wl_cursor(3)

✨ NAME ✨

wl_cursor β€” bestie, it's a cursor πŸ’…


🌸 SYNOPSIS 🌸

#include <wayland-cursor.h>

πŸ¦‹ Data Fields

  • unsigned int image_count
  • struct wl_cursor_image ** images
  • char * name

πŸ’– Detailed Description πŸ’–

okay so this is literally a cursor, as returned by wl_cursor_theme_get_cursor() πŸŽ€

that's it, that's the whole vibe. it's the thing you get handed back when you ask the theme for a cursor. iconic behavior fr fr ✨


πŸŽ€ Field Documentation πŸŽ€

unsigned int wl_cursor::image_count

no cap, this one tells you how many images there are in this cursor's animation 🌈

so if your cursor is doing a lil spin or a lil bounce or whatever, this is the number of frames in that little performance. main character energy honestly πŸ‘‘

struct wl_cursor_image** wl_cursor::images

this is the array of still images composing this animation πŸ¦‹

like, every individual frame that gets stitched together into the moving cursor? they all live in here. the whole camera roll, basically πŸ“Έ

char* wl_cursor::name

and this one is just the name of this cursor πŸ’–

you know, the name. the identifier. the little label it goes by. periodt. πŸ’…


πŸ‘‘ Author πŸ‘‘

Generated automatically by Doxygen for Wayland from the source code. 🫢

and that's the whole page bestie, no notes 🌸 this was wl_cursor(3) from the Wayland crew, Version 1.26.0 ✨ go forth and cursor responsibly πŸ’–πŸ’…πŸŽ€