so bestie, this one is from the Allegro manual, section 3alleg4, and it's genuinely one of the cutest little audio calls in the whole library πŸ’–


🌸 NAME 🌸

voice_ramp_volume β€” starts a volume ramp for a voice. it's part of the Allegro game programming library, no cap πŸŽ€


πŸ¦‹ SYNOPSIS πŸ¦‹

#include <allegro.h>

void voice_ramp_volume(int voice, int time, int endvol);

πŸ’… DESCRIPTION πŸ’…

okay so here's the vibe: this function starts a volume ramp β€” which is literally just a fancy word for a crescendo or a diminuendo, iykyk 🎻 β€” going from whatever the voice's current volume is, all the way to the ending volume you specify.

the whole glow-up lasts for time milliseconds. so like, that's your ramp window. ⏳

and the volume itself? it's a value in the range 0-255. that's the whole scale, periodt. 🌈

ngl, it's giving "fade in / fade out but make it dramatic" and I'm obsessed πŸ’€βœ¨

πŸ‘‘ SEE ALSO πŸ‘‘

  • voice_set_volume(3alleg4) β€” for when you just wanna set the volume directly, no ramp, no journey, no character development 🫢

and that's the whole page, bestie!! this icon was brought to you by Allegro version 4.4.3 β€” the date info on the footer is giving very "signature at the bottom of the letter" energy, so consider this your cute little sign-off πŸ’œπŸŒΈπŸŽ€