wxImage(3)
๐ wxImage(3) โ Erlang Module Definition ๐
okay bestie, welcome to the wxImage glow-up page โจ (this is the Erlang module definition, <pink>wxImage(3)</pink>, and it's a LOT, so we're doing this in parts, buckle up ๐)
๐ฆ NAME ๐ฆ
wxImage โ this class encapsulates a platform-independent image. periodt ๐
โจ DESCRIPTION โจ
okay so first things first: you can make an image from data, or you can get one out of wxBitmap:convertToImage/1 ๐ You can also load an image from a file in a whole bunch of formats, and it's extensible to new formats via image format handlers. And there are functions for setting and getting image bits, so yes, you can absolutely do your basic image manipulation. slay.
the tea you NEED: awxImagecannot (currently) be drawn directly to awxDC. like, it just can't ๐ญ Instead, a platform-specificwxBitmapobject has to be created from it using thewxBitmap::wxBitmap(wxImage,int depth)constructor. then that bitmap can be drawn in a device context, usingwxDC:drawBitmap/4. that's the pipeline, no shortcuts ๐ซถ
More on the difference between wxImage and wxBitmap, because this is the part everyone gets confused about: wxImage is just a buffer of RGB bytes with an optional buffer for the alpha bytes. It is all generic, platform independent and image file format independent code. It includes generic code for scaling, resizing, clipping, and other manipulations of the image data. OTOH, wxBitmap is intended to be a wrapper of whatever is the native image format that is quickest/easiest to draw to a DC or to be the target of the drawing operations performed on a wxMemoryDC. By splitting the responsibilities between wxImage/wxBitmap like this then it's easier to use generic code shared by all platforms and image types for generic operations and platform specific code where performance or compatibility is needed. it's giving โจseparation of concernsโจ honestly.
One colour value of the image may be used as a mask colour, which will lead to the automatic creation of a wxMask object associated to the bitmap object. iykyk.
๐ Alpha channel support ๐
Starting from wxWidgets 2.5.0, wxImage supports alpha channel data โ that is, in addition to a byte for the red, green and blue colour components for each pixel, it also stores a byte representing the pixel opacity. main character energy fr fr ๐
An alpha value of 0 corresponds to a transparent pixel (null opacity), while a value of 255 means that the pixel is 100% opaque. The constants ?wxIMAGE_ALPHA_TRANSPARENT and ?wxIMAGE_ALPHA_OPAQUE can be used to indicate those values in a more readable form. use them, bestie, your future self will thank you ๐
While all images have RGB data, not all images have an alpha channel. so before using getAlpha/3 you should check if this image contains an alpha channel with hasAlpha/1. Currently the BMP, PNG, TGA, and TIFF format handlers have full alpha channel support for loading, so if you want to use alpha you have to use one of these formats. And if you initialize the image alpha channel yourself using setAlpha/4, you should save it in either PNG, TGA, or TIFF format to avoid losing it, as these are the only handlers that currently support saving with alpha. don't lose the alpha, it would be tragic ๐
๐ Available image handlers ๐
The following image handlers are available. wxBMPHandler is always installed by default. To use other image formats, install the appropriate handler with wxImage::AddHandler (not implemented in wx) or call ?wxInitAllImageHandlers().
wxBMPHandlerโ For loading (including alpha support) and saving, always installed. the default queen ๐wxPNGHandler(not implemented in wx) โ For loading and saving. Includes alpha support.wxJPEGHandler(not implemented in wx) โ For loading and saving.wxGIFHandler(not implemented in wx) โ For loading and saving (see below).wxPCXHandler(not implemented in wx) โ For loading and saving (see below).wxPNMHandler(not implemented in wx) โ For loading and saving (see below).wxTIFFHandler(not implemented in wx) โ For loading and saving. Includes alpha support.wxTGAHandler(not implemented in wx) โ For loading and saving. Includes alpha support.wxIFFHandler(not implemented in wx) โ For loading only.wxXPMHandler(not implemented in wx) โ For loading and saving.wxICOHandlerโ For loading and saving.wxCURHandlerโ For loading and saving.wxANIHandlerโ For loading only.
When saving in PCX format, wxPCXHandler (not implemented in wx) will count the number of different colours in the image; if there are 256 or less colours, it will save as 8 bit, else it will save as 24 bit. it's doing the math for you, iconic ๐
Loading PNMs only works for ASCII or raw RGB images. When saving in PNM format, wxPNMHandler (not implemented in wx) will always save as raw RGB.
Saving GIFs requires images of maximum 8 bpp (see wxQuantize (not implemented in wx)), and the alpha channel converted to a mask (see convertAlphaToMask/5). Saving an animated GIF requires images of the same size (see wxGIFHandler::SaveAnimation (not implemented in wx)). yes, all of that, no cap ๐ญ
Predefined objects (include wx.hrl): ?wxNullImage
See:
wxBitmap?wxInitAllImageHandlers()
wxWidgets docs: wxImage
๐ธ DATA TYPES ๐ธ
wxImage() :: wx:wx_object().
๐ซถ FUNCTIONS ๐ซถ
'Destroy'/1
'Destroy'(This) -> ok when This :: wxImage().
Destroys the image data. that's it, that's the whole function, and honestly? she's efficient โจ
blur/2
blur(This, BlurRadius) -> wxImage()
when This :: wxImage(), BlurRadius :: integer().
Blurs the image in both horizontal and vertical directions by the specified pixel blurRadius. soft focus, very dreamy ๐ฆ
โ ๏ธ This should not be used when using a single mask colour for transparency. like, just don't ๐
See:
blurHorizontal/2blurVertical/2
blurHorizontal/2
blurHorizontal(This, BlurRadius) -> wxImage()
when This :: wxImage(), BlurRadius :: integer().
Blurs the image in the horizontal direction only. left-to-right and that's IT ๐
โ ๏ธ This should not be used when using a single mask colour for transparency.
See:
blur/2blurVertical/2
blurVertical/2
blurVertical(This, BlurRadius) -> wxImage()
when This :: wxImage(), BlurRadius :: integer().
Blurs the image in the vertical direction only. up and down, nothing else ๐
โ ๏ธ This should not be used when using a single mask colour for transparency.
See:
blur/2blurHorizontal/2
convertAlphaToMask/2
convertAlphaToMask(This, [Option]) -> boolean()
when
This :: wxImage(),
Option :: {threshold, integer()}.
If the image has alpha channel, this method converts it to mask.
If the image has an alpha channel, all pixels with alpha value less than threshold are replaced with the mask colour and the alpha channel is removed. Otherwise nothing is done. (nothing! not a single thing! she's chill like that ๐)
The mask colour is chosen automatically using findFirstUnusedColour/2, see the overload below if this is not appropriate.
Return: Returns true on success, false on error.
convertAlphaToMask/5
convertAlphaToMask(This, Mr, Mg, Mb, [Option]) -> boolean()
when
This :: wxImage(),
Mr :: integer(),
Mg :: integer(),
Mb :: integer(),
Option :: {threshold, integer()}.
If the image has alpha channel, this method converts it to mask using the specified colour as the mask colour. you get to pick the colour, main character choice ๐
If the image has an alpha channel, all pixels with alpha value less than threshold are replaced with the mask colour and the alpha channel is removed. Otherwise nothing is done.
Since: 2.9.0
Return: Returns true on success, false on error.
convertToGreyscale/1
convertToGreyscale(This) -> wxImage() when This :: wxImage().
Returns a greyscale version of the image. no more colour, just vibes ๐ฉถ (jk, greyscale is a vibe)
Since: 2.9.0
convertToGreyscale/4
convertToGreyscale(This, Weight_r, Weight_g, Weight_b) ->
wxImage()
when
This :: wxImage(),
Weight_r :: number(),
Weight_g :: number(),
Weight_b :: number().
Returns a greyscale version of the image.
The returned image uses the luminance component of the original to calculate the greyscale. Defaults to using the standard ITU-T BT.601 when converting to YUV, where every pixel equals (R * weight_r) + (G * weight_g) + (B * weight_b). math but make it cute ๐งฎโจ
convertToMono/4
convertToMono(This, R, G, B) -> wxImage()
when
This :: wxImage(),
R :: integer(),
G :: integer(),
B :: integer().
Returns monochromatic version of the image.
The returned image has white colour where the original has (r,g,b) colour and black colour everywhere else. it's giving two-tone, extremely editorial ๐
copy/1
copy(This) -> wxImage() when This :: wxImage().
Returns an identical copy of this image. clone her, no notes ๐
create/3
create(This, Width, Height) -> boolean()
when
This :: wxImage(),
Width :: integer(),
Height :: integer();
(This, Sz, Data) -> boolean()
when
This :: wxImage(),
Sz :: {W :: integer(), H :: integer()},
Data :: binary();
(This, Sz, [Option]) -> boolean()
when
This :: wxImage(),
Sz :: {W :: integer(), H :: integer()},
Option :: {clear, boolean()}.
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. (translation: same girl, different lewk ๐)
create/4
create(This, Width, Height, Data) -> boolean()
when
This :: wxImage(),
Width :: integer(),
Height :: integer(),
Data :: binary();
(This, Width, Height, [Option]) -> boolean()
when
This :: wxImage(),
Width :: integer(),
Height :: integer(),
Option :: {clear, boolean()};
(This, Sz, Data, Alpha) -> boolean()
when
This :: wxImage(),
Sz :: {W :: integer(), H :: integer()},
Data :: binary(),
Alpha :: binary().
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. yes, again, she's versatile like that ๐
create/5
create(This, Width, Height, Data, Alpha) -> boolean()
when
This :: wxImage(),
Width :: integer(),
Height :: integer(),
Data :: binary(),
Alpha :: binary().
Creates a fresh image. brand new, no baggage, fresh start energy โจ
See new/4 for more info. ๐
Return: true if the call succeeded, false otherwise โจ
destroy(This :: wxImage()) -> ok.
Destroys the object ๐ like, it's gone gone. no takebacks.
findFirstUnusedColour(This, [Option]) -> Result
findFirstUnusedColour(This, [Option]) -> Result
when
Result ::
{Res :: boolean(),
R :: integer(),
G :: integer(),
B :: integer()},
This :: wxImage(),
Option ::
{startR, integer()} |
{startG, integer()} |
{startB, integer()}.
Finds the first colour that is never used in the image ๐จ lowkey a scavenger hunt.
The search begins at given initial colour and continues by increasing R, G and B components (in this order) by 1 until an unused colour is found or the colour space exhausted.
The parameters r, g, b are pointers to variables to save the colour.
The parameters startR, startG, startB define the initial values of the colour. The returned colour will have RGB values equal to or greater than these.
Return: Returns false if there is no unused colour left, true on success ๐ซถ
Note: This method involves computing the histogram, which is a computationally intensive operation. so likeโฆ it's giving expensive, bestie, don't call it in a loop for fun ๐ญ
getAlpha(This) -> binary()
Returns pointer to the array storing the alpha values for this image.
This pointer is NULL for the images without the alpha channel ๐ if the image does have it, this pointer may be used to directly manipulate the alpha values which are stored as the RGB ones.
getAlpha(This, X, Y) -> integer()
getAlpha(This, X, Y) -> integer()
when This :: wxImage(), X :: integer(), Y :: integer().
Return alpha value at given pixel location ๐ just the one, at X, Y.
getBlue(This, X, Y) -> integer()
getBlue(This, X, Y) -> integer()
when This :: wxImage(), X :: integer(), Y :: integer().
Returns the blue intensity at the given coordinate ๐
getData(This) -> binary()
Returns the image data as an array.
This is most often used when doing direct image manipulation. The return value points to an array of characters in RGBRGBRGB... format in the top-to-bottom, left-to-right order, that is the first RGB triplet corresponds to the first pixel of the first row, the second one - to the second pixel of the first row and so on until the end of the first row, with second row following after it and so on ๐
You should not delete the returned pointer nor pass it to setData/4. fr fr, hands off ๐
โโ๏ธ
getGreen(This, X, Y) -> integer()
getGreen(This, X, Y) -> integer()
when This :: wxImage(), X :: integer(), Y :: integer().
Returns the green intensity at the given coordinate ๐
getHeight(This) -> integer()
Gets the height of the image in pixels ๐
See: getWidth/1
getImageCount(Filename, [Option]) -> integer()
getImageCount(Filename, [Option]) -> integer()
when
Filename :: unicode:chardata(),
Option :: {type, wx:wx_enum()}.
If the image file contains more than one image and the image handler is capable of retrieving these individually, this function will return the number of available images ๐ผ๏ธโจ
For the overload taking the parameter filename, that's the name of the file to query. For the overload taking the parameter stream, that's the opened input stream with image data.
See wxImageHandler::GetImageCount() (not implemented in wx) for more info.
The parameter type may be one of the following values:
wxBITMAP_TYPE_BMP: Load a Windows bitmap file.wxBITMAP_TYPE_GIF: Load a GIF bitmap file.wxBITMAP_TYPE_JPEG: Load a JPEG bitmap file.wxBITMAP_TYPE_PNG: Load a PNG bitmap file.wxBITMAP_TYPE_PCX: Load a PCX bitmap file.wxBITMAP_TYPE_PNM: Load a PNM bitmap file.wxBITMAP_TYPE_TIFF: Load a TIFF bitmap file.wxBITMAP_TYPE_TGA: Load a TGA bitmap file.wxBITMAP_TYPE_XPM: Load a XPM bitmap file.wxBITMAP_TYPE_ICO: Load a Windows icon file (ICO).wxBITMAP_TYPE_CUR: Load a Windows cursor file (CUR).wxBITMAP_TYPE_ANI: Load a Windows animated cursor file (ANI).wxBITMAP_TYPE_ANY: Will try to autodetect the format.
Return: Number of available images. For most image handlers, this is 1 (exceptions are TIFF and ICO formats as well as animated GIFs for which this function returns the number of frames in the animation) ๐๏ธ
getImageExtWildcard() -> unicode:charlist()
Iterates all registered wxImageHandler (not implemented in wx) objects, and returns a string containing file extension masks suitable for passing to file open/save dialog boxes ๐
Return: The format of the returned string is "(*.ext1;*.ext2)|*.ext1;*.ext2". It is usually a good idea to prepend a description before passing the result to the dialog. Example:
getMaskBlue(This) -> integer()
Gets the blue value of the mask colour ๐ฉต
getMaskGreen(This) -> integer()
Gets the green value of the mask colour ๐
getMaskRed(This) -> integer()
Gets the red value of the mask colour ๐
getOption(This, Name) -> unicode:charlist()
getOption(This, Name) -> unicode:charlist()
when This :: wxImage(), Name :: unicode:chardata().
Gets a user-defined string-valued option ๐ท๏ธ
Generic options:
wxIMAGE_OPTION_FILENAME: The name of the file from which the image was loaded.
Options specific to wxGIFHandler (not implemented in wx):
wxIMAGE_OPTION_GIF_COMMENT: The comment text that is read from or written to the GIF file. In an animated GIF each frame can have its own comment. If there is only a comment in the first frame of a GIF it will not be repeated in other frames.
Return: The value of the option or an empty string if not found. Use hasOption/2 if an empty string can be a valid option value ๐
See:
setOption/3getOptionInt/2hasOption/2
getOptionInt(This, Name) -> integer()
getOptionInt(This, Name) -> integer()
when This :: wxImage(), Name :: unicode:chardata().
Gets a user-defined integer-valued option ๐ข
The function is case-insensitive to name. If the given option is not present, the function returns 0. Use hasOption/2 if 0 is a possibly valid value for the option.
Generic options:
wxIMAGE_OPTION_MAX_WIDTHandwxIMAGE_OPTION_MAX_HEIGHT: If either of these options is specified, the loaded image will be scaled down (preserving its aspect ratio) so that its width is less than the max width given if it is not0and its height is less than the max height given if it is not0. This is typically used for loading thumbnails and the advantage of using these options compared to callingrescale/4after loading is that some handlers (only JPEG one right now) support rescaling the image during loading which is vastly more efficient than loading the entire huge image and rescaling it later (if these options are not supported by the handler, this is still what happens however). These options must be set before callingloadFile/4to have any effect โ ๏ธwxIMAGE_OPTION_ORIGINAL_WIDTHandwxIMAGE_OPTION_ORIGINAL_HEIGHT: These options will return the original size of the image if eitherwxIMAGE_OPTION_MAX_WIDTHorwxIMAGE_OPTION_MAX_HEIGHTis specified.- Since:
2.9.3
- Since:
wxIMAGE_OPTION_QUALITY: JPEG quality used when saving. This is an integer in0..100range with0meaning very poor and100excellent (but very badly compressed). This option is currently ignored for the other formats.wxIMAGE_OPTION_RESOLUTIONUNIT: The value of this option determines whether the resolution of the image is specified in centimetres or inches, seewxImageResolutionenum elements.wxIMAGE_OPTION_RESOLUTION,wxIMAGE_OPTION_RESOLUTIONXandwxIMAGE_OPTION_RESOLUTIONY: These options define the resolution of the image in the units corresponding towxIMAGE_OPTION_RESOLUTIONUNIToptions value. The first option can be set before saving the image to set both horizontal and vertical resolution to the same value. The X and Y options are set by the image handlers if they support the image resolution (currently BMP, JPEG and TIFF handlers do) and the image provides the resolution information and can be queried after loading the image.
Options specific to wxPNGHandler (not implemented in wx):
wxIMAGE_OPTION_PNG_FORMAT: Format for saving a PNG file, seewxImagePNGTypefor the supported values.wxIMAGE_OPTION_PNG_BITDEPTH: Bit depth for every channel (R/G/B/A).wxIMAGE_OPTION_PNG_FILTER: Filter for saving a PNG file, see libpng (http://www.libpng.org/pub/png/libpng-1.2.5-manual.html) for possible values (e.g.PNG_FILTER_NONE,PNG_FILTER_SUB,PNG_FILTER_UP, etc).wxIMAGE_OPTION_PNG_COMPRESSION_LEVEL: Compression level (0..9) for saving a PNG file. An high value creates smaller-but-slower PNG file. Note that unlike other formats (e.g. JPEG) the PNG format is always lossless and thus this compression level doesn't tradeoff the image quality ๐wxIMAGE_OPTION_PNG_COMPRESSION_MEM_LEVEL: Compression memory usage level (1..9) for saving a PNG file. An high value means the saving process consumes more memory, but may create smaller PNG file.wxIMAGE_OPTION_PNG_COMPRESSION_STRATEGY: Possible values are0for default strategy,1for filter, and2for Huffman-only. You can use OptiPNG (http://optipng.sourceforge.net/) to get a suitable value for your application.wxIMAGE_OPTION_PNG_COMPRESSION_BUFFER_SIZEโ the internal buffer size in bytes for saving a PNG file ๐. bestie, ideally this should be as big as the resulting PNG file, k? Use this one when your app makes images whose sizes don't wobble around much.
Options that are specific to wxTIFFHandler (and nope, not implemented in wx ๐):
wxIMAGE_OPTION_TIFF_BITSPERSAMPLEโ number of bits per sample (that's per channel, iykyk). rn the supported values are1and8.1gives you a black and white image.8(which is the default โจ) can mean greyscale or RGB, and which one it is depends onwxIMAGE_OPTION_TIFF_SAMPLESPERPIXEL.wxIMAGE_OPTION_TIFF_SAMPLESPERPIXELโ number of samples (channels) per pixel. rn supported:1and3.1gives you either a greyscale (that's the default) or a black and white image, depending onwxIMAGE_OPTION_TIFF_BITSPERSAMPLE.3(the default) gets you an RGB image ๐.wxIMAGE_OPTION_TIFF_COMPRESSIONโ the compression type. By default it's set to1(COMPRESSION_NONE). The typical other values are5(COMPRESSION_LZW) and7(COMPRESSION_JPEG). Go peek attiff.hfor more options.wxIMAGE_OPTION_TIFF_PHOTOMETRICโ sets the photometric interpretation. By default it's2(PHOTOMETRIC_RGB) for RGB images and0(PHOTOMETRIC_MINISWHITE) for greyscale or black and white images. You can also set it to1(PHOTOMETRIC_MINISBLACK) to treat the lowest value as black and the highest as white. And if you want a greyscale image, honestly it's enough to only specifywxIMAGE_OPTION_TIFF_PHOTOMETRICand set it to eitherPHOTOMETRIC_MINISWHITEorPHOTOMETRIC_MINISBLACKโ the other values are taken care of for you ๐ซถ.
Options specific to wxGIFHandler (again, not implemented in wx ๐):
wxIMAGE_OPTION_GIF_TRANSPARENCYโ how to deal with transparent pixels. By default the colour of transparent pixels gets changed to bright pink ๐ so that if the image accidentally gets drawn without transparency, it's obvious. Normally nobody would ever notice, because those pixels don't get rendered at all. But sometimes it's genuinely useful to load a GIF without touching its colours. UsewxIMAGE_OPTION_GIF_TRANSPARENCY_UNCHANGEDto keep the colors correct. UsewxIMAGE_OPTION_GIF_TRANSPARENCY_HIGHLIGHTto convert transparent pixels to pink (that's the default). This option was added in wxWidgets3.1.1โญ.
โ ๏ธ ok so heads up: be careful when you're combiningwxIMAGE_OPTION_TIFF_SAMPLESPERPIXEL,wxIMAGE_OPTION_TIFF_BITSPERSAMPLE, andwxIMAGE_OPTION_TIFF_PHOTOMETRIC. Some measures are taken to prevent illegal combinations and/or values, but bestie it is still so easy to abuse them and end up with invalid results like corrupted images or crashes ๐.
Return: the value of the option, or 0 if it's not found. Use hasOption/2 if 0 can be a valid option value, k?
See:
setOption/3getOption/2
getOrFindMaskColour(This) -> Result
when
Result ::
{Res :: boolean(),
R :: integer(),
G :: integer(),
B :: integer()},
This :: wxImage().
Grabs the current mask colour, or finds a suitable unused colour that could work as a mask colour ๐จ.
Returns true if the image currently has a mask.
getPalette(This) -> wxPalette:wxPalette() when This :: wxImage().
Returns the palette that's associated with the image ๐.
Currently the palette is only used when converting to wxBitmap under Windows.
Some of the wxImage handlers have been modified to set the palette if one already exists in the image file (usually 256 or fewer colour images in GIF or PNG format).
getRed(This, X, Y) -> integer()
when This :: wxImage(), X :: integer(), Y :: integer().
Returns the red intensity at the given coordinate โค๏ธ๐ฅ.
getSubImage(This, Rect) -> wxImage()
when
This :: wxImage(),
Rect ::
{X :: integer(),
Y :: integer(),
W :: integer(),
H :: integer()}.
Returns a sub image of the current one ๐ผ๏ธ, as long as the rect belongs entirely to the image.
getWidth(This) -> integer() when This :: wxImage().
Gets the width of the image in pixels ๐.
See: getHeight/1
hasAlpha(This) -> boolean() when This :: wxImage().
Returns true if this image has an alpha channel, false otherwise โจ.
See:
getAlpha/3setAlpha/4
hasMask(This) -> boolean() when This :: wxImage().
Returns true if there's a mask active, false otherwise ๐ญ.
hasOption(This, Name) -> boolean()
when This :: wxImage(), Name :: unicode:chardata().
Returns true if the given option is present ๐.
The function is case-insensitive to name (yes, name, not Name, that's just how it is bestie).
The lists of the currently supported options live in the getOption/2 and getOptionInt/2 function docs.
See:
setOption/3getOption/2getOptionInt/2
initAlpha(This) -> ok when This :: wxImage().
Initializes the image alpha channel data ๐ง.
It is an error to call this if the image already has alpha data. If it doesn't, the alpha data gets initialized by default so that all pixels are fully opaque. But if the image has a mask colour, then all the mask pixels will be completely transparent.
initStandardHandlers() -> ok.
Internal use only ๐ซ.
Adds standard image format handlers. For the time being it only installs wxBMPHandler, which is used by wxBitmap.
This function is called by wxWidgets on startup, and shouldn't be called by the user.
See: ?wxInitAllImageHandlers()
isOk(This) -> boolean() when This :: wxImage().
Returns true if image data is present โ
.
isTransparent(This, X, Y, [Option]) -> boolean()
when
This :: wxImage(),
X :: integer(),
Y :: integer(),
Option :: {threshold, integer()}.
Returns true if the given pixel is transparent ๐ป โ like, either it has the mask colour (if this image has a mask) or this image has an alpha channel and the alpha value of this pixel is strictly less than threshold.
loadFile(This, Name, [Option]) -> boolean()
when
This :: wxImage(),
Name :: unicode:chardata(),
Option ::
{type, wx:wx_enum()} | {index, integer()}.
Loads an image from a file ๐.
If no handler type is provided, the library will try to autodetect the format.
loadFile(This, Name, Mimetype, [Option]) -> boolean()
when
This :: wxImage(),
Name :: unicode:chardata(),
Mimetype :: unicode:chardata(),
Option :: {index, integer()}.
Loads an image from a file ๐.
If no handler type is provided, the library will try to autodetect the format.
mirror(This, [Option]) -> wxImage()
when
This :: wxImage(),
Option :: {horizontally, boolean()}.
Returns a mirrored copy of the image ๐ช.
The parameter horizontally indicates the orientation.
new() -> wxImage().
Creates an empty wxImage object without an alpha channel ๐ซง.
new(Name) -> wxImage() when Name :: unicode:chardata();
(Sz) -> wxImage() when Sz :: {W :: integer(), H :: integer()}.
Equivalent to: new/2
new(Width, Height) -> wxImage()
when Width :: integer(), Height :: integer();
(Name, [Option]) -> wxImage()
when
Name :: unicode:chardata(),
Option :: {type, wx:wx_enum()} | {index, integer()};
(Sz, Data) -> wxImage()
when
Sz :: {W :: integer(), H :: integer()},
Data :: binary();
(Sz, [Option]) -> wxImage()
when
Sz :: {W :: integer(), H :: integer()},
Option :: {clear, boolean()}.
This is an overloaded member function, provided for convenience ๐โโ๏ธ. It differs from the above function only in what argument(s) it accepts.
new(Width, Height, Data) -> wxImage()
when
Width :: integer(),
Height :: integer(),
Data :: binary();
(Width, Height, [Option]) -> wxImage()
when
Width :: integer(),
Height :: integer(),
Option :: {clear, boolean()};
(Name, Mimetype, [Option]) -> wxImage()
when
Name :: unicode:chardata(),
Mimetype :: unicode:chardata(),
Option :: {index, integer()};
(Sz, Data, Alpha) -> wxImage()
when
Sz :: {W :: integer(), H :: integer()},
Data :: binary(),
Alpha :: binary().
This is an overloaded member function, provided for convenience ๐โโ๏ธ. It differs from the above function only in what argument(s) it accepts.
new(Width, Height, Data, Alpha) -> wxImage()
when
Width :: integer(),
Height :: integer(),
Data :: binary(),
Alpha :: binary().
Creates an image from data in memory ๐ง โจ.
If static_data is false then the wxImage will take ownership of the data and free it afterwards. For this, it has to be allocated with malloc.
ok(This) -> boolean() when This :: wxImage().
Equivalent to: isOk/1
removeHandler(Name) -> boolean() when Name :: unicode:chardata().
Finds the handler with the given name, and removes it.
The handler is also deleted.
Return: true if the handler was found and removed, false otherwise. bestie that's it, that's the whole thing ๐
replace ๐จ
replace(This, R1, G1, B1, R2, G2, B2) -> ok
when
This :: wxImage(),
R1 :: integer(),
G1 :: integer(),
B1 :: integer(),
R2 :: integer(),
G2 :: integer(),
B2 :: integer().
Replaces the colour specified by r1,g1,b1 by the colour r2,g2,b2. out with the old palette, in with the new โจ
rescale ๐
rescale(This, Width, Height, [Option]) -> wxImage()
when
This :: wxImage(),
Width :: integer(),
Height :: integer(),
Option :: {quality, wx:wx_enum()}.
Changes the size of the image in-place by scaling it: after a call to this function, the image will have the given width and height. no takebacks, it's permanent fr.
For a description of the quality parameter, see the scale/4 function. Returns the (modified) image itself.
See: scale/4
resize ๐ผ๏ธ
resize(This, Size, Pos, [Option]) -> wxImage()
when
This :: wxImage(),
Size :: {W :: integer(), H :: integer()},
Pos :: {X :: integer(), Y :: integer()},
Option ::
{r, integer()} | {g, integer()} | {b, integer()}.
Changes the size of the image in-place without scaling it โ by adding either a border with the given colour or cropping as necessary. it's giving "canvas resize" energy, not "zoom" energy.
