lock_bitmap(3alleg4)
β¨ lock_bitmap β¨
okay so bestie, this is a page from the Allegro manual (yes, the Allegro game programming library, we love her π), and today's main character is lock_bitmap. it's giving "niche but powerful", fr fr.
πΈ NAME πΈ
lock_bitmap β locks the memory used by a bitmap. Allegro game programming library. π
π¦ SYNOPSIS π¦
#include <allegro.h>
void lock_bitmap(BITMAP *bitmap);
β¨ DESCRIPTION β¨
Under DOS, this locks all the memory used by a bitmap. π
ngl, you don't normally need to call this function unless you are doing very weird things in your program. like, truly unhinged behaviour. if you're just vibing and drawing sprites like a normal person, you can lowkey ignore this one. but if you ARE doing the weird stuff, she's here for you. periodt. π
no cap: the "very weird things" warning is real β this isn't your everyday function, so don't just sprinkle it around for the aesthetic.
kisses, bestie π«Ά this has been the Allegro manual, version 4.4.3 β go slay your game dev era πβ¨π
π¦ where this page comes from
- debian bookworm: allegro4-doc 2:4.4.3.1-3 Β· Allegro-gift-ware
- debian trixie: allegro4-doc 2:4.4.3.1-5 Β· Allegro-gift-ware
- ubuntu jammy: allegro4-doc 2:4.4.3.1-2 Β· Allegro-gift-ware
- ubuntu noble: allegro4-doc 2:4.4.3.1-4.1build3 Β· Allegro-gift-ware
- ubuntu questing: allegro4-doc 2:4.4.3.1-6
- ubuntu resolute: allegro4-doc 2:4.4.3.1-7 Β· Allegro-gift-ware
- ubuntu stonking: allegro4-doc 2:4.4.3.1-9 Β· Allegro-gift-ware
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms