get_trans...n_matrix_f(3alleg4)

✨ NAME ✨

get_transformation_matrix_f β€” the floating point version of get_transformation_matrix(), bestie πŸ’– part of the Allegro game programming library, no cap.


🌸 SYNOPSIS 🌸

#include <allegro.h>

void get_transformation_matrix_f(MATRIX_f *m, float scale, float xrot,
yrot, zrot, x, y, z);

πŸ¦‹ DESCRIPTION πŸ¦‹

okay so literally, it's the floating point version of get_transformation_matrix(). that's the whole vibe. it's giving "same energy, but with float" πŸ’…


πŸ’œ SEE ALSO πŸ’œ


that's the whole page, periodt πŸŽ€ it's from the Allegro manual, version 4.4.3, and yeah that's the entire lore. mwah πŸ’–