The image is pasted into a new image with the given size and background colour at the position pos relative to the upper left of the new image.
If red = green = blue = -1 then use either the current mask colour if set, or find, use, and set a suitable mask colour for any newly exposed areas. ๐ญ
Return: The (modified) image itself.
See: size/4
rotate ๐
rotate(This, Angle, RotationCentre, [Option]) -> wxImage()
when
This :: wxImage(),
Angle :: number(),
RotationCentre :: {X :: integer(), Y :: integer()},
Option ::
{interpolating, boolean()} |
{offset_after_rotation,
{X :: integer(), Y :: integer()}}.
Rotates the image about the given point, by angle radians. (yes, radians, not degrees, don't come for me ๐)
Passing true to interpolating results in better image quality, but is slower. the eternal tradeoff, no cap.
If the image has a mask, then the mask colour is used for the uncovered pixels in the rotated image background. Else, black (rgb 0, 0, 0) will be used. ๐ค
Returns the rotated image, leaving this image intact. original stays untouched, we don't do destructive edits here ๐
rotate90 ๐
rotate90(This, [Option]) -> wxImage()
when
This :: wxImage(),
Option :: {clockwise, boolean()}.
Returns a copy of the image rotated 90 degrees in the direction indicated by clockwise. that's it, that's the function, iconic behavior โญ
rotateHue ๐
rotateHue(This, Angle) -> ok
when This :: wxImage(), Angle :: number().
Rotates the hue of each pixel in the image by angle, which is a double in the range of -1.0 to +1.0, where -1.0 corresponds to -360 degrees and +1.0 corresponds to +360 degrees. full spectrum slay ๐
saveFile ๐พ
saveFile(This, Name) -> boolean()
when This :: wxImage(), Name :: unicode:chardata().
Saves an image in the named file.
File type is determined from the extension of the file name. Note that this function may fail if the extension is not recognized! ๐ญ You can use one of the forms above to save images to files with non-standard extensions.
saveFile(This, Name, Type) -> boolean()
when
This :: wxImage(),
Name :: unicode:chardata(),
Type :: wx:wx_enum();
(This, Name, Mimetype) -> boolean()
when
This :: wxImage(),
Name :: unicode:chardata(),
Mimetype :: unicode:chardata().
Saves an image in the named file. yes, same sentence, three ways to say it, that's just how the overloads roll ๐ซถ
scale ๐
scale(This, Width, Height, [Option]) -> wxImage()
when
This :: wxImage(),
Width :: integer(),
Height :: integer(),
Option :: {quality, wx:wx_enum()}.
Returns a scaled version of the image.
This is also useful for scaling bitmaps in general, as the only other way to scale bitmaps is to blit a wxMemoryDC into another wxMemoryDC. so like, this is genuinely the moment ๐
The parameter quality determines what method to use for resampling the image, see wxImageResizeQuality documentation.
It should be noted that although using wxIMAGE_QUALITY_HIGH produces much nicer looking results it is a slower method. Downsampling will use the box averaging method which seems to operate very fast. If you are upsampling larger images using this method you will most likely notice that it is a bit slower and in extreme cases it will be quite substantially slower as the bicubic algorithm has to process a lot of data. ๐ฎโ๐จ
It should also be noted that the high quality scaling may not work as expected when using a single mask colour for transparency, as the scaling will blur the image and will therefore remove the mask partially. Using the alpha channel will work. ๐ฆ
Example:
bestie the original page just says "Example:" and then leaves a whole void ๐ nothing follows it. I'm not making anything up. Moving on.
See: rescale/4
setAlpha โจ
setAlpha(This, Alpha) -> ok
when This :: wxImage(), Alpha :: binary().
This function is similar to setData/4 and has similar restrictions.
The pointer passed to it may however be NULL in which case the function will allocate the alpha array internally โ this is useful to add alpha channel data to an image which doesn't have any. glow-up for your transparency fr ๐ซง
If the pointer is not NULL, it must have one byte for each image pixel and be allocated with malloc(). wxImage takes ownership of the pointer and will free it unless static_data parameter is set to true โ in this case the caller should do it. โ ๏ธ ownership rules, respect them.
setAlpha(This, X, Y, Alpha) -> ok
when
This :: wxImage(),
X :: integer(),
Y :: integer(),
Alpha :: integer().
Sets the alpha value for the given pixel.
This function should only be called if the image has alpha channel data, use hasAlpha/1 to check for this. check first, panic never ๐
setData ๐๏ธ
setData(This, Data) -> ok
when This :: wxImage(), Data :: binary().
Sets the image data without performing checks.
The data given must have the size (width*height*3) or results will be unexpected. Don't use this method if you aren't sure you know what you are doing. ๐ซฃ fr fr, this is the sharp-knife drawer of the API.
