wxSizer(3)

๐Ÿ“ฆ
version 29.0.6 ยท 3 versions
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๐Ÿ’– wxSizer โ€” Erlang Module Definition ๐Ÿ’–

okay bestie, welcome to wxSizer(3), we are SO back ๐Ÿ’…


โœจ NAME โœจ

wxSizer โ€” wxSizer is the abstract base class used for laying out subwindows in a window. yes that's the whole name section, she's a base class, she's abstract, she contains multitudes ๐ŸŽ€


๐ŸŒธ DESCRIPTION ๐ŸŒธ

okay so first things first: you can NOT use wxSizer directly. like, at all. it's abstract, it's giving "concept, not content" energy. instead you use one of the sizer classes derived from it. currently there's wxBoxSizer, wxStaticBoxSizer, wxGridSizer, wxFlexGridSizer, wxWrapSizer (not implemented in wx โ€” sad, ik) and wxGridBagSizer. pick your fighter โœจ

The layout algorithm used by sizers in wxWidgets is closely related to layout in other GUI toolkits, such as Java's AWT, the GTK toolkit or the Qt toolkit. and the way it works?? it's based upon the idea of the individual subwindows reporting their minimal required size and their ability to get stretched if the size of the parent window has changed. slay, self-reporting icons ๐Ÿซถ

This will most often mean that the programmer does not set the original size of a dialog in the beginning โ€” rather the dialog will be assigned a sizer and this sizer will be queried about the recommended size. The sizer in turn will query its children, which can be normal windows, empty space or other sizers, so that a hierarchy of sizers can be constructed. it's giving russian nesting dolls but make it UI ๐Ÿ’€ Note that wxSizer does not derive from wxWindow and thus does not interfere with tab ordering and requires very little resources compared to a real window on screen. lowkey efficient queen ๐Ÿ‘‘

What makes sizers so well fitted for use in wxWidgets is the fact that every control reports its own minimal size and the algorithm can handle differences in font sizes or different window (dialog item) sizes on different platforms without problems. If e.g. the standard font as well as the overall design of Motif widgets requires more space than on Windows, the initial dialog size will automatically be bigger on Motif than on Windows. no cap, it just adapts ๐ŸŒˆ

Sizers may also be used to control the layout of custom drawn items on the window. The add/4, insert/5, and prepend/4 functions return a pointer to the newly added wxSizerItem. Just add empty space of the desired size and attributes, and then use the wxSizerItem:getRect/1 method to determine where the drawing operations should take place. artsy bestie behavior fr ๐ŸŽจ

โš ๏ธ PLEASE NOTICE, this one matters: sizers, like child windows, are owned by the library and will be deleted by it, which implies that they must be allocated on the heap. However if you create a sizer and do not add it to another sizer or window, the library wouldn't be able to delete such an orphan sizer and in this, and only this, case it should be deleted explicitly. don't leave orphan sizers just vibing in the heap bestie ๐Ÿ˜ญ

๐ŸŽ€ wxSizer flags ๐ŸŽ€

The "flag" argument accepted by wxSizerItem constructors and other functions, e.g. add/4, is an OR-combination of the following flags. Two main behaviours are defined using these flags. One is the border around a window: the border parameter determines the border width whereas the flags given here determine which side(s) of the item that the border will be added. The other flags determine how the sizer item behaves when the space allotted to the sizer changes, and is somewhat dependent on the specific kind of sizer used.

See: Overview sizer

wxWidgets docs: wxSizer


๐Ÿ’œ DATA TYPES ๐Ÿ’œ

wxSizer() :: wx:wx_object().

๐Ÿ”ฅ FUNCTIONS ๐Ÿ”ฅ


๐Ÿ’ซ add(This, Width, Height) -> wxSizerItem:wxSizerItem()

add(This, Width, Height) -> wxSizerItem:wxSizerItem()
                when
                    This :: wxSizer(),
                    Width :: integer(),
                    Height :: integer();
            (This, Window, Flags) -> wxSizerItem:wxSizerItem()
                when
                    This :: wxSizer(),
                    Window :: wxWindow:wxWindow() | wxSizer:wxSizer(),
                    Flags :: wxSizerFlags:wxSizerFlags();
            (This, Window, [Option]) -> wxSizerItem:wxSizerItem()
                when
                    This :: wxSizer(),
                    Window :: wxWindow:wxWindow() | wxSizer:wxSizer(),
                    Option ::
                        {proportion, integer()} |
                        {flag, integer()} |
                        {border, integer()} |
                        {userData, wx:wx_object()}.

Appends a child to the sizer. adding a little baby to the family ๐Ÿผ

wxSizer itself is an abstract class, but the parameters are equivalent in the derived classes that you will instantiate to use it so they are described here:


๐Ÿ’ซ add(This, Width, Height, [Option]) -> wxSizerItem:wxSizerItem()

add(This, Width, Height, [Option]) -> wxSizerItem:wxSizerItem()
                when
                    This :: wxSizer(),
                    Width :: integer(),
                    Height :: integer(),
                    Option ::
                        {proportion, integer()} |
                        {flag, integer()} |
                        {border, integer()} |
                        {userData, wx:wx_object()};
            (This, Width, Height, Flags) -> wxSizerItem:wxSizerItem()
                when
                    This :: wxSizer(),
                    Width :: integer(),
                    Height :: integer(),
                    Flags :: wxSizerFlags:wxSizerFlags().

Appends a spacer child to the sizer. empty space but make it a family member ๐ŸŒซ๏ธ


๐Ÿ’ซ addSpacer(This, Size) -> wxSizerItem:wxSizerItem()

addSpacer(This, Size) -> wxSizerItem:wxSizerItem()
                      when This :: wxSizer(), Size :: integer().

This base function adds non-stretchable space to both the horizontal and vertical orientation of the sizer. it's space that will NOT grow, okay? it knows its limits and respects them ๐Ÿ’…

More readable way of calling:

See: addSpacer/2


๐Ÿ’ซ addStretchSpacer(This, [Option]) -> wxSizerItem:wxSizerItem()

addStretchSpacer(This, [Option]) -> wxSizerItem:wxSizerItem()
                             when
                                 This :: wxSizer(),
                                 Option :: {prop, integer()}.

Adds stretchable space to the sizer. this one WILL grow, she's ambitious โœจ

More readable way of calling:


๐Ÿ’ซ calcMin(This) -> {W :: integer(), H :: integer()}

calcMin(This) -> {W :: integer(), H :: integer()}
                    when This :: wxSizer().

This method is abstract and has to be overwritten by any derived class. (yes, overwritten, that's what it says, don't come for me ๐Ÿ˜ญ)

Here, the sizer will do the actual calculation of its children's minimal sizes. math queen ๐Ÿงฎ


๐Ÿ’ซ clear(This, [Option]) -> ok

clear(This, [Option]) -> ok
                  when
                      This :: wxSizer(),
                      Option :: {delete_windows, boolean()}.

Detaches all children from the sizer. everybody out, the party's over ๐Ÿ™ˆ

If delete_windows is true then child windows will also be deleted.

Notice that child sizers are always deleted, as a general consequence of the principle that sizers own their sizer children, but don't own their window children (because they are already owned by their parent windows). the family tree is complicated, don't think about it too hard ๐ŸŒณ


๐Ÿ’ซ detach(This, Window) -> boolean()

detach(This, Window) -> boolean()
                   when
                       This :: wxSizer(),
                       Window :: wxWindow:wxWindow() | wxSizer:wxSizer();
               (This, Index) -> boolean()
                   when This :: wxSizer(), Index :: integer().

Detach a item at position index from the sizer without destroying it. no murder, just distance ๐Ÿฆ‹

This method does not cause any layout or resizing to take place, call layout/1 to update the layout "on screen" after detaching a child from the sizer. Returns true if the child item was found and detached, false otherwise.

See: remove/2


๐Ÿ’ซ fit(This, Window) -> {W :: integer(), H :: integer()}

fit(This, Window) -> {W :: integer(), H :: integer()}
                when This :: wxSizer(), Window :: wxWindow:wxWindow().

Tell the sizer to resize the window so that its client area matches the sizer's minimal size (ComputeFittingClientSize() (not implemented in wx) is called to determine it). get it?? the sizer is telling the window what to do, main character energy fr ๐Ÿ‘‘

This is commonly done in the constructor of the window itself, see sample in the description of wxBoxSizer.

Return: The new window size.


๐Ÿ’ซ fitInside(This, Window) -> ok

fitInside(This, Window) -> ok
                      when This :: wxSizer(), Window :: wxWindow:wxWindow().

Tell the sizer to resize the virtual size of the window to match the sizer's minimal size. virtual, not on-screen โ€” important distinction bestie, don't get it twisted ๐Ÿซถ

This will not alter the on screen size of the window, but may cause the addition/removal/alteration of scrollbars required to view the virtual area in windows which manage it.

See:

  • wxScrolledWindow:setScrollbars/6
  • setVirtualSizeHints/2

๐Ÿ’ซ getChildren(This) -> [wxSizerItem:wxSizerItem()]

getChildren(This) -> [wxSizerItem:wxSizerItem()]
                        when This :: wxSizer().

๐Ÿ’ซ getItem(This, Window) -> wxSizerItem:wxSizerItem()

getItem(This, Window) -> wxSizerItem:wxSizerItem()
                    when
                        This :: wxSizer(),
                        Window :: wxWindow:wxWindow() | wxSizer:wxSizer();
                (This, Index) -> wxSizerItem:wxSizerItem()
                    when This :: wxSizer(), Index :: integer().

Finds wxSizerItem which is located in the sizer at position index. โœจ

Use parameter recursive to search in subsizers too. Returns pointer to item or NULL.


๐Ÿ’ซ getItem(This, Window, [Option]) -> wxSizerItem:wxSizerItem()

getItem(This, Window, [Option]) -> wxSizerItem:wxSizerItem()
                    when
                        This :: wxSizer(),
                        Window :: wxWindow:wxWindow() | wxSizer:wxSizer(),
                        Option :: {recursive, boolean()}.

Finds wxSizerItem which holds the given window. ๐Ÿ”

Use parameter recursive to search in subsizers too. Returns pointer to item or NULL.


๐Ÿ’ซ getMinSize(This) -> {W :: integer(), H :: integer()}

getMinSize(This) -> {W :: integer(), H :: integer()}
                       when This :: wxSizer().

Returns the minimal size of the sizer. tiny but mighty ๐Ÿงš

This is either the combined minimal size of all the children and their borders or the minimal size set by setMinSize/3, depending on which is bigger. Note that the returned value is client size, not window size. In particular, if you use the value to set toplevel window's minimal or actual size, use wxWindow::SetMinClientSize() (not implemented in wx) or wxWindow:setClientSize/3, not wxWindow:setMinSize/2 or wxWindow:setSize/6. no cap, that distinction is load-bearing ๐Ÿšจ


๐Ÿ’ซ getPosition(This) -> {X :: integer(), Y :: integer()}

getPosition(This) -> {X :: integer(), Y :: integer()}
                        when This :: wxSizer().

Returns the current position of the sizer. where she at ๐Ÿ“


๐Ÿ’ซ getSize(This) -> {W :: integer(), H :: integer()}

getSize(This) -> {W :: integer(), H :: integer()}
                    when This :: wxSizer().

Returns the current size of the sizer. how big is she ๐Ÿ“


๐Ÿ’ซ hide(This, Window) -> boolean()

hide(This, Window) -> boolean()
                 when
                     This :: wxSizer(),
                     Window :: wxWindow:wxWindow() | wxSizer:wxSizer();
             (This, Index) -> boolean()
                 when This :: wxSizer(), Index :: integer().

Hides the item at position index. peekaboo but the opposite ๐Ÿ™ˆ

To make a sizer item disappear, use hide/3 followed by layout/1.

Use parameter recursive to hide elements found in subsizers. Returns true if the child item was found, false otherwise.

See:

  • isShown/2
  • show/3

๐Ÿ’ซ hide(This, Window, [Option]) -> boolean()

hide(This, Window, [Option]) -> boolean()
                 when
                     This :: wxSizer(),
                     Window :: wxWindow:wxWindow() | wxSizer:wxSizer(),
                     Option :: {recursive, boolean()}.

Hides the child window. that's it, that's the whole sentence, she's brief and she knows it ๐Ÿ’œ


and that's part 1 bestie!! more incoming, don't go anywhere ๐Ÿฆ‹๐Ÿ’–

To make a sizer item disappear, you hit hide/3 and then layout/1. both steps, bestie, the layout one is not optional ๐Ÿ’…

Pass the recursive parameter if you want to hide elements chillin' inside subsizers too. It returns true if the child item was found, and false if it wasn't (rip).

See also:

  • isShown/2
  • show/3

insert ๐ŸŒธ

insert(This, Index, Item) -> wxSizerItem:wxSizerItem()
                when
                    This :: wxSizer(),
                    Index :: integer(),
                    Item :: wxSizerItem:wxSizerItem().

Then there's the whole posse of other shapes:

insert(This, Index, Width, Height) -> wxSizerItem:wxSizerItem()
                when
                    This :: wxSizer(),
                    Index :: integer(),
                    Width :: integer(),
                    Height :: integer();
            (This, Index, Window, Flags) -> wxSizerItem:wxSizerItem()
                when
                    This :: wxSizer(),
                    Index :: integer(),
                    Window :: wxWindow:wxWindow() | wxSizer:wxSizer(),
                    Flags :: wxSizerFlags:wxSizerFlags();
            (This, Index, Window, [Option]) -> wxSizerItem:wxSizerItem()
                when
                    This :: wxSizer(),
                    Index :: integer(),
                    Window :: wxWindow:wxWindow() | wxSizer:wxSizer(),
                    Option ::
                        {proportion, integer()} |
                        {flag, integer()} |
                        {border, integer()} |
                        {userData, wx:wx_object()}.

So the vibe here: it inserts a child into the sizer before any existing item at index. Line-cut energy, but make it a sizer.

And for what all those other parameters even mean? Slip over to add/4, it explains everything, no gatekeeping ๐Ÿซถ


insert (the width + height edition) โœจ

insert(This, Index, Width, Height, [Option]) ->
                wxSizerItem:wxSizerItem()
                when
                    This :: wxSizer(),
                    Index :: integer(),
                    Width :: integer(),
                    Height :: integer(),
                    Option ::
                        {proportion, integer()} |
                        {flag, integer()} |
                        {border, integer()} |
                        {userData, wx:wx_object()};
            (This, Index, Width, Height, Flags) ->
                wxSizerItem:wxSizerItem()
                when
                    This :: wxSizer(),
                    Index :: integer(),
                    Width :: integer(),
                    Height :: integer(),
                    Flags :: wxSizerFlags:wxSizerFlags().

Same deal, same words: it inserts a child into the sizer before any existing item at index, and the meaning of the other parameters lives in add/4. Periodt.

The [Option] choices, for the record:

  • {proportion, integer()}
  • {flag, integer()}
  • {border, integer()}
  • {userData, wx:wx_object()}

insertSpacer ๐ŸŽ€

insertSpacer(This, Index, Size) -> wxSizerItem:wxSizerItem()
                      when
                          This :: wxSizer(),
                          Index :: integer(),
                          Size :: integer().

Inserts non-stretchable space into the sizer. It is, and I quote the concept, just a more readable way of calling wxSizer::Insert(index, size, size). Glow-up through naming, honestly ๐Ÿ‘‘


insertStretchSpacer ๐Ÿฆ‹

insertStretchSpacer(This, Index, [Option]) ->
                             wxSizerItem:wxSizerItem()
                             when
                                 This :: wxSizer(),
                                 Index :: integer(),
                                 Option :: {prop, integer()}.

