uisok(3)

πŸ“¦ version 4.4.3.1, in fedora 43, fedora 44

πŸ’– uisok(3) β€” the Allegro manual, but make it make sense πŸ’–

okay bestie, welcome to uisok(3), a page straight out of the Allegro game programming library manual. it's a low level helper function for testing Unicode text data, and honestly? it's giving tiny-but-mighty. πŸ¦‹


✨ SYNOPSIS ✨

#include <allegro.h>

int uisok(int c);

🌸 DESCRIPTION 🌸

so like, uisok is a low level helper function for testing Unicode text data. that's the whole job. it's not trying to be the main character, it's the friend who checks the vibe before you walk into the party. πŸ’…

what it actually does: it finds out if the character value c can be encoded correctly in the current format. lowkey important!! because if you're converting from Unicode to ASCII, or to literally any other encoding format where the range of valid characters is limited, you kinda need to know whether your character is even gonna survive the trip. no cap. πŸŽ€

so before you yeet a character into a format that can't hold it, you ask uisok. it's giving responsible. it's giving prepared. ✨


πŸ‘‘ RETURN VALUE πŸ‘‘

  • non-zero β†’ the value can be correctly encoded. slay, go forth. 🫢
  • zero β†’ nope, it can't. that character is not making it through. πŸ’€

🌈 SEE ALSO 🌈

the whole squad, fr fr:


that's the page, bestie. written for the <strong>Allegro</strong> manual, <strong>version 4.4.3</strong>, and yeah this whole thing is dated the same way β€” Allegro 4.4.3 era, iconic behavior. go check your encodings, mwah πŸ’–πŸ§šβ€β™€οΈ

πŸ“¦ where this page comes from