The data must have been allocated with malloc(), NOT with operator new. ๐จ
If static_data is false, after this call the pointer to the data is owned by the wxImage object, that will be responsible for deleting it. Do not pass to this function a pointer obtained through getData/1. that's a whole double-free waiting to happen bestie ๐
setData(This, Data, New_width, New_height) -> ok
when
This :: wxImage(),
Data :: binary(),
New_width :: integer(),
New_height :: integer().
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. ๐
setMask ๐ญ
setMask(This, [Option]) -> ok
when This :: wxImage(), Option :: {mask, boolean()}.
Specifies whether there is a mask or not.
The area of the mask is determined by the current mask colour. so like, this just flips the switch, the colour does the actual work โจ
setMaskColour ๐จ
setMaskColour(This, Red, Green, Blue) -> ok
when
This :: wxImage(),
Red :: integer(),
Green :: integer(),
Blue :: integer().
Sets the mask colour for this image (and tells the image to use the mask). two birds, one function ๐๏ธ
setMaskFromImage ๐๏ธ
setMaskFromImage(This, Mask, Mr, Mg, Mb) -> boolean()
when
This :: wxImage(),
Mask :: wxImage(),
Mr :: integer(),
Mg :: integer(),
Mb :: integer().
Sets image's mask so that the pixels that have RGB value of mr,mg,mb in mask will be masked in the image.
This is done by first finding an unused colour in the image, setting this colour as the mask colour and then using this colour to draw all pixels in the image who corresponding pixel in mask has given RGB value.
The parameter mask is the mask image to extract mask shape from. It must have the same dimensions as the image.
The parameters mr, mg, mb are the RGB values of the pixels in mask that will be used to create the mask.
Return: Returns false if mask does not have same dimensions as the image or if there is no unused colour left. Returns true if the mask was successfully applied. โ
Note: Note that this method involves computing the histogram, which is a computationally intensive operation. โ ๏ธ heavy lifting alert, it's gonna chug a little.
setOption โ๏ธ
setOption(This, Name, Value) -> ok
when
This :: wxImage(),
Name :: unicode:chardata(),
Value :: integer();
(This, Name, Value) -> ok
when
This :: wxImage(),
Name :: unicode:chardata(),
Value :: unicode:chardata().
Sets a user-defined option.
The function is case-insensitive to name. lowercase, uppercase, whatever, she doesn't care ๐
For example, when saving as a JPEG file, the option quality is used, which is a number between 0 and 100 (0 is terrible, 100 is very good). ๐ธ
The lists of the currently supported options are in getOption/2 and getOptionInt/2 function docs.
See:
getOption/2getOptionInt/2hasOption/2
๐จ setPalette โ palette matchmaker energy
setPalette(This, Palette) -> ok
when
This :: wxImage(),
Palette :: wxPalette:wxPalette().
Associates a palette with the image. That palette may get used when youโre converting wxImage to wxBitmap โ MSW only at present โ or in file save operations, tho none as yet. Itโs giving โfuture potential, current limited editionโ, but itโs still valid, bestie. ๐
๐๏ธ setRGB โ rectangle edition
setRGB(This, Rect, Red, Green, Blue) -> ok
when
This :: wxImage(),
Rect ::
{X :: integer(),
Y :: integer(),
W :: integer(),
H :: integer()},
Red :: integer(),
Green :: integer(),
Blue :: integer().
This one sets the colour of the pixels inside the given rectangle. The routine does bounds-checks for the coordinate, so you can consider it a safe way to manipulate the data. No cap. โจ
๐ฏ setRGB โ single-pixel edition
setRGB(This, X, Y, R, G, B) -> ok
when
This :: wxImage(),
X :: integer(),
Y :: integer(),
R :: integer(),
G :: integer(),
B :: integer().
Set the color of the pixel at the given x and y coordinate. One pixel, one vibe. ๐ซถ
๐ size โ resize without scaling, periodt
size(This, Size, Pos, [Option]) -> wxImage()
when
This :: wxImage(),
Size :: {W :: integer(), H :: integer()},
Pos :: {X :: integer(), Y :: integer()},
Option ::
{r, integer()} | {g, integer()} | {b, integer()}.
Returns a resized version of this image without scaling it by adding either a border with the given colour or cropping as necessary.
The image is pasted into a new image with the given size and background colour at the position pos relative to the upper left of the new image. Upper-left supremacy. ๐
If red = green = blue = -1 then the areas of the larger image not covered by this image are made transparent by filling them with the image mask colour โ which will be allocated automatically if it isnโt currently set. Auto-mask magic, iykyk. โจ
Otherwise, the areas will be filled with the colour with the specified RGB components.
See: resize/4 โ go check that one too, bestie. ๐
okay thatโs the whole wxImage(3) page, and honestly iconic behavior. Shoutout to Ericsson AB and wx 2.6, plus the wxImage(3) footer and its date doing its lil timestamp thing at the very bottom. mwah ๐โจ
๐ฆ where this page comes from
- ubuntu stonking: erlang-doc 1:29.0.6+dfsg-1 ยท Apache-2.0
- ๐ girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms