uconvert_toascii(3)

πŸ“¦ version 4.4.3.1, in fedora 43, fedora 44

✨ uconvert_toascii(3) ✨

okay so bestie, we're diving into the Allegro manual for uconvert_toascii(3) β€” and no, it's not as scary as it sounds, i promise 🫢 it's literally just a lil helper macro from the Allegro game programming library, and it's giving "short but iconic."


πŸ’– NAME πŸ’–

uconvert_toascii β€” converts strings from the current format into ASCII. part of the Allegro game programming library, periodt ✨


🌸 SYNOPSIS 🌸

#include <allegro.h>

char *uconvert_toascii(const char *s, char buf[]);

πŸ¦‹ DESCRIPTION πŸ¦‹

so basically, this is a helper macro πŸ‘‘ its whole job? converting strings from the current encoding format into ASCII. that's it. that's the vibe.

it expands to:

uconvert(s, U_CURRENT, buf, U_ASCII, sizeof(buf))

so like, whenever you call uconvert_toascii, the macro lowkey just hands everything over to uconvert with U_CURRENT as the source and U_ASCII as the destination, using sizeof(buf) as the size. no cap, that's the whole thing πŸ’…


πŸŽ€ SEE ALSO πŸŽ€


and that's a wrap, bestie! 🧚 this slay little page is from Allegro, version 4.4.3 β€” literally iconic, mwah πŸ’œπŸ’–βœ¨

πŸ“¦ where this page comes from