std::unordered_map::find(3)

πŸ“¦ version 2024.07.05, in nixpkgs unstable, opensuse-leap 16.0

πŸ’… std::unordered_map::find(3) β€” C++ Standard Libary πŸ’…

okay so bestie, welcome to the std::unordered_map::find page from the C++ Standard Libary manual. It’s giving β€œwhere is my element” energy, and the answer comes back as an iterator. No cap. 🫢

🌸 NAME 🌸

std::unordered_map::find β€” std::unordered_map::find

literally the same thing twice, but make it iconic. πŸ’…

✨ Synopsis ✨

okay so here are all four overloads, and yes they are all important. Keep every const exactly where it is. πŸŽ€

iterator find( const Key& key );             (1) (since C++11)
const_iterator find( const Key& key ) const; (2) (since C++11)
template< class K >                          (3) (since C++20)
iterator find( const K& x );
template< class K >                          (4) (since C++20)
const_iterator find( const K& x ) const;

1,2) Finds an element with key equivalent to key.

3,4) Finds an element with key that compares equivalent to the value x. This overload participates in overload resolution only if Hash::is_transparent and KeyEqual::is_transparent are valid and each denotes a type. This assumes that such Hash is callable with both K and Key type, and that the KeyEqual is transparent, which, together, allows calling this function without constructing an instance of Key.

The way overloads (3,4) only show up when those transparency conditions are valid is lowkey very specific, but highkey iconic. iykyk. πŸ”₯

πŸŽ€ Parameters πŸŽ€

  • key β€” key value of the element to search for
  • x β€” a value of any type that can be transparently compared with a key

πŸ¦‹ Return value πŸ¦‹

An iterator to the requested element. If no such element is found, past-the-end (see end()) iterator is returned. So if you get end(), that’s the vibe check saying β€œnot here, bestie.” 😭

πŸ”₯ Complexity πŸ”₯

Constant on average, worst case linear in the size of the container.

ngl, average is giving slay, worst case is giving β€œwhy is this container so big.” πŸ’€

πŸ“ Notes πŸ“

Feature-test macro moment, because C++20 said β€œlet there be heterogeneous lookup.” ✨

  • Feature-test macro: __cpp_lib_generic_unordered_lookup
    • Value: 201811L
    • Std: (C++20)
    • Feature: Heterogeneous comparison lookup in unordered associative containers; overloads (3,4)

πŸ“ Example πŸ“

This is the β€œrun this code” moment. Copy it exactly, bestie β€” every include, every s, every sv. fr fr.

// Run this code

#include <cstddef>
#include <functional>
#include <iostream>
#include <string>
#include <string_view>
#include <unordered_map>

using namespace std::literals;

struct string_hash
{
    using hash_type = std::hash<std::string_view>;
    using is_transparent = void;

    std::size_t operator()(const char* str) const        { return hash_type{}(str); }
    std::size_t operator()(std::string_view str) const   { return hash_type{}(str); }
    std::size_t operator()(std::string const& str) const { return hash_type{}(str); }
};

int main()
{
    // simple comparison demo
    std::unordered_map<int,char> example{{1, 'a'}, {2, 'b'}};

    if (auto search = example.find(2); search != example.end())
        std::cout << "Found " << search->first << ' ' << search->second << '\n';
    else
        std::cout << "Not found\n";

    // C++20 demo: Heterogeneous lookup for unordered containers (transparent hashing)
    std::unordered_map<std::string, size_t, string_hash, std::equal_to<>> map{{"one"s, 1}};
    std::cout << std::boolalpha
        << (map.find("one")   != map.end()) << '\n'
        << (map.find("one"s)  != map.end()) << '\n'
        << (map.find("one"sv) != map.end()) << '\n';
}

🫢 Output 🫢

Found 2 b
true
true
true

πŸ‘‘ See also πŸ‘‘

  • count β€” returns the number of elements matching specific key (public member function)
  • equal_range β€” returns range of elements matching a specific key (public member function)

okay that’s the whole page, bestie. Source/version: http://cppreference.com Β· date: 2024.06.10 Β· page: std::unordered_map::find(3). Go find your element and slay. πŸ’–βœ¨

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