stop_sound_input(3)

πŸ“¦ version 4.4.3.1, in fedora 43, fedora 44

πŸŽ€ NAME πŸŽ€

okay so bestie, this is stop_sound_input(3) from the Allegro manual, aka the Allegro game programming library zone. And what does it do? It Stops audio recording. That's the whole name, no cap πŸ’–

✨ SYNOPSIS ✨

#include <allegro.h>

void stop_sound_input();

πŸ¦‹ DESCRIPTION πŸ¦‹

Stops audio recording, and the way it does that is by switching the card back into the normal playback mode. So yeah, recording? Done. Playback mode? Restored. It's giving β€œwrap it up, we're back to regular audio business” πŸ’…

πŸ‘‘ SEE ALSO πŸ‘‘


sign-off time, bestie: this page is from Allegro, version 4.4.3. The footer also has stop_sound_input(3) chillin' there, and there's no date line in this footer, so we're not making one up. periodt πŸ’–βœ¨

πŸ“¦ where this page comes from