pivot_spr...flip_trans(3alleg4)

πŸ’– NAME πŸ’–

pivot_sprite_v_flip_trans β€” bestie, this one rotates a sprite and flips it vertically, all around a point you pick. It lives in the Allegro game programming library, and yes it's giving main character energy. πŸ¦‹


✨ SYNOPSIS ✨

#include <allegro.h>

void pivot_sprite_v_flip_trans(BITMAP *bmp, BITMAP *sprite, int x, int
y, int cx, int cy, fixed angle);

🌸 DESCRIPTION 🌸

Okay so picture this: it's exactly like rotate_sprite_v_flip_trans(), except it does one extra lil thing first β€” it lines up the point inside your sprite at (cx, cy) so it sits right on top of (x, y) in the destination bitmap. Then it rotates around that point. Periodt. πŸ’…

Like, the pivot is the vibe. The sprite flips vertically, the sprite rotates, and everything spins around that exact spot you chose. Iconic.


πŸ‘‘ SEE ALSO πŸ‘‘


k that's the whole page bestie, go forth and rotate ur sprites πŸ’œ This one's from the Allegro manual, version 4.4.3 β€” mwah, slay, no cap. πŸŽ€βœ¨