tai_add(3)
π tai_add(3) π
okay so bestie, welcome to the Library Functions Manual page for tai_add(3) β yes that's the manual name, it's giving β¨reference materialβ¨ and honestly? iconic.
πΈ NAME πΈ
tai_add β add two struct tai π«Ά
β¨ SYNTAX β¨
like, here's exactly how you summon it, no cap:
#include <libowfat/tai.h>
extern int tai_add(struct tai* t,const struct tai* a,
const struct tai* b);
π¦ DESCRIPTION π¦
so tai_add takes a and adds it to b, then writes the result into t. that's it, that's the whole vibe π
and the best part: the inputs and the output are allowed to overlap!! so if t is literally one of the same structs as a or b, you're totally fine, no drama, no crying πβ¨
π SEE ALSO π
go read those too, they're lowkey part of the same friend group π«Ά
and that's the whole page!! mwah π this was tai_add(3) from the Library Functions Manual, so like, remember it's page tai_add(3) in that manual when you're citing it β go slay, bestie ππΈπ
π¦ where this page comes from
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- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms