ustrlen(3alleg4)

πŸ’– ustrlen πŸ’–

okay bestie, so this is ustrlen from the Allegro manual, section 3alleg4 β€” yes it's a game programming library, yes it's iconic, we move.


✨ NAME ✨

ustrlen β€” tells you the number of characters in a string. that's it, that's the whole job. from the Allegro game programming library πŸŽ€


🌸 SYNOPSIS 🌸

#include <allegro.h>

int ustrlen(const char *s);

like, just pull in the header and call it, no drama πŸ’…


πŸ¦‹ DESCRIPTION πŸ¦‹

so this function returns the number of characters in s. counts the characters, periodt.

and here's the tea, the part that lowkey trips people up: this doesn't have to equal the string's size in bytes 😭. characters β‰  bytes, bestie, that's the whole vibe check. ustrlen is counting characters β€” actual letters and glyphs and stuff β€” not how much memory the thing is hogging. iykyk.


πŸ‘‘ SEE ALSO πŸ‘‘

go read those too, they're giving complementary energy 🫢


and that's the whole page, bestie πŸ’œ this was Allegro, version 4.4.3, serving you this manual page in the 3alleg4 section. slay, stay hydrated, and may your strings always be character-correct βœ¨πŸŽ€πŸ¦‹