Inserts stretchable space into the sizer โ€” the flexible kind, the one that actually grows. Also a more readable way of calling wxSizer::Insert(0, 0, prop).

Option list:

  • {prop, integer()}

isShown ๐Ÿ˜ญ

isShown(This, Window) -> boolean()
                 when
                     This :: wxSizer(),
                     Window :: wxWindow:wxWindow() | wxSizer:wxSizer();
             (This, Index) -> boolean()
                 when This :: wxSizer(), Index :: integer().

Returns true if the item at index is shown. That's it. That's the whole function. iconic.

See also:

  • hide/3
  • show/3
  • wxSizerItem:isShown/1

layout ๐Ÿ’–

layout(This) -> ok when This :: wxSizer().

Call this when you need to force the layout of the children anew โ€” say, right after you added a child to the sizer, or removed one (window, other sizer, or just space) from it, while keeping the current dimension. Basically: nothing moves until you tell it to move. shake it into place bestie.


prepend ๐ŸŒˆ

prepend(This, Item) -> wxSizerItem:wxSizerItem()
                when
                    This :: wxSizer(),
                    Item :: wxSizerItem:wxSizerItem().
prepend(This, Width, Height) -> wxSizerItem:wxSizerItem()
                when
                    This :: wxSizer(),
                    Width :: integer(),
                    Height :: integer();
            (This, Window, Flags) -> wxSizerItem:wxSizerItem()
                when
                    This :: wxSizer(),
                    Window :: wxWindow:wxWindow() | wxSizer:wxSizer(),
                    Flags :: wxSizerFlags:wxSizerFlags();
            (This, Window, [Option]) -> wxSizerItem:wxSizerItem()
                when
                    This :: wxSizer(),
                    Window :: wxWindow:wxWindow() | wxSizer:wxSizer(),
                    Option ::
                        {proportion, integer()} |
                        {flag, integer()} |
                        {border, integer()} |
                        {userData, wx:wx_object()}.

Literally the same as add/4, except it prepends the items to the beginning of the list of items (windows, subsizers or spaces) owned by this sizer. Front of the line behavior, main character placement, no waiting ๐Ÿ’…

The [Option] values, same little family:

  • {proportion, integer()}
  • {flag, integer()}
  • {border, integer()}
  • {userData, wx:wx_object()}

prepend (width + height, with the extras) ๐Ÿ“

prepend(This, Width, Height, [Option]) ->
                wxSizerItem:wxSizerItem()
                when
                    This :: wxSizer(),
                    Width :: integer(),
                    Height :: integer(),
                    Option ::
                        {proportion, integer()} |
                        {flag, integer()} |
                        {border, integer()} |
                        {userData, wx:wx_object()};
            (This, Width, Height, Flags) -> wxSizerItem:wxSizerItem()
                when
                    This :: wxSizer(),
                    Width :: integer(),
                    Height :: integer(),
                    Flags :: wxSizerFlags:wxSizerFlags().

Yeah โ€” same as add/4, but prepends the items to the beginning of the list of items (windows, subsizers or spaces) owned by this sizer. I said what I said.


prependSpacer ๐Ÿงš

prependSpacer(This, Size) -> wxSizerItem:wxSizerItem()
                       when This :: wxSizer(), Size :: integer().

Prepends non-stretchable space to the sizer. And again, it's just a more readable way of calling wxSizer::Prepend(size, size, 0). Sparkle on โœจ


prependStretchSpacer ๐ŸŒธ

prependStretchSpacer(This, [Option]) -> wxSizerItem:wxSizerItem()
                              when
                                  This :: wxSizer(),
                                  Option :: {prop, integer()}.

Prepends stretchable space to the sizer. A more readable way of calling wxSizer::Prepend(0, 0, prop).

