exscn3d(3alleg4)

πŸ’– exscn3d πŸ’–

okay bestie, so this one is a page out of the Allegro manual β€” the Allegro game programming library, no less β€” and it's all about exscn3d, which is an example program. that's the whole vibe. it's a demo, it's giving "look what Allegro can do", and it's lowkey iconic. πŸŽ€


✨ SYNOPSIS ✨

#include <allegro.h>

Example exscn3d

🌸 DESCRIPTION 🌸

so like, this program is literally here to show you how to use the scanline sorting algorithm in Allegro β€” you know, the create_scene, clear_scene, ... functions, that whole lil squad. πŸ’…

it ALSO serves up an example of how to use the 3D clipping function, which is highkey the fun part. πŸ¦‹

and what does the example actually look like, you ask? bestie. it's a flyby through a LOT of rotating 3d cubes. a whole swarm of them. just vibing in 3D space while you fly past. main character energy fr fr. πŸ”₯


πŸ‘‘ SEE ALSO πŸ‘‘

okay here's the whole friend group, every single one of them, no cap:

  • BITMAP, END_OF_FUNCTION, END_OF_MAIN, LOCK_FUNCTION, LOCK_VARIABLE
  • MATRIX_f, PALETTE, POLYTYPE_GCOL, SCREEN_H, SCREEN_W
  • V3D_f, allegro_error, allegro_exit, allegro_init, allegro_message
  • apply_matrix_f, bitmap_color_depth, blit, clear_bitmap, clear_scene
  • clip3d_f, create_bitmap, create_scene, desktop_palette, destroy_bitmap
  • destroy_scene, font, get_rotation_matrix_f, get_translation_matrix_f
  • gfx_mode_select_ex, install_int, install_keyboard, install_mouse
  • install_timer, key, matrix_mul_f, palette_color, persp_project_f
  • polygon_z_normal_f, render_scene, scene_polygon3d_f, screen
  • set_color_depth, set_gfx_mode, set_palette, set_projection_viewport, textprintf_ex
go read them, bestie, they're all in the same 3alleg4 section so they're easy to find 🫢

and that's the whole page, babe ✨ this one shipped with Allegro version 4.4.3, courtesy of the Allegro crew β€” so go compile something cute and make some cubes spin. mwah πŸ’‹πŸŽ€πŸ§š