Options:

  • {prop, integer()}

recalcSizes ๐Ÿ’€

recalcSizes(This) -> ok when This :: wxSizer().

Equivalent to: layout/1. That's the entire description, no notes, we move.


remove ๐Ÿ™ˆ

remove(This, Index) -> boolean()
                when This :: wxSizer(), Index :: integer();
            (This, Sizer) -> boolean()
                when This :: wxSizer(), Sizer :: wxSizer().

Removes a sizer child from the sizer and destroys it. gone, deleted, no trace.

โš ๏ธ Heads up bestie: this method does not cause any layout or resizing to take place. Call layout/1 to update the layout "on screen" after removing a child from the sizer, or nothing visibly changes and you'll be staring at your screen like ๐Ÿ˜ญ

Return: true if the child item was found and removed, false otherwise.


replace ๐Ÿฆ‹

replace(This, Oldwin, Newwin) -> boolean()
                when
                    This :: wxSizer(),
                    Oldwin :: wxWindow:wxWindow() | wxSizer:wxSizer(),
                    Newwin :: wxWindow:wxWindow() | wxSizer:wxSizer();
            (This, Index, Newitem) -> boolean()
                when
                    This :: wxSizer(),
                    Index :: integer(),
                    Newitem :: wxSizerItem:wxSizerItem().

Detaches the given item at position index from the sizer and replaces it with the given wxSizerItem newitem. Out with the old, in with the new, but make it sizer-coded.

The detached child gets deleted only if it is a sizer or a spacer โ€” not if it is a wxWindow, because windows are owned by their parent window, not the sizer. Let the parent handle its own kids, not your business ๐Ÿซถ

โš ๏ธ And again: this method does not cause any layout or resizing to take place. Call layout/1 to update the layout "on screen" after replacing a child from the sizer. fr fr.

Returns true if the child item was found and removed, false otherwise.

replace(This, Oldwin, Newwin, [Option]) -> boolean()
                when
                    This :: wxSizer(),
                    Oldwin :: wxWindow:wxWindow() | wxSizer:wxSizer(),
                    Newwin :: wxWindow:wxWindow() | wxSizer:wxSizer(),
                    Option :: {recursive, boolean()}.

Detaches the given oldwin from the sizer and replaces it with the given newwin.

The detached child window is not deleted (because windows are owned by their parent window, not the sizer). Say it with me one more time for the people in the back.

Use the parameter recursive to search the given element recursively in subsizers โ€” digging through the subsizer stack, lowkey detective work ๐Ÿ”

โš ๏ธ Same warning, same drama: no layout or resizing happens here. Call layout/1 to update the layout "on screen" after replacing a child from the sizer.

Returns true if the child item was found and removed, false otherwise.

The option:

  • {recursive, boolean()}

setDimension โญ

setDimension(This, Pos, Size) -> ok
                      when
                          This :: wxSizer(),
                          Pos :: {X :: integer(), Y :: integer()},
                          Size :: {W :: integer(), H :: integer()}.

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. convenient queen ๐Ÿ‘‘


setDimension (the five-arg one) ๐ŸŒŸ

setDimension(This, X, Y, Width, Height) -> ok
                      when
                          This :: wxSizer(),
                          X :: integer(),
                          Y :: integer(),
                          Width :: integer(),
                          Height :: integer().

Call this to force the sizer to take the given dimension, and therefore force the items owned by the sizer to resize themselves according to the rules defined by the parameters in the add/4 and prepend/4 methods. It's giving absolute control. It's giving authority. Slay ๐Ÿ’…

setItemMinSize overloads โ€” the receipts ๐Ÿงพโœจ

       setItemMinSize(This, Window, Size) -> boolean()
                               when
                                   This :: wxSizer(),
                                   Window ::
                                       wxWindow:wxWindow() | wxSizer:wxSizer(),
                                   Size :: {W :: integer(), H :: integer()};
                           (This, Index, Size) -> boolean()
                               when
                                   This :: wxSizer(),
                                   Index :: integer(),
                                   Size :: {W :: integer(), H :: integer()}.

       setItemMinSize(This, Window, Width, Height) -> boolean()
                               when
                                   This :: wxSizer(),
                                   Window ::
                                       wxWindow:wxWindow() | wxSizer:wxSizer(),
                                   Width :: integer(),
                                   Height :: integer();
                           (This, Index, Width, Height) -> boolean()
                               when
                                   This :: wxSizer(),
                                   Index :: integer(),
                                   Width :: integer(),
                                   Height :: integer().

bestie, these are just the overloaded signatures โ€” the manual gives no extra prose here, so we're not inventing any. periodt. ๐Ÿ’…


setMinSize โ€” hand it a minimum size ๐Ÿ’–

       setMinSize(This, Size) -> ok
                           when
                               This :: wxSizer(),
                               Size :: {W :: integer(), H :: integer()}.

okay so call this to give the sizer a minimal size. Normally, the sizer will calculate its minimal size based purely on how much space its children need. After calling this method, getMinSize/1 will return either the minimal size as requested by its children or the minimal size set here, depending on which is bigger. lowkey iconic ๐Ÿ‘‘


setMinSize overload โ€” width and height edition ๐ŸŽ€

       setMinSize(This, Width, Height) -> ok
                           when
                               This :: wxSizer(),
                               Width :: integer(),
                               Height :: integer().

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. So same energy, just different params. โœจ


setSizeHints โ€” fit first, then hint ๐Ÿ‘‘

       setSizeHints(This, Window) -> ok
                             when
                                 This :: wxSizer(),
                                 Window :: wxWindow:wxWindow().

This method first calls fit/2 and then setSizeHints/2 on the window passed to it.

This only makes sense when window is actually a wxTopLevelWindow such as a wxFrame or a wxDialog, since SetSizeHints only has any effect in these classes. It does nothing in normal windows or controls. no cap, it literally does nothing there ๐Ÿ’€

This method is implicitly used by wxWindow:setSizerAndFit/3 which is commonly invoked in the constructor of a toplevel window itself (see the sample in the description of wxBoxSizer) if the toplevel window is resizable. iykyk ๐Ÿฆ‹


setVirtualSizeHints โ€” equivalent to fitInside/2 ๐ŸŒˆ

       setVirtualSizeHints(This, Window) -> ok
                                    when
                                        This :: wxSizer(),
                                        Window :: wxWindow:wxWindow().

Equivalent to: fitInside/2


show โ€” show/hide an item or everything ๐ŸŒธ

       show(This, Window) -> boolean()
                     when
                         This :: wxSizer(),
                         Window :: wxWindow:wxWindow() | wxSizer:wxSizer();
                 (This, Index) -> boolean()
                     when This :: wxSizer(), Index :: integer();
                 (This, Show) -> ok when This :: wxSizer(), Show :: boolean().

       show(This, Window, [Option]) -> boolean()
                     when
                         This :: wxSizer(),
                         Window :: wxWindow:wxWindow() | wxSizer:wxSizer(),
                         Option :: {show, boolean()} | {recursive, boolean()};
                 (This, Index, [Option]) -> boolean()
                     when
                         This :: wxSizer(),
                         Index :: integer(),
                         Option :: {show, boolean()}.

Shows the item at index. the way that this just works ๐Ÿ’…

To make a sizer item disappear or reappear, use show/3 followed by layout/1.

Returns true if the child item was found, false otherwise.

See:

  • hide/3
  • isShown/2

showItems โ€” show or hide all items ๐Ÿ”ฅ

       showItems(This, Show) -> ok
                          when This :: wxSizer(), Show :: boolean().

Show or hide all items managed by the sizer. all of them, bestie ๐Ÿซถ


shoutout to Ericsson AB for this wx 2.6 manual page, and it's wxSizer(3) โ€” the date isn't in the footer, so we're not making one up. catch you in the next man page, bestie! ๐Ÿ’–โœจ๐ŸŽ€

๐Ÿ“ฆ where this